Player Matchup

Baron Samedi
Baron Samedi
AreoSteel
Baron Samedi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,622 Elo+
Party 1
Ymir
Ymir
Randeys
Ymir
Level 141
God Stats
1W - 0L
1,870 SR
Queue Stats
6W - 4L
1,743 Elo+
Party 1
Rama
Rama
batskid
Rama
Level 148
God Stats
5W - 6L
1,574 SR
Queue Stats
60W - 27L
1,740 Elo+
Party 1
Team Averages
Level 139
1,648 SR
1,702 Elo+

VS

Team Averages
Level 31
1,568 SR
1,420 Elo+
Izanami
Izanami
Bait It
Izanami
Level 23
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Kuzenbo
Kuzenbo
ninjaman1444
Kuzenbo
Level 66
God Stats
1W - 1L
1,848 SR
Queue Stats
216W - 199L
1,522 Elo+
Solo
Nu Wa
Nu Wa
vahsas
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AreoSteel
Baron Samedi
10
0 / 2 / 16
7,126
792
5,836
6,440
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Randeys
Ymir
12
7 / 1 / 10
8,737
971
6,985
9,751
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
batskid
Rama
12
10 / 0 / 5
8,741
971
8,722
5,920
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bait It
Izanami
8
0 / 5 / 0
5,722
636
3,726
7,698
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
ninjaman1444
Kuzenbo
9
1 / 6 / 1
6,788
754
3,167
12,243
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
vahsas
Nu Wa
8
0 / 6 / 1
5,798
644
2,811
5,970
1,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
3
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AreoSteel
Baron Samedi
0
2
16
4
L
Izanami
Bait It
Izanami
0
5
0
0
W
Ymir
Randeys
Ymir
7
1
10
12
W
Rama
batskid
Rama
10
0
5
12.5
L
Kuzenbo
ninjaman1444
Kuzenbo
1
6
1
0.25
L
Nu Wa
vahsas
Nu Wa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
9,704
22,111
Taken
25,911
11,509
Mitigated
16,534
8,336
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AreoSteel
Baron Samedi
5,836
799
1,617
2,119
6,440
2,293
763
1,564
4,876
25,798
0
L
Izanami
Bait It
Izanami
3,726
1,872
0
728
7,698
2,514
0
3,454
4,146
0
21,584
W
Ymir
Randeys
Ymir
6,985
1,421
0
2,739
9,751
7,256
200
2,700
7,051
32,123
0
W
Rama
batskid
Rama
8,722
7,622
0
1,861
5,920
1,960
1,401
1,825
4,095
0
41,092
L
Kuzenbo
ninjaman1444
Kuzenbo
3,167
970
0
600
12,243
12,079
0
5,272
6,730
6,348
0
L
Nu Wa
vahsas
Nu Wa
2,811
1,397
0
233
5,970
1,941
0
3,652
2,194
14,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
18,308
165
Minions Killed
72
0
Camps Cleared
0
477,321
Distance Traveled
389,911
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,126
792
40
4
0
145,286
0
L
Izanami
5,722
636
48
5
0
139,803
0
W
Ymir
8,737
971
54
6
0
169,623
2
W
Rama
8,741
971
71
8
0
162,412
0
L
Kuzenbo
6,788
754
3
0
0
123,272
3
L
Nu Wa
5,798
644
21
2
0
126,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role