Player Matchup

Ares
Ares
MissaDaddy13
Ares
Level 45
God Stats
18W - 17L
1,367 SR
Queue Stats
23W - 33L
1,243 Elo+
Solo
Pele
Pele
Mr_Kludgymilk20
Pele
Level 27
God Stats
14W - 18L
1,370 SR
Queue Stats
52W - 63L
1,282 Elo+
Solo
Ra
Ra
ThatPressureNate
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,345 Elo+
Solo
Team Averages
Level 34
1,412 SR
1,290 Elo+

VS

Team Averages
Level 80
1,413 SR
1,297 Elo+
Olorun
Olorun
A1 iid Monster
Olorun
Level 88
God Stats
23W - 51L
1,419 SR
Queue Stats
305W - 599L
1,251 Elo+
Solo
Fenrir
Fenrir
mathior
Fenrir
Level 51
God Stats
8W - 13L
1,373 SR
Queue Stats
59W - 73L
1,329 Elo+
Solo
Skadi
Skadi
theXOcosmosea18
Skadi
Level 101
God Stats
9W - 9L
1,449 SR
Queue Stats
126W - 197L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
6,281
628
3,099
7,325
3,730
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
3 / 3 / 1
6,827
683
5,230
8,795
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
1 / 5 / 2
6,580
658
4,124
7,264
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,699
770
5,082
7,448
2,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
mathior
Fenrir
11
8 / 2 / 3
8,543
854
9,160
6,935
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 1 / 6
6,615
662
4,051
5,006
1,680
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
12
12
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
0
4
2
0.25
L
3
3
1
1.17
L
1
5
2
0.4
W
Fenrir
mathior
Fenrir
8
2
3
4.75
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,453
Damage
18,293
23,384
Taken
19,389
9,195
Mitigated
6,875
2,585
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,082
2,143
242
3,484
7,448
2,613
1,062
2,299
5,025
26,256
0
L
3,099
42
126
162
7,325
3,730
0
1,747
5,578
19,115
0
L
5,230
1,506
0
521
8,795
2,953
0
1,259
7,536
0
14,594
L
4,124
407
192
1,584
7,264
2,512
0
2,204
5,060
23,459
0
W
Fenrir
mathior
Fenrir
9,160
2,734
282
1,298
6,935
2,582
184
1,581
5,308
0
19,968
W
4,051
1,431
183
466
5,006
1,680
200
3,215
1,661
0
18,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,688
Gold Earned
22,857
84
Minions Killed
108
0
Camps Cleared
0
498,566
Distance Traveled
493,392
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,699
770
49
5
0
168,769
1
L
Ares
6,281
628
27
3
0
145,096
0
L
Pele
6,827
683
16
2
0
183,558
1
L
Ra
6,580
658
41
4
0
169,912
1
W
Fenrir
8,543
854
25
3
0
198,339
2
W
Skadi
6,615
662
34
3
0
126,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role