Player Matchup

Cerberus
Cerberus
ABORAWATOBONAST
Cerberus
Level 18
God Stats
9W - 6L
1,226 SR
Queue Stats
58W - 55L
1,216 Elo+
Party 1
Izanami
Izanami
AdriftAzure
Izanami
Level 9
God Stats
1W - 0L
1,361 SR
Queue Stats
14W - 12L
1,063 Elo+
Party 1
Thor
Thor
AlBopGaming101
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
dc_cola106
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,345 Elo+
Party 1
Tiamat
Tiamat
hannahartwizard
Tiamat
Level 23
God Stats
21W - 14L
1,438 SR
Queue Stats
31W - 22L
1,301 Elo+
Solo
Team Averages
Level 12
1,405 SR
1,285 Elo+

VS

Team Averages
Level 16
1,531 SR
1,351 Elo+
Neith
Neith
Baherr99
Neith
Level 7
God Stats
2W - 3L
1,522 SR
Queue Stats
4W - 17L
1,115 Elo+
Solo
Yemoja
Yemoja
JaxxSama
Yemoja
Level 23
God Stats
2W - 1L
1,768 SR
Queue Stats
13W - 5L
1,770 Elo+
Solo
Mulan
Mulan
JuanPiTH24
Mulan
Level 18
God Stats
16W - 24L
1,306 SR
Queue Stats
167W - 186L
1,194 Elo+
Solo
Ra
Ra
Mastodon103
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 32L
1,284 Elo+
Solo
Susano
Susano
lIDarkKnightIll
Susano
Level 26
God Stats
59W - 50L
1,559 SR
Queue Stats
458W - 477L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
10 / 5 / 10
16,494
1,178
20,768
30,358
31,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
AdriftAzure
Izanami
20
10 / 8 / 8
15,286
1,092
24,424
22,095
11,977
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 12 / 15
13,210
944
12,121
20,423
8,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
dc_cola106
The Morrigan
19
0 / 6 / 7
12,285
878
9,077
10,116
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 9 / 12
13,472
962
12,702
19,764
14,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baherr99
Neith
20
12 / 4 / 21
17,033
1,217
30,427
17,837
6,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
JaxxSama
Yemoja
20
4 / 10 / 21
14,354
1,025
9,674
25,967
20,761
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
15
0 / 0 / 0
10,400
743
0
0
0
Boots

Boots

+6%
Movement Speed

20
7 / 9 / 22
15,422
1,102
17,834
21,589
7,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 2 / 14
17,418
1,244
35,966
19,269
7,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
118
25
Kills
40
40
Deaths
25
52
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
10
5
10
3
W
Izanami
AdriftAzure
Izanami
10
8
8
1.75
W
2
12
15
0.79
L
Neith
Baherr99
Neith
12
4
21
5.63
L
Yemoja
JaxxSama
Yemoja
4
10
21
1.45
L
Mulan
0
0
0
0
L
7
9
22
2
W
The Morrigan
dc_cola106
The Morrigan
0
6
7
0.58
W
3
9
12
1
L
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,092
Damage
93,901
102,756
Taken
84,662
70,039
Mitigated
41,781
8,844
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
20,768
1,045
0
3,195
30,358
31,293
0
8,031
22,248
60,278
0
W
Izanami
AdriftAzure
Izanami
24,424
20,455
0
4,361
22,095
11,977
0
4,435
17,660
0
63,819
W
12,121
2,087
0
0
20,423
8,555
0
7,092
13,331
0
24,207
L
Neith
Baherr99
Neith
30,427
15,056
0
4,365
17,837
6,513
0
9,438
8,399
0
67,919
L
Yemoja
JaxxSama
Yemoja
9,674
2,658
1,889
838
25,967
20,761
0
11,421
14,546
31,946
0
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
17,834
1,594
909
1,185
21,589
7,042
0
13,910
7,679
41,153
0
W
The Morrigan
dc_cola106
The Morrigan
9,077
2,396
0
0
10,116
3,614
0
2,754
7,362
23,996
255
W
12,702
1,101
0
1,288
19,764
14,600
0
5,196
14,568
30,823
0
L
35,966
9,708
0
1,079
19,269
7,465
0
7,523
11,746
0
50,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,747
Gold Earned
74,627
296
Minions Killed
215
3
Camps Cleared
7
1,065,596
Distance Traveled
991,671
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,494
1,178
106
8
1
280,122
0
W
Izanami
15,286
1,092
94
7
1
232,168
1
W
Thor
13,210
944
16
1
0
222,072
0
L
Neith
17,033
1,217
75
5
3
241,797
1
L
Yemoja
14,354
1,025
34
2
1
186,658
0
L
Mulan
10,400
743
0
0
0
0
0
L
Ra
15,422
1,102
75
5
0
257,761
0
W
The Morrigan
12,285
878
36
3
0
131,523
0
W
Tiamat
13,472
962
44
3
1
199,711
0
L
Susano
17,418
1,244
31
2
3
305,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role