Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Jadegummybears
Neith
Level 12
God Stats
4W - 6L
1,488 SR
Queue Stats
12W - 14L
1,588 Elo+
Party 3
Scylla
Scylla
notyourhero9803
Scylla
Level 141
God Stats
0W - 1L
1,283 SR
Queue Stats
21W - 13L
1,654 Elo+
Party 3
Arachne
Arachne
savajudah555
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,472 Elo+
Solo
Team Averages
Level 64
1,454 SR
1,543 Elo+

VS

Team Averages
Level 53
1,622 SR
1,611 Elo+
Chaac
Chaac
ParkourMaster52
Chaac
Level 39
God Stats
29W - 13L
1,687 SR
Queue Stats
484W - 317L
1,700 Elo+
Party 1
Sol
Sol
StoicHOUSE
Sol
Level 32
God Stats
12W - 18L
1,360 SR
Queue Stats
388W - 390L
1,364 Elo+
Solo
Olorun
Olorun
SuiTrickz1
Olorun
Level 29
God Stats
3W - 1L
1,751 SR
Queue Stats
457W - 256L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
SymboioticBeast
Danzaburou
Level 80
God Stats
28W - 8L
1,768 SR
Queue Stats
247W - 100L
1,737 Elo+
Party 1
Nu Wa
Nu Wa
menacing_fly303
Nu Wa
Level 83
God Stats
7W - 6L
1,545 SR
Queue Stats
197W - 175L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 1 / 1
9,833
983
2,502
11,345
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
 
Achilles
15
0 / 4 / 3
8,639
864
4,879
19,166
20,948
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 8 / 1
8,062
806
2,651
13,913
5,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 1
8,757
876
9,180
14,859
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
savajudah555
Arachne
14
0 / 15 / 2
8,341
834
4,418
26,617
10,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

36

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 16
9,747
975
12,645
6,679
4,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 10
8,714
871
5,041
4,965
1,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
SuiTrickz1
Olorun
17
7 / 0 / 21
10,368
1,037
17,255
3,807
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
SymboioticBeast
Danzaburou
19
19 / 1 / 11
13,020
1,302
30,561
10,570
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 24
10,718
1,072
13,536
3,298
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
116
3
Kills
34
34
Deaths
3
8
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
1
1
2.5
L
Achilles
 
Achilles
0
4
3
0.38
L
0
8
1
0.06
W
4
0
16
12
W
2
2
10
3.5
W
Olorun
SuiTrickz1
Olorun
7
0
21
17.5
W
Danzaburou
SymboioticBeast
Danzaburou
19
1
11
24.5
W
2
0
24
14
L
1
6
1
0.25
L
Arachne
savajudah555
Arachne
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,630
Damage
79,038
85,900
Taken
29,319
50,039
Mitigated
13,627
4,496
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,502
282
0
600
11,345
7,955
0
6,516
4,581
6,939
0
L
Achilles
 
Achilles
4,879
1,005
0
1,434
19,166
20,948
0
7,457
11,221
0
26,371
L
2,651
1,500
0
436
13,913
5,493
0
4,683
9,033
0
9,903
W
12,645
1,526
0
2,291
6,679
4,387
0
2,324
4,179
0
24,199
W
5,041
1,021
633
823
4,965
1,698
0
3,091
1,654
15,110
0
W
Olorun
SuiTrickz1
Olorun
17,255
10,416
1,269
2,832
3,807
1,374
0
1,895
1,792
28,313
0
W
Danzaburou
SymboioticBeast
Danzaburou
30,561
20,961
0
2,319
10,570
4,944
0
2,642
7,826
0
57,860
W
13,536
4,251
0
507
3,298
1,224
0
1,062
2,186
30,191
0
L
9,180
297
0
0
14,859
5,048
0
6,239
8,405
44,088
0
L
Arachne
savajudah555
Arachne
4,418
2,277
0
2,026
26,617
10,595
0
9,947
16,275
0
16,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
52,567
162
Minions Killed
214
3
Camps Cleared
9
755,118
Distance Traveled
877,481
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,833
983
12
1
0
150,952
0
L
Achilles
8,639
864
34
3
1
170,755
0
L
Neith
8,062
806
8
1
0
108,229
0
W
Chaac
9,747
975
22
2
0
207,525
0
W
Sol
8,714
871
35
4
2
131,425
3
W
Olorun
10,368
1,037
30
3
1
173,032
0
W
Danzaburou
13,020
1,302
79
8
3
179,438
0
W
Nu Wa
10,718
1,072
48
5
3
186,061
4
L
Scylla
8,757
876
84
8
1
156,563
0
L
Arachne
8,341
834
24
2
1
168,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role