Player Matchup

Achilles
Achilles
AGIANTPANDA2
Achilles
Level 27
God Stats
15W - 17L
1,285 SR
Queue Stats
196W - 220L
1,388 Elo+
Solo
Cthulhu
Cthulhu
FireRescue951
Cthulhu
Level 24
God Stats
28W - 17L
1,615 SR
Queue Stats
58W - 61L
1,444 Elo+
Solo
Artemis
Artemis
PMF33
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,208 Elo+
Solo
Anubis
Anubis
SultanOfSultans
Anubis
Level 29
God Stats
43W - 46L
1,450 SR
Queue Stats
478W - 541L
1,356 Elo+
Solo
Hun Batz
Hun Batz
jadorade
Hun Batz
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,379 Elo+

VS

Team Averages
Level 22
1,508 SR
1,391 Elo+
Ganesha
Ganesha
DrDANKinshmirtz
Ganesha
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
250W - 231L
1,279 Elo+
Party 1
Baba Yaga
Baba Yaga
ShudderWockz
Baba Yaga
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 35L
1,452 Elo+
Solo
Neith
Neith
Yosha Masta
Neith
Level 25
God Stats
56W - 63L
1,491 SR
Queue Stats
76W - 98L
1,441 Elo+
Solo
Thanatos
Thanatos
chiggalord
Thanatos
Level 13
God Stats
6W - 8L
1,384 SR
Queue Stats
76W - 63L
1,314 Elo+
Party 1
Nike
Nike
francos57
Nike
Level 28
God Stats
3W - 0L
1,665 SR
Queue Stats
42W - 50L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AGIANTPANDA2
Achilles
13
1 / 3 / 3
7,295
486
5,774
14,425
13,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
12
1 / 5 / 2
7,904
527
4,068
13,317
6,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
PMF33
Artemis
2
0 / 5 / 0
4,581
305
48
3,023
398
15
7 / 5 / 2
8,998
600
7,535
11,595
5,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
jadorade
Hun Batz
10
3 / 8 / 2
7,013
468
7,530
11,486
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 15
8,626
575
8,923
9,105
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
ShudderWockz
Baba Yaga
13
4 / 3 / 1
8,140
543
4,640
7,581
2,159
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 3
8,468
565
7,491
6,710
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
chiggalord
Thanatos
12
5 / 4 / 6
8,046
536
8,787
9,875
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
16
7 / 1 / 4
9,384
626
10,120
10,158
7,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
12
Kills
24
26
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
AGIANTPANDA2
Achilles
1
3
3
0.83
W
2
2
15
4.75
L
Cthulhu
1
5
2
0.4
L
Artemis
PMF33
Artemis
0
5
0
0
W
Baba Yaga
ShudderWockz
Baba Yaga
4
3
1
1.5
L
7
5
2
1.6
W
6
2
3
3.75
W
Thanatos
chiggalord
Thanatos
5
4
6
2
W
Nike
7
1
4
9
L
Hun Batz
jadorade
Hun Batz
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,955
Damage
39,961
53,846
Taken
43,429
29,007
Mitigated
23,663
11,844
Healing
16,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AGIANTPANDA2
Achilles
5,774
2,282
0
3,353
14,425
13,308
0
2,880
11,545
0
29,856
W
8,923
1,347
0
1,410
9,105
5,785
396
3,059
6,021
34,910
0
L
Cthulhu
4,068
557
0
2,105
13,317
6,417
0
3,290
10,027
28,140
0
L
Artemis
PMF33
Artemis
48
48
0
0
3,023
398
0
247
2,776
0
1,151
W
Baba Yaga
ShudderWockz
Baba Yaga
4,640
478
0
1,208
7,581
2,159
1,048
3,960
3,621
28,182
0
L
7,535
362
0
4,544
11,595
5,507
704
5,014
6,581
47,636
0
W
7,491
3,606
0
1,468
6,710
2,203
3,684
1,806
4,854
0
44,904
W
Thanatos
chiggalord
Thanatos
8,787
3,498
0
9,029
9,875
5,753
0
1,884
7,991
0
37,305
W
Nike
10,120
1,294
0
3,323
10,158
7,763
821
894
8,839
11,342
46,977
L
Hun Batz
jadorade
Hun Batz
7,530
1,644
0
1,842
11,486
3,377
0
4,242
7,244
0
25,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
42,664
231
Minions Killed
344
0
Camps Cleared
0
1,185,828
Distance Traveled
1,332,641
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,295
486
50
3
0
282,259
3
W
Ganesha
8,626
575
21
1
0
314,074
4
L
Cthulhu
7,904
527
56
4
0
259,162
2
L
Artemis
4,581
305
2
0
0
120,781
0
W
Baba Yaga
8,140
543
59
4
0
261,708
0
L
Anubis
8,998
600
82
5
0
248,703
1
W
Neith
8,468
565
89
6
0
251,316
2
W
Thanatos
8,046
536
70
5
0
278,401
0
W
Nike
9,384
626
105
7
0
227,142
1
L
Hun Batz
7,013
468
41
3
0
274,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role