Player Matchup

Kuzenbo
Kuzenbo
Darkメ情天
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
385W - 381L
1,480 Elo+
Solo
Guan Yu
Guan Yu
EdwardSarmento
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 285L
1,508 Elo+
Solo
Izanami
Izanami
Vesmashana
Izanami
Level 82
God Stats
32W - 25L
1,578 SR
Queue Stats
183W - 151L
1,496 Elo+
Solo
Danzaburou
Danzaburou
ZLOBNIYKOTYARA
Danzaburou
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,150 Elo+
Solo
Bellona
Bellona
julianthi
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 112
1,516 SR
1,427 Elo+

VS

Team Averages
Level 71
1,520 SR
1,436 Elo+
Ra
Ra
KingLiamidas
Ra
Level 42
God Stats
6W - 3L
1,507 SR
Queue Stats
87W - 116L
1,388 Elo+
Party 1
Rama
Rama
NovArroW
Rama
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TGT4
Sun Wukong
Level 84
God Stats
34W - 22L
1,688 SR
Queue Stats
189W - 199L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToxicExotics
Tsukuyomi
Level 64
God Stats
8W - 4L
1,605 SR
Queue Stats
228W - 275L
1,423 Elo+
Party 1
Fafnir
Fafnir
tinnytom1
Fafnir
Level 84
God Stats
5W - 4L
1,298 SR
Queue Stats
302W - 337L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 6 / 0
6,967
410
6,137
12,280
14,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 0
8,442
497
6,661
14,160
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Vesmashana
Izanami
14
2 / 2 / 1
8,560
504
10,242
9,629
3,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ZLOBNIYKOTYARA
Danzaburou
13
0 / 4 / 0
8,372
492
3,811
10,125
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
julianthi
Bellona
14
0 / 3 / 2
8,226
484
2,718
10,773
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
9,357
550
3,560
3,727
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
4 / 2 / 3
9,907
583
8,530
10,530
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TGT4
Sun Wukong
16
3 / 0 / 2
8,998
529
9,183
11,128
7,641
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ToxicExotics
Tsukuyomi
16
6 / 2 / 5
9,531
561
8,781
10,686
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
tinnytom1
Fafnir
14
2 / 1 / 9
9,521
560
6,751
13,856
15,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
18
18
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
6
0
0.17
L
1
3
0
0.33
W
3
0
6
6
W
Rama
4
2
3
2.75
W
Sun Wukong
TGT4
Sun Wukong
3
0
2
4
W
Tsukuyomi
ToxicExotics
Tsukuyomi
6
2
5
4.25
L
Izanami
Vesmashana
Izanami
2
2
1
1.25
L
Danzaburou
ZLOBNIYKOTYARA
Danzaburou
0
4
0
0
L
Bellona
julianthi
Bellona
0
3
2
0.33
W
Fafnir
tinnytom1
Fafnir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
36,805
56,967
Taken
49,927
40,996
Mitigated
32,465
19,660
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
6,137
1,515
0
1,652
12,280
14,069
0
3,557
8,623
25,236
0
L
6,661
620
177
6,257
14,160
14,650
0
874
13,240
0
44,383
W
3,560
341
2,051
2,136
3,727
1,500
126
411
3,316
52,387
0
W
Rama
8,530
7,070
0
3,626
10,530
3,283
2,584
2,734
7,796
0
85,324
W
Sun Wukong
TGT4
Sun Wukong
9,183
1,117
0
3,420
11,128
7,641
362
299
10,354
0
51,703
W
Tsukuyomi
ToxicExotics
Tsukuyomi
8,781
2,185
0
3,577
10,686
4,159
393
427
10,184
0
60,176
L
Izanami
Vesmashana
Izanami
10,242
7,091
0
3,135
9,629
3,046
2,435
1,806
7,783
0
61,683
L
Danzaburou
ZLOBNIYKOTYARA
Danzaburou
3,811
1,861
0
3,841
10,125
3,548
0
1,391
8,726
0
50,195
L
Bellona
julianthi
Bellona
2,718
554
0
4,598
10,773
5,683
257
2,590
8,143
0
50,977
W
Fafnir
tinnytom1
Fafnir
6,751
1,486
903
3,538
13,856
15,882
255
2,551
11,280
23,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
47,314
438
Minions Killed
491
0
Camps Cleared
0
1,474,894
Distance Traveled
1,619,900
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,967
410
29
2
0
287,804
4
L
Guan Yu
8,442
497
92
5
0
307,639
3
W
Ra
9,357
550
111
7
0
331,792
6
W
Rama
9,907
583
166
10
0
291,824
3
W
Sun Wukong
8,998
529
94
6
0
313,731
1
W
Tsukuyomi
9,531
561
96
6
0
382,531
4
L
Izanami
8,560
504
111
7
0
300,155
7
L
Danzaburou
8,372
492
83
5
0
275,809
7
L
Bellona
8,226
484
123
7
0
303,487
3
W
Fafnir
9,521
560
24
1
0
300,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role