Player Matchup

Tsukuyomi
Tsukuyomi
BuyAntiheal
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
CHICKKENMaN
He Bo
Level 119
God Stats
1W - 2L
1,734 SR
Queue Stats
74W - 55L
1,640 Elo+
Solo
Khepri
Khepri
MurkyBlak Kat
Khepri
Level 138
God Stats
20W - 14L
1,529 SR
Queue Stats
411W - 391L
1,558 Elo+
Party 3
Kukulkan
Kukulkan
ReeseRolo23
Kukulkan
Level 107
God Stats
165W - 144L
1,663 SR
Queue Stats
413W - 391L
1,550 Elo+
Party 3
Chiron
Chiron
chiefGeo69
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 136
1,585 SR
1,550 Elo+

VS

Team Averages
Level 113
1,506 SR
1,473 Elo+
Thanatos
Thanatos
FenixOrion
Thanatos
Level 150
God Stats
10W - 7L
1,621 SR
Queue Stats
11W - 7L
1,625 Elo+
Solo
Merlin
Merlin
StormtrooperXVII
Merlin
Level 97
God Stats
8W - 9L
1,703 SR
Queue Stats
76W - 84L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
bgutzy9
Baron Samedi
Level 142
God Stats
0W - 1L
1,330 SR
Queue Stats
40W - 30L
1,144 Elo+
Solo
Sylvanus
Sylvanus
goblin_81
Sylvanus
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 101L
1,545 Elo+
Party 1
King Arthur
King Arthur
palatablezeus
King Arthur
Level 63
God Stats
0W - 4L
1,377 SR
Queue Stats
67W - 82L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuyAntiheal
Tsukuyomi
16
5 / 4 / 14
10,816
901
11,029
11,146
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 11
10,279
857
10,061
8,450
3,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 2 / 15
8,533
711
5,431
9,690
8,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ReeseRolo23
Kukulkan
18
6 / 1 / 8
11,236
936
10,403
5,758
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
chiefGeo69
Chiron
18
9 / 3 / 11
12,451
1,038
19,704
13,970
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FenixOrion
Thanatos
16
4 / 4 / 5
9,591
799
9,758
13,492
6,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 4 / 5
9,345
779
12,799
10,120
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
bgutzy9
Baron Samedi
14
3 / 7 / 3
8,565
714
7,497
14,169
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
goblin_81
Sylvanus
14
1 / 5 / 3
8,006
667
4,151
15,608
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
palatablezeus
King Arthur
13
0 / 5 / 3
7,319
610
4,460
12,912
13,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
25
Kills
11
11
Deaths
25
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BuyAntiheal
Tsukuyomi
5
4
14
3
W
5
1
11
10.5
L
Thanatos
FenixOrion
Thanatos
4
4
5
1.63
W
0
2
15
3.75
W
Kukulkan
ReeseRolo23
Kukulkan
6
1
8
10
L
3
4
5
1.38
L
Baron Samedi
bgutzy9
Baron Samedi
3
7
3
0.64
W
Chiron
chiefGeo69
Chiron
9
3
11
4.83
L
Sylvanus
goblin_81
Sylvanus
1
5
3
0.5
L
King Arthur
palatablezeus
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,628
Damage
38,665
49,014
Taken
66,301
24,217
Mitigated
41,499
9,154
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BuyAntiheal
Tsukuyomi
11,029
1,544
0
579
11,146
4,723
441
6,483
4,283
0
33,171
W
10,061
726
391
1,725
8,450
3,284
398
1,551
6,763
34,866
0
L
Thanatos
FenixOrion
Thanatos
9,758
1,740
0
8,524
13,492
6,154
69
5,629
7,863
0
34,585
W
5,431
389
958
494
9,690
8,206
521
5,195
4,052
11,048
0
W
Kukulkan
ReeseRolo23
Kukulkan
10,403
464
0
500
5,758
2,275
1,468
2,445
2,991
46,084
0
L
12,799
190
0
1,322
10,120
4,434
132
3,723
6,397
41,728
0
L
Baron Samedi
bgutzy9
Baron Samedi
7,497
568
830
3,343
14,169
7,034
0
5,084
9,085
31,867
0
W
Chiron
chiefGeo69
Chiron
19,704
10,857
1,041
3,466
13,970
5,729
2,877
7,663
5,923
0
51,263
L
Sylvanus
goblin_81
Sylvanus
4,151
520
1,289
4,193
15,608
10,614
0
5,166
10,442
12,061
0
L
King Arthur
palatablezeus
King Arthur
4,460
40
0
1,742
12,912
13,263
17
6,687
6,225
0
11,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,315
Gold Earned
42,826
298
Minions Killed
271
10
Camps Cleared
8
1,211,479
Distance Traveled
1,078,300
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,816
901
38
3
3
259,507
3
W
He Bo
10,279
857
58
5
2
239,550
2
L
Thanatos
9,591
799
71
6
5
243,888
2
W
Khepri
8,533
711
17
1
0
244,810
3
W
Kukulkan
11,236
936
102
9
0
241,589
0
L
Merlin
9,345
779
94
8
0
216,717
3
L
Baron Samedi
8,565
714
77
6
2
191,021
0
W
Chiron
12,451
1,038
83
7
5
226,023
2
L
Sylvanus
8,006
667
13
1
0
184,940
1
L
King Arthur
7,319
610
16
1
1
241,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role