Player Matchup

Izanami
Izanami
Luffy Payne
Izanami
Level 28
God Stats
33W - 27L
1,568 SR
Queue Stats
59W - 54L
1,518 Elo+
Solo
Kukulkan
Kukulkan
TechySet
Kukulkan
Level 26
God Stats
8W - 6L
1,396 SR
Queue Stats
11W - 10L
1,302 Elo+
Solo
Cerberus
Cerberus
Zackyax243
Cerberus
Level 7
God Stats
3W - 1L
1,376 SR
Queue Stats
9W - 16L
1,242 Elo+
Solo
Cthulhu
Cthulhu
amazing-hook271
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,014 Elo+
Solo
Fenrir
Fenrir
m4t3y1n5
Fenrir
Level 16
God Stats
2W - 3L
1,189 SR
Queue Stats
25W - 38L
1,287 Elo+
Solo
Team Averages
Level 18
1,406 SR
1,272 Elo+

VS

Team Averages
Level 11
1,571 SR
1,339 Elo+
Bellona
Bellona
Bloodysteelrose
Bellona
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
Shuraydominik
Cerberus
Level 7
God Stats
3W - 2L
1,502 SR
Queue Stats
6W - 12L
1,550 Elo+
Party 1
Hera
Hera
XxR3ACTIONPRxX
Hera
Level 21
God Stats
5W - 2L
1,873 SR
Queue Stats
98W - 106L
1,384 Elo+
Party 2
Set
Set
batmanvsjoker_69
Set
Level 15
God Stats
2W - 1L
1,480 SR
Queue Stats
94W - 122L
1,267 Elo+
Solo
Thanatos
Thanatos
manepr787
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
994 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luffy Payne
Izanami
20
27 / 0 / 8
19,378
1,211
54,295
15,913
8,255
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TechySet
Kukulkan
20
14 / 0 / 18
18,904
1,182
41,160
12,732
5,920
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Zackyax243
Cerberus
20
2 / 12 / 31
16,338
1,021
17,274
31,032
34,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 0 / 0
9,890
618
0
0
0
Fenrir
m4t3y1n5
Fenrir
17
0 / 4 / 6
12,258
766
1,946
5,226
1,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 16 / 9
14,120
883
14,254
36,989
27,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Shuraydominik
Cerberus
20
2 / 13 / 12
13,793
862
10,582
33,084
37,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 5 / 7
14,815
926
24,690
20,640
7,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 8
12,836
802
6,688
17,998
9,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
manepr787
Thanatos
20
4 / 4 / 10
13,881
868
5,816
20,451
7,403

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
62
43
Kills
16
16
Deaths
43
63
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
16
9
0.41
W
Izanami
Luffy Payne
Izanami
27
0
8
31
L
Cerberus
Shuraydominik
Cerberus
2
13
12
0.62
W
Kukulkan
TechySet
Kukulkan
14
0
18
23
L
7
5
7
2.1
W
Cerberus
Zackyax243
Cerberus
2
12
31
1.46
W
0
0
0
0
L
1
5
8
1
W
Fenrir
m4t3y1n5
Fenrir
0
4
6
0.75
L
Thanatos
manepr787
Thanatos
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,675
Damage
62,030
64,903
Taken
129,162
50,686
Mitigated
89,164
10,037
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,254
7,333
0
2,655
36,989
27,673
0
17,387
19,602
325
50,758
W
Izanami
Luffy Payne
Izanami
54,295
47,266
0
6,337
15,913
8,255
0
8,501
7,412
0
120,800
L
Cerberus
Shuraydominik
Cerberus
10,582
1,126
0
2,184
33,084
37,206
0
10,853
22,231
40,205
0
W
Kukulkan
TechySet
Kukulkan
41,160
1,953
0
0
12,732
5,920
0
7,067
5,665
95,659
0
L
24,690
7,354
370
1,668
20,640
7,726
0
9,526
11,114
75,310
0
W
Cerberus
Zackyax243
Cerberus
17,274
2,434
0
3,619
31,032
34,998
0
16,759
13,918
29,130
0
W
0
0
0
0
0
0
0
0
0
0
0
L
6,688
3,685
0
732
17,998
9,156
0
10,194
7,804
0
17,979
W
Fenrir
m4t3y1n5
Fenrir
1,946
619
0
81
5,226
1,513
0
3,150
2,076
0
2,942
L
Thanatos
manepr787
Thanatos
5,816
564
0
3,639
20,451
7,403
0
10,474
9,977
0
11,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,768
Gold Earned
69,445
296
Minions Killed
306
2
Camps Cleared
1
877,320
Distance Traveled
1,374,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,120
883
87
5
0
279,206
0
W
Izanami
19,378
1,211
137
9
2
262,264
0
L
Cerberus
13,793
862
71
4
0
263,233
0
W
Kukulkan
18,904
1,182
131
8
0
295,679
0
L
Hera
14,815
926
119
7
0
292,751
0
W
Cerberus
16,338
1,021
28
2
0
249,277
0
W
Cthulhu
9,890
618
0
0
0
0
0
L
Set
12,836
802
20
1
0
237,284
0
W
Fenrir
12,258
766
0
0
0
70,100
0
L
Thanatos
13,881
868
9
1
1
301,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role