Player Matchup

Skadi
Skadi
Dmose9000
Skadi
Level 16
God Stats
4W - 1L
1,771 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 1
Scylla
Scylla
Memeazaki
Scylla
Level 15
God Stats
5W - 6L
1,403 SR
Queue Stats
9W - 9L
1,548 Elo+
Party 1
Cerberus
Cerberus
Shoot4pretzals
Cerberus
Level 159
God Stats
4W - 2L
1,686 SR
Queue Stats
258W - 102L
1,831 Elo+
Party 2
Nemesis
Nemesis
Sqyggles
Nemesis
Level 17
God Stats
9W - 6L
1,721 SR
Queue Stats
21W - 16L
1,603 Elo+
Party 1
Tiamat
Tiamat
dargonfish
Tiamat
Level 8
God Stats
4W - 2L
1,265 SR
Queue Stats
193W - 34L
1,783 Elo+
Party 2
Team Averages
Level 43
1,569 SR
1,670 Elo+

VS

Team Averages
Level 18
1,606 SR
1,543 Elo+
Guan Yu
Guan Yu
Abraahams
Guan Yu
Level 28
God Stats
2W - 2L
1,726 SR
Queue Stats
85W - 66L
1,604 Elo+
Solo
Skadi
Skadi
Emma Reine
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,543 Elo+
Solo
Izanami
Izanami
JohnWayneMN2
Izanami
Level 25
God Stats
5W - 3L
1,748 SR
Queue Stats
52W - 37L
1,649 Elo+
Solo
Fenrir
Fenrir
MoleJack
Fenrir
Level 29
God Stats
16W - 20L
1,557 SR
Queue Stats
74W - 86L
1,530 Elo+
Solo
Eset
Eset
tedwise
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 44L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dmose9000
Skadi
9
1 / 3 / 1
5,706
571
1,737
3,772
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Memeazaki
Scylla
7
0 / 3 / 1
4,423
442
1,103
3,990
796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
11
2 / 0 / 3
6,117
612
5,804
5,251
2,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sqyggles
Nemesis
10
7 / 0 / 2
6,424
642
4,383
4,984
1,965
Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
dargonfish
Tiamat
13
8 / 0 / 3
7,390
739
7,390
3,194
1,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abraahams
Guan Yu
8
1 / 3 / 0
4,905
491
1,379
7,103
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
4
0 / 9 / 0
3,703
370
326
5,758
1,337
Izanami
JohnWayneMN2
Izanami
10
5 / 3 / 1
5,990
599
4,421
7,606
2,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MoleJack
Fenrir
8
0 / 1 / 0
4,790
479
1,396
5,716
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Eset
tedwise
Eset
6
0 / 4 / 1
4,428
443
1,956
4,789
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
18
Kills
6
6
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Abraahams
Guan Yu
1
3
0
0.33
W
Skadi
Dmose9000
Skadi
1
3
1
0.5
L
Skadi
0
9
0
0
L
Izanami
JohnWayneMN2
Izanami
5
3
1
1.83
W
Scylla
Memeazaki
Scylla
0
3
1
0.17
L
Fenrir
MoleJack
Fenrir
0
1
0
0
W
Cerberus
2
0
3
3.5
W
Nemesis
Sqyggles
Nemesis
7
0
2
8
W
Tiamat
dargonfish
Tiamat
8
0
3
9.5
L
Eset
tedwise
Eset
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,417
Damage
9,478
21,191
Taken
30,972
8,024
Mitigated
10,583
7,391
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Abraahams
Guan Yu
1,379
471
183
1,966
7,103
3,888
0
3,088
4,015
0
15,264
W
Skadi
Dmose9000
Skadi
1,737
772
0
0
3,772
702
1,533
0
3,772
0
23,226
L
Skadi
326
230
0
0
5,758
1,337
0
3,047
2,711
0
2,406
L
Izanami
JohnWayneMN2
Izanami
4,421
2,378
0
2,326
7,606
2,192
870
2,526
5,080
0
38,720
W
Scylla
Memeazaki
Scylla
1,103
190
0
636
3,990
796
666
420
3,504
12,692
0
L
Fenrir
MoleJack
Fenrir
1,396
935
0
1,662
5,716
1,782
0
2,524
3,192
0
19,994
W
Cerberus
5,804
1,041
0
3,170
5,251
2,600
0
917
4,240
35,754
0
W
Nemesis
Sqyggles
Nemesis
4,383
2,035
0
1,575
4,984
1,965
0
0
4,984
0
29,117
W
Tiamat
dargonfish
Tiamat
7,390
1,072
0
2,010
3,194
1,961
398
385
2,735
45,500
0
L
Eset
tedwise
Eset
1,956
365
570
1,177
4,789
1,384
74
3,112
1,677
14,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
23,816
310
Minions Killed
205
0
Camps Cleared
0
949,976
Distance Traveled
836,430
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,905
491
31
3
0
164,205
0
W
Skadi
5,706
571
56
6
0
177,430
3
L
Skadi
3,703
370
1
0
0
180,045
0
L
Izanami
5,990
599
82
8
0
163,714
1
W
Scylla
4,423
442
22
2
0
164,355
2
L
Fenrir
4,790
479
55
6
0
186,361
0
W
Cerberus
6,117
612
89
9
0
192,603
0
W
Nemesis
6,424
642
59
6
0
213,253
3
W
Tiamat
7,390
739
84
8
0
202,335
3
L
Eset
4,428
443
36
4
0
142,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role