Player Matchup

Merlin
Merlin
BIG C DUBZ
Merlin
Level 40
God Stats
9W - 9L
1,579 SR
Queue Stats
251W - 275L
1,463 Elo+
Solo
Izanami
Izanami
Gono WhooP
Izanami
Level 29
God Stats
24W - 17L
1,636 SR
Queue Stats
129W - 117L
1,622 Elo+
Party 1
Thanatos
Thanatos
SaVex_Skull
Thanatos
Level 107
God Stats
6W - 2L
1,399 SR
Queue Stats
83W - 78L
1,473 Elo+
Solo
Scylla
Scylla
The Bazi
Scylla
Level 87
God Stats
13W - 3L
1,593 SR
Queue Stats
157W - 129L
1,588 Elo+
Party 1
Chaac
Chaac
josh ob1
Chaac
Level 43
God Stats
2W - 1L
1,273 SR
Queue Stats
8W - 9L
1,396 Elo+
Solo
Team Averages
Level 61
1,496 SR
1,508 Elo+

VS

Team Averages
Level 75
1,421 SR
1,543 Elo+
Sylvanus
Sylvanus
Besay_tortilla1
Sylvanus
Level 142
God Stats
16W - 12L
1,519 SR
Queue Stats
45W - 28L
1,846 Elo+
Solo
Neith
Neith
Lost2GetSafed
Neith
Level 44
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 3L
1,433 Elo+
Party 2
Poseidon
Poseidon
McGrow-Hill
Poseidon
Level 102
God Stats
1W - 4L
1,306 SR
Queue Stats
50W - 78L
1,461 Elo+
Solo
Hera
Hera
TerreneArc357
Hera
Level 61
God Stats
5W - 6L
1,563 SR
Queue Stats
63W - 68L
1,475 Elo+
Solo
Fenrir
Fenrir
White_Trix
Fenrir
Level 24
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIG C DUBZ
Merlin
20
4 / 1 / 15
13,656
1,050
19,525
10,011
4,473
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Gono WhooP
Izanami
20
19 / 7 / 11
15,775
1,213
34,104
17,696
7,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
SaVex_Skull
Thanatos
20
7 / 6 / 17
13,762
1,059
13,374
13,736
5,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
The Bazi
Scylla
20
7 / 4 / 15
14,119
1,086
17,360
11,607
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
josh ob1
Chaac
20
7 / 4 / 19
14,327
1,102
18,544
24,886
16,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
7 / 4 / 6
14,502
1,116
10,679
25,880
32,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 10 / 11
12,615
970
13,099
19,818
7,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
McGrow-Hill
Poseidon
19
3 / 11 / 11
13,186
1,014
10,958
18,295
5,978
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 7 / 12
13,382
1,029
16,047
18,979
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
White_Trix
Fenrir
19
7 / 12 / 6
14,383
1,106
19,081
29,458
11,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
68
44
Kills
22
22
Deaths
44
77
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
BIG C DUBZ
Merlin
4
1
15
11.5
L
Sylvanus
7
4
6
2.5
W
Izanami
Gono WhooP
Izanami
19
7
11
3.5
L
3
10
11
0.85
L
Poseidon
McGrow-Hill
Poseidon
3
11
11
0.77
W
Thanatos
SaVex_Skull
Thanatos
7
6
17
2.58
L
2
7
12
1.14
W
Scylla
The Bazi
Scylla
7
4
15
3.63
L
Fenrir
White_Trix
Fenrir
7
12
6
0.83
W
Chaac
josh ob1
Chaac
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,907
Damage
69,864
77,936
Taken
112,430
39,994
Mitigated
64,161
20,218
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BIG C DUBZ
Merlin
19,525
1,232
263
1,678
10,011
4,473
0
4,959
5,052
53,171
0
L
Sylvanus
10,679
1,516
2,508
6,882
25,880
32,411
0
10,160
15,422
13,905
0
W
Izanami
Gono WhooP
Izanami
34,104
27,938
0
2,488
17,696
7,712
0
10,303
7,393
0
49,012
L
13,099
7,711
219
898
19,818
7,554
0
5,441
14,184
0
30,784
L
Poseidon
McGrow-Hill
Poseidon
10,958
381
795
931
18,295
5,978
0
5,571
12,506
50,152
0
W
Thanatos
SaVex_Skull
Thanatos
13,374
5,103
0
6,543
13,736
5,787
0
6,135
7,601
0
29,668
L
16,047
2,676
0
715
18,979
6,750
0
4,501
14,274
42,543
0
W
Scylla
The Bazi
Scylla
17,360
2,178
0
358
11,607
5,036
0
5,948
5,659
44,363
0
L
Fenrir
White_Trix
Fenrir
19,081
13,276
0
3,673
29,458
11,468
0
10,513
18,464
0
51,714
W
Chaac
josh ob1
Chaac
18,544
4,441
0
8,888
24,886
16,986
0
10,339
14,547
0
47,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,639
Gold Earned
68,068
275
Minions Killed
248
12
Camps Cleared
6
1,163,215
Distance Traveled
1,117,021
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,656
1,050
78
6
2
222,217
1
L
Sylvanus
14,502
1,116
3
0
0
202,734
0
W
Izanami
15,775
1,213
37
3
3
213,049
0
L
Neith
12,615
970
26
2
0
214,022
0
L
Poseidon
13,186
1,014
98
8
2
225,371
1
W
Thanatos
13,762
1,059
36
3
0
241,380
0
L
Hera
13,382
1,029
65
5
1
234,990
0
W
Scylla
14,119
1,086
75
6
4
230,208
0
L
Fenrir
14,383
1,106
56
4
3
239,904
0
W
Chaac
14,327
1,102
49
4
3
256,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role