Player Matchup

Mulan
Mulan
Hatch08
Mulan
Level 12
God Stats
24W - 28L
1,267 SR
Queue Stats
117W - 119L
1,407 Elo+
Solo
Sol
Sol
LicksLettuce
Sol
Level 25
God Stats
0W - 2L
1,275 SR
Queue Stats
124W - 181L
1,338 Elo+
Party 3
Kuzenbo
Kuzenbo
TheBlacksmith56
Kuzenbo
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
89W - 147L
1,326 Elo+
Party 3
Loki
Loki
leuchupou
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
narutinh000
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,408 SR
1,414 Elo+

VS

Team Averages
Level 34
1,554 SR
1,542 Elo+
Tiamat
Tiamat
DroidCountd0wn
Tiamat
Level 29
God Stats
11W - 2L
2,024 SR
Queue Stats
35W - 17L
1,751 Elo+
Party 2
Danzaburou
Danzaburou
JagerSchnitz
Danzaburou
Level 85
God Stats
17W - 12L
1,304 SR
Queue Stats
104W - 81L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
Nekofidelius
Cthulhu
Level 28
God Stats
18W - 15L
1,390 SR
Queue Stats
233W - 190L
1,485 Elo+
Solo
Nemesis
Nemesis
Nubtacular
Nemesis
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Bellona
Bellona
Wolfeyyy
Bellona
Level 26
God Stats
7W - 12L
1,551 SR
Queue Stats
58W - 50L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hatch08
Mulan
11
1 / 4 / 1
6,495
433
4,020
10,148
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 9 / 1
5,741
383
4,183
10,146
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
1 / 7 / 1
5,486
366
3,356
13,128
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
10
1 / 8 / 2
6,235
416
1,954
10,666
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
narutinh000
Tsukuyomi
10
1 / 11 / 1
6,361
424
2,905
10,988
4,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 8
9,598
640
14,015
5,816
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
JagerSchnitz
Danzaburou
15
11 / 1 / 8
9,341
623
12,375
8,216
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Nekofidelius
Cthulhu
12
5 / 1 / 12
8,006
534
6,440
9,864
5,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Nubtacular
Nemesis
14
6 / 1 / 5
8,371
558
3,667
7,416
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Wolfeyyy
Bellona
14
2 / 1 / 6
8,147
543
3,652
6,674
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
5
Kills
38
39
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
1
8
18
L
Mulan
Hatch08
Mulan
1
4
1
0.38
W
Danzaburou
JagerSchnitz
Danzaburou
11
1
8
15
L
1
9
1
0.17
W
Cthulhu
Nekofidelius
Cthulhu
5
1
12
11
W
Nemesis
Nubtacular
Nemesis
6
1
5
8.5
L
1
7
1
0.21
W
Bellona
Wolfeyyy
Bellona
2
1
6
5
L
Loki
1
8
2
0.25
L
Tsukuyomi
narutinh000
Tsukuyomi
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,418
Damage
40,149
55,076
Taken
37,986
25,682
Mitigated
19,890
7,450
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,015
1,328
0
3,085
5,816
3,665
1,080
269
5,497
40,679
0
L
Mulan
Hatch08
Mulan
4,020
387
0
2,991
10,148
5,250
0
2,342
7,688
0
27,798
W
Danzaburou
JagerSchnitz
Danzaburou
12,375
5,993
0
3,945
8,216
3,139
2,096
2,913
5,103
0
67,681
L
4,183
649
187
1,268
10,146
3,103
43
3,730
6,302
15,700
1,239
W
Cthulhu
Nekofidelius
Cthulhu
6,440
369
454
4,980
9,864
5,077
717
2,918
6,836
24,192
0
W
Nemesis
Nubtacular
Nemesis
3,667
1,555
0
3,760
7,416
3,366
501
623
6,743
0
48,806
L
3,356
832
0
583
13,128
10,170
0
4,256
8,762
12,997
0
W
Bellona
Wolfeyyy
Bellona
3,652
774
0
2,228
6,674
4,643
85
336
6,088
0
36,523
L
Loki
1,954
377
0
1,973
10,666
3,128
192
3,539
6,915
0
25,364
L
Tsukuyomi
narutinh000
Tsukuyomi
2,905
1,231
0
448
10,988
4,031
0
5,692
4,954
0
13,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,318
Gold Earned
43,463
180
Minions Killed
411
0
Camps Cleared
0
1,255,119
Distance Traveled
1,463,639
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,598
640
81
5
0
300,616
0
L
Mulan
6,495
433
58
4
0
227,977
2
W
Danzaburou
9,341
623
116
8
0
269,117
1
L
Sol
5,741
383
31
2
0
243,677
0
W
Cthulhu
8,006
534
33
2
0
271,174
3
W
Nemesis
8,371
558
103
7
0
319,512
0
L
Kuzenbo
5,486
366
17
1
0
276,193
2
W
Bellona
8,147
543
78
5
0
303,220
2
L
Loki
6,235
416
46
3
0
273,365
0
L
Tsukuyomi
6,361
424
28
2
0
233,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role