Player Matchup

Sol
Sol
KoopaKįng531
Sol
Level 105
God Stats
2W - 3L
1,322 SR
Queue Stats
369W - 233L
1,670 Elo+
Party 2
Chaac
Chaac
TuckerLeigh
Chaac
Level 27
God Stats
3W - 1L
1,566 SR
Queue Stats
38W - 34L
1,509 Elo+
Party 3
Camazotz
Camazotz
Voxopp
Camazotz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,492 Elo+
Party 3
Horus
Horus
jose913314
Horus
Level 88
God Stats
30W - 15L
1,692 SR
Queue Stats
325W - 203L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
plague_doctor_5
Nu Wa
Level 49
God Stats
87W - 39L
1,734 SR
Queue Stats
400W - 263L
1,672 Elo+
Party 2
Team Averages
Level 74
1,563 SR
1,599 Elo+

VS

Team Averages
Level 39
1,468 SR
1,615 Elo+
Rama
Rama
ELKAISER31
Rama
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,686 Elo+
Solo
Hercules
Hercules
LuckiiLuci
Hercules
Level 26
God Stats
4W - 3L
1,300 SR
Queue Stats
337W - 335L
1,557 Elo+
Party 1
Arachne
Arachne
MrChow1123
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,810 Elo+
Party 1
Ra
Ra
TheMuccening
Ra
Level 62
God Stats
37W - 39L
1,539 SR
Queue Stats
297W - 273L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
jimmy1346
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 212L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
8,646
618
10,904
4,359
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 2 / 1
8,033
574
7,766
9,772
9,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Voxopp
Camazotz
13
3 / 2 / 0
7,715
551
4,703
10,643
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
13
2 / 1 / 7
8,280
591
5,525
6,953
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 0 / 4
8,536
610
8,114
3,594
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,386
385
1,262
7,309
1,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
LuckiiLuci
Hercules
13
2 / 3 / 0
7,657
547
5,221
11,984
7,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
MrChow1123
Arachne
10
1 / 3 / 2
6,344
453
3,170
10,471
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
7,436
531
4,233
6,095
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
jimmy1346
Sylvanus
11
2 / 7 / 0
6,662
476
2,413
13,792
5,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
6
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
8
1
3
9.5
L
Hercules
LuckiiLuci
Hercules
2
3
0
0.67
L
Arachne
MrChow1123
Arachne
1
3
2
0.67
L
1
1
0
1
W
2
2
1
1.25
W
Camazotz
Voxopp
Camazotz
3
2
0
1.5
L
Sylvanus
jimmy1346
Sylvanus
2
7
0
0.29
W
Horus
2
1
7
5.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
16,299
35,321
Taken
49,651
18,822
Mitigated
20,765
16,679
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,262
1,155
534
2,925
7,309
1,841
0
3,654
3,469
0
21,812
W
10,904
3,961
0
1,081
4,359
1,414
2,156
1,048
3,311
69,074
0
L
Hercules
LuckiiLuci
Hercules
5,221
1,164
0
4,051
11,984
7,402
0
853
10,549
0
43,417
L
Arachne
MrChow1123
Arachne
3,170
1,917
0
2,238
10,471
3,778
0
3,362
6,923
0
37,062
L
4,233
78
399
3,252
6,095
1,934
0
1,942
3,858
54,184
0
W
7,766
1,764
0
4,851
9,772
9,185
345
0
9,772
0
41,560
W
Camazotz
Voxopp
Camazotz
4,703
1,055
0
5,682
10,643
3,462
957
2,636
8,007
0
40,866
L
Sylvanus
jimmy1346
Sylvanus
2,413
467
688
2,259
13,792
5,810
0
8,299
5,359
17,625
0
W
Horus
5,525
2,043
273
3,568
6,953
3,633
868
1,203
5,750
0
23,149
W
8,114
906
0
1,224
3,594
1,128
1,150
1,759
1,835
57,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
33,485
422
Minions Killed
356
0
Camps Cleared
0
1,374,506
Distance Traveled
1,250,127
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,386
385
42
3
0
183,679
1
W
Sol
8,646
618
111
8
0
247,737
1
L
Hercules
7,657
547
96
7
0
283,075
4
L
Arachne
6,344
453
78
6
0
299,774
1
L
Ra
7,436
531
109
8
0
277,000
6
W
Chaac
8,033
574
71
5
0
270,403
4
W
Camazotz
7,715
551
85
6
0
309,208
3
L
Sylvanus
6,662
476
31
2
0
206,599
1
W
Horus
8,280
591
41
3
0
279,714
3
W
Nu Wa
8,536
610
114
8
0
267,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role