Player Matchup

Ares
Ares
BrahyanCol24
Ares
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 160L
1,296 Elo+
Party 2
Nu Wa
Nu Wa
Nandolee94
Nu Wa
Level 63
God Stats
193W - 186L
1,410 SR
Queue Stats
498W - 531L
1,352 Elo+
Party 2
Sol
Sol
Sins-Virtue
Sol
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 153L
1,492 Elo+
Solo
Apollo
Apollo
azze_cr
Apollo
Level 22
God Stats
9W - 22L
1,115 SR
Queue Stats
48W - 74L
1,221 Elo+
Party 2
Tiamat
Tiamat
hajjkm08
Tiamat
Level 41
God Stats
7W - 7L
1,618 SR
Queue Stats
20W - 25L
1,522 Elo+
Solo
Team Averages
Level 50
1,429 SR
1,377 Elo+

VS

Team Averages
Level 58
1,509 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DragonHeart2555
Khepri
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
Rerath96
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
Sohito_Steso
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
tanman_x
Nemesis
Level 48
God Stats
18W - 17L
1,546 SR
Queue Stats
310W - 321L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,143
476
3,928
11,437
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
10
2 / 1 / 2
6,657
444
6,607
5,197
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 1
7,340
489
4,890
10,046
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
azze_cr
Apollo
10
0 / 5 / 3
6,176
412
2,455
7,278
2,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
hajjkm08
Tiamat
13
2 / 4 / 0
7,472
498
4,884
6,605
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 7
6,724
448
5,217
5,277
1,742
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 6
6,053
404
2,004
4,770
2,058
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 3 / 0
7,961
531
5,947
7,364
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sohito_Steso
Bellona
13
0 / 1 / 1
7,777
518
1,026
5,950
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
tanman_x
Nemesis
15
10 / 1 / 4
9,444
630
11,853
10,424
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
16
16
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
7
2.25
L
3
4
0
0.75
W
0
1
6
3
L
Nu Wa
2
1
2
3
W
5
3
0
1.67
L
1
2
1
0.75
W
Bellona
Sohito_Steso
Bellona
0
1
1
0.5
L
Apollo
azze_cr
Apollo
0
5
3
0.3
L
Tiamat
hajjkm08
Tiamat
2
4
0
0.5
W
Nemesis
tanman_x
Nemesis
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
26,047
40,563
Taken
33,785
17,162
Mitigated
14,098
13,451
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,217
2,166
0
1,070
5,277
1,742
737
3,468
1,635
0
35,054
L
3,928
478
441
1,730
11,437
7,326
0
2,472
8,835
18,831
0
W
2,004
54
600
385
4,770
2,058
269
2,627
2,038
11,279
0
L
Nu Wa
6,607
1,920
0
2,318
5,197
1,536
578
1,900
2,971
29,520
0
W
5,947
563
1,109
1,887
7,364
2,453
1,038
5,670
1,392
42,525
0
L
4,890
353
0
6,024
10,046
2,957
50
1,388
8,556
51,343
0
W
Bellona
Sohito_Steso
Bellona
1,026
268
0
244
5,950
3,443
1,122
3,338
2,478
0
36,835
L
Apollo
azze_cr
Apollo
2,455
1,037
490
405
7,278
2,571
0
583
6,695
0
27,209
L
Tiamat
hajjkm08
Tiamat
4,884
531
0
2,043
6,605
2,772
588
1,016
5,555
42,225
0
W
Nemesis
tanman_x
Nemesis
11,853
6,865
0
1,583
10,424
4,402
0
4,307
5,933
0
58,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
37,959
343
Minions Killed
357
0
Camps Cleared
0
1,319,540
Distance Traveled
1,502,008
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,724
448
65
4
0
251,036
5
L
Ares
7,143
476
28
2
0
297,251
0
W
Khepri
6,053
404
20
1
0
298,142
2
L
Nu Wa
6,657
444
57
4
0
245,753
4
W
Ra
7,961
531
82
5
0
278,246
1
L
Sol
7,340
489
118
8
0
280,018
0
W
Bellona
7,777
518
101
7
0
331,178
0
L
Apollo
6,176
412
57
4
0
257,739
0
L
Tiamat
7,472
498
83
6
0
238,779
1
W
Nemesis
9,444
630
89
6
0
343,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role