Player Matchup

Bacchus
Bacchus
Anpo45
Bacchus
Level 27
God Stats
4W - 3L
1,543 SR
Queue Stats
117W - 126L
1,396 Elo+
Solo
Merlin
Merlin
Deboog
Merlin
Level 44
God Stats
1W - 2L
1,455 SR
Queue Stats
44W - 53L
1,491 Elo+
Party 1
Bellona
Bellona
KoalaExe
Bellona
Level 21
God Stats
21W - 13L
1,785 SR
Queue Stats
214W - 234L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
angrychode
Tsukuyomi
Level 17
God Stats
4W - 9L
1,303 SR
Queue Stats
26W - 29L
1,549 Elo+
Party 1
Rama
Rama
rodrigobcx56
Rama
Level 26
God Stats
2W - 2L
1,491 SR
Queue Stats
82W - 67L
1,614 Elo+
Solo
Team Averages
Level 27
1,516 SR
1,516 Elo+

VS

Team Averages
Level 23
1,505 SR
1,513 Elo+
Nu Wa
Nu Wa
M4stoDonT3
Nu Wa
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,660 Elo+
Solo
Chiron
Chiron
Masega360
Chiron
Level 29
God Stats
2W - 1L
1,470 SR
Queue Stats
81W - 102L
1,379 Elo+
Party 2
Ares
Ares
MasonSwail
Ares
Level 8
God Stats
1W - 1L
1,287 SR
Queue Stats
11W - 5L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
Tzenthor
Cabrakan
Level 10
God Stats
70W - 59L
1,642 SR
Queue Stats
129W - 139L
1,626 Elo+
Solo
Apollo
Apollo
salvi907
Apollo
Level 58
God Stats
11W - 12L
1,627 SR
Queue Stats
160W - 224L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anpo45
Bacchus
9
1 / 3 / 4
6,313
451
2,993
8,321
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Deboog
Merlin
11
0 / 7 / 1
6,436
460
2,464
8,377
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
KoalaExe
Bellona
13
3 / 5 / 0
7,360
526
4,552
9,963
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
angrychode
Tsukuyomi
12
4 / 7 / 3
7,644
546
6,611
10,850
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
8 / 3 / 2
7,775
555
8,503
9,021
3,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
8 / 1 / 3
9,436
674
7,967
5,094
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Masega360
Chiron
10
3 / 4 / 3
6,646
475
5,085
8,293
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 6 / 3
6,108
436
3,511
10,260
6,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Tzenthor
Cabrakan
15
6 / 3 / 2
9,046
646
7,799
9,319
6,475
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
salvi907
Apollo
14
7 / 2 / 4
8,667
619
4,321
9,525
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
16
Kills
25
25
Deaths
16
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anpo45
Bacchus
1
3
4
1
L
Merlin
Deboog
Merlin
0
7
1
0.07
L
Bellona
KoalaExe
Bellona
3
5
0
0.6
W
Nu Wa
8
1
3
9.5
W
Chiron
Masega360
Chiron
3
4
3
1.13
W
1
6
3
0.42
W
Cabrakan
Tzenthor
Cabrakan
6
3
2
2.33
L
Tsukuyomi
angrychode
Tsukuyomi
4
7
3
0.79
L
8
3
2
3
W
Apollo
salvi907
Apollo
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,123
Damage
28,683
46,532
Taken
42,491
22,150
Mitigated
20,036
8,930
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anpo45
Bacchus
2,993
340
0
2,833
8,321
5,731
0
2,723
5,488
14,197
0
L
Merlin
Deboog
Merlin
2,464
495
0
264
8,377
2,595
249
3,437
4,740
35,213
0
L
Bellona
KoalaExe
Bellona
4,552
1,584
0
1,710
9,963
6,444
0
4,383
5,470
0
37,435
W
Nu Wa
7,967
1,932
0
1,429
5,094
1,528
174
644
4,312
59,553
0
W
Chiron
Masega360
Chiron
5,085
1,660
522
2,027
8,293
2,363
371
979
7,288
0
23,563
W
3,511
952
0
1,927
10,260
6,463
113
1,666
8,548
10,879
0
W
Cabrakan
Tzenthor
Cabrakan
7,799
627
0
3,082
9,319
6,475
2,020
0
9,007
59,283
0
L
Tsukuyomi
angrychode
Tsukuyomi
6,611
2,404
0
1,896
10,850
3,578
1,208
5,279
5,347
0
39,667
L
8,503
7,249
0
2,227
9,021
3,802
0
2,649
6,210
0
42,783
W
Apollo
salvi907
Apollo
4,321
2,145
0
750
9,525
3,207
0
1,922
7,542
0
53,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
39,903
293
Minions Killed
347
0
Camps Cleared
0
1,281,410
Distance Traveled
1,256,086
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,313
451
23
2
0
288,222
1
L
Merlin
6,436
460
70
5
0
223,076
1
L
Bellona
7,360
526
72
5
0
272,926
1
W
Nu Wa
9,436
674
108
8
0
254,622
2
W
Chiron
6,646
475
34
2
0
246,419
0
W
Ares
6,108
436
14
1
0
228,278
1
W
Cabrakan
9,046
646
108
8
0
236,288
0
L
Tsukuyomi
7,644
546
63
5
0
274,081
3
L
Rama
7,775
555
65
5
0
223,105
3
W
Apollo
8,667
619
83
6
0
290,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role