Player Matchup

Tiamat
Tiamat
ExoticDonut
Tiamat
Level 15
God Stats
8W - 10L
1,208 SR
Queue Stats
37W - 46L
1,172 Elo+
Solo
Fenrir
Fenrir
Koontzy07
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,218 Elo+
Party 2
Skadi
Skadi
blomoon9
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
darby_darb
Bellona
Level 8
God Stats
1W - 2L
1,803 SR
Queue Stats
2W - 4L
1,633 Elo+
Solo
Ymir
Ymir
papakurt1122
Ymir
Level 8
God Stats
28W - 31L
1,313 SR
Queue Stats
35W - 50L
1,375 Elo+
Party 2
Team Averages
Level 8
1,465 SR
1,380 Elo+

VS

Team Averages
Level 25
1,605 SR
1,339 Elo+
Nemesis
Nemesis
BriefPuppet2235
Nemesis
Level 18
God Stats
4W - 2L
1,616 SR
Queue Stats
29W - 37L
1,272 Elo+
Solo
Pele
Pele
Ctyu967
Pele
Level 20
God Stats
5W - 2L
1,552 SR
Queue Stats
38W - 32L
1,355 Elo+
Party 1
Ra
Ra
PowerfulFlyer72
Ra
Level 28
God Stats
8W - 4L
1,700 SR
Queue Stats
162W - 180L
1,338 Elo+
Party 1
Medusa
Medusa
Ta3tacalm
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,373 Elo+
Solo
Anubis
Anubis
muffenlord8112
Anubis
Level 28
God Stats
8W - 2L
1,656 SR
Queue Stats
59W - 50L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
0 / 6 / 2
4,360
396
2,435
7,089
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Koontzy07
Fenrir
8
2 / 9 / 3
5,543
504
4,039
8,697
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
blomoon9
Skadi
5
1 / 7 / 0
4,275
389
1,986
5,475
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
darby_darb
Bellona
5
1 / 0 / 1
4,512
410
1,401
2,956
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 1 / 1
6,271
570
4,257
5,521
3,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,501
500
499
5,107
2,968
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
Ctyu967
Pele
10
6 / 1 / 5
6,805
619
4,867
5,694
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 5
6,037
549
3,552
4,209
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Ta3tacalm
Medusa
10
5 / 2 / 1
6,682
607
2,023
4,706
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
11 / 1 / 2
7,984
726
7,561
7,205
3,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
23
23
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
Pele
Ctyu967
Pele
6
1
5
8.5
L
Tiamat
0
6
2
0.17
L
Fenrir
Koontzy07
Fenrir
2
9
3
0.39
W
1
2
5
1.75
W
Medusa
Ta3tacalm
Medusa
5
2
1
2.75
L
Skadi
blomoon9
Skadi
1
7
0
0.14
L
Bellona
darby_darb
Bellona
1
0
1
1.5
W
11
1
2
12
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,118
Damage
18,502
29,738
Taken
26,921
10,247
Mitigated
10,892
2,515
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
499
264
0
0
5,107
2,968
808
2,216
2,843
0
16,254
W
Pele
Ctyu967
Pele
4,867
2,292
0
3,439
5,694
1,558
0
1,285
4,247
0
27,275
L
Tiamat
2,435
533
0
1,422
7,089
2,208
0
3,325
3,704
9,574
0
L
Fenrir
Koontzy07
Fenrir
4,039
1,717
0
336
8,697
2,006
0
3,476
5,136
0
9,410
W
3,552
607
303
694
4,209
1,382
1,134
977
3,126
27,156
0
W
Medusa
Ta3tacalm
Medusa
2,023
1,353
0
500
4,706
1,431
1,590
917
3,759
0
22,851
L
Skadi
blomoon9
Skadi
1,986
1,362
0
0
5,475
916
0
2,804
2,671
0
7,849
L
Bellona
darby_darb
Bellona
1,401
476
0
225
2,956
1,456
0
625
2,321
0
9,626
W
7,561
936
0
4,596
7,205
3,553
2,164
819
6,254
37,231
0
L
4,257
1,406
0
532
5,521
3,661
288
658
4,793
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
33,009
84
Minions Killed
257
0
Camps Cleared
0
864,291
Distance Traveled
905,750
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,501
500
35
3
0
164,847
2
W
Pele
6,805
619
49
4
0
244,437
3
L
Tiamat
4,360
396
15
1
0
192,648
0
L
Fenrir
5,543
504
4
0
0
198,926
0
W
Ra
6,037
549
49
4
0
176,727
2
W
Medusa
6,682
607
52
5
0
155,085
0
L
Skadi
4,275
389
11
1
0
110,057
1
L
Bellona
4,512
410
17
2
0
170,518
0
W
Anubis
7,984
726
72
7
0
164,654
1
L
Ymir
6,271
570
37
3
0
192,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role