Player Matchup

Skadi
Skadi
Karimfxx
Skadi
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 30L
1,527 Elo+
Party 1
Jing Wei
Jing Wei
denjel
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,513 Elo+
Party 1
Terra
Terra
sqvatt
Terra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 33L
1,513 Elo+
Party 1
Tyr
Tyr
xNesta
Tyr
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 36L
1,513 Elo+
Party 1
Khepri
Khepri
yemarF
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 153
1,500 SR
1,513 Elo+

VS

Team Averages
Level 117
1,529 SR
1,564 Elo+
Sylvanus
Sylvanus
DevilPol
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,485 Elo+
Solo
He Bo
He Bo
EscobarBMuaviye
He Bo
Level 124
God Stats
5W - 12L
1,500 SR
Queue Stats
693W - 689L
1,613 Elo+
Solo
Scylla
Scylla
Hiruma-SM
Scylla
Level 149
God Stats
1W - 2L
1,647 SR
Queue Stats
79W - 78L
1,649 Elo+
Solo
Kukulkan
Kukulkan
YungzZ
Kukulkan
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,487 Elo+
Solo
Ne Zha
Ne Zha
acrobatt
Ne Zha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 61L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Karimfxx
Skadi
20
17 / 3 / 13
13,310
951
24,858
12,996
6,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
denjel
Jing Wei
19
7 / 1 / 25
11,560
826
11,863
19,850
10,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
sqvatt
Terra
16
1 / 3 / 23
10,714
765
12,645
25,569
23,162
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Tyr
xNesta
Tyr
17
8 / 3 / 20
10,966
783
12,081
25,759
17,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Khepri
yemarF
Khepri
16
2 / 3 / 24
10,862
776
7,155
14,916
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DevilPol
Sylvanus
14
2 / 4 / 7
8,854
632
6,844
13,347
19,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 10 / 3
9,433
674
11,084
16,302
7,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Hiruma-SM
Scylla
18
3 / 5 / 6
10,449
746
15,626
13,961
6,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
YungzZ
Kukulkan
16
0 / 7 / 5
9,051
647
15,241
13,358
6,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
acrobatt
Ne Zha
17
3 / 9 / 5
9,809
701
14,769
18,193
13,987
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
38
35
Kills
12
13
Deaths
35
105
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DevilPol
Sylvanus
2
4
7
1.38
L
4
10
3
0.55
L
Scylla
Hiruma-SM
Scylla
3
5
6
1.2
W
Skadi
Karimfxx
Skadi
17
3
13
7.83
L
Kukulkan
YungzZ
Kukulkan
0
7
5
0.36
L
Ne Zha
acrobatt
Ne Zha
3
9
5
0.61
W
Jing Wei
denjel
Jing Wei
7
1
25
19.5
W
Terra
sqvatt
Terra
1
3
23
4.17
W
Tyr
xNesta
Tyr
8
3
20
6
W
Khepri
yemarF
Khepri
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,602
Damage
63,564
99,090
Taken
75,161
75,263
Mitigated
52,959
52,204
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DevilPol
Sylvanus
6,844
1,920
3,542
3,393
13,347
19,304
210
2,789
10,558
10,505
0
L
11,084
137
805
1,823
16,302
7,052
0
4,703
11,599
20,284
0
L
Scylla
Hiruma-SM
Scylla
15,626
840
1,134
1,823
13,961
6,323
306
3,919
10,042
28,036
0
W
Skadi
Karimfxx
Skadi
24,858
12,288
2,307
4,624
12,996
6,790
2,923
6,078
6,918
0
46,679
L
Kukulkan
YungzZ
Kukulkan
15,241
1,849
1,631
1,542
13,358
6,293
50
4,930
8,428
33,173
0
L
Ne Zha
acrobatt
Ne Zha
14,769
4,463
130
2,029
18,193
13,987
61
3,459
14,734
0
26,864
W
Jing Wei
denjel
Jing Wei
11,863
7,564
1,460
9,514
19,850
10,429
1,630
10,630
9,220
0
26,114
W
Terra
sqvatt
Terra
12,645
2,229
3,862
11,471
25,569
23,162
308
12,185
13,384
18,104
0
W
Tyr
xNesta
Tyr
12,081
709
1,334
11,903
25,759
17,009
665
13,433
9,822
0
19,700
W
Khepri
yemarF
Khepri
7,155
229
2,591
3,138
14,916
17,873
72
6,469
8,447
21,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,412
Gold Earned
47,596
149
Minions Killed
114
0
Camps Cleared
0
1,210,620
Distance Traveled
986,726
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,854
632
12
1
0
188,736
0
L
He Bo
9,433
674
17
1
0
184,297
0
L
Scylla
10,449
746
29
2
0
222,264
1
W
Skadi
13,310
951
69
5
0
255,435
0
L
Kukulkan
9,051
647
37
3
0
192,224
0
L
Ne Zha
9,809
701
19
1
0
199,205
0
W
Jing Wei
11,560
826
41
3
0
218,058
0
W
Terra
10,714
765
12
1
0
268,309
1
W
Tyr
10,966
783
13
1
0
251,311
1
W
Khepri
10,862
776
14
1
0
217,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role