Player Matchup

Janus
Janus
HoneyBadger7513
Janus
Level 109
God Stats
5W - 7L
1,283 SR
Queue Stats
323W - 322L
1,442 Elo+
Party 3
Set
Set
MildMags
Set
Level 17
God Stats
10W - 11L
1,418 SR
Queue Stats
120W - 127L
1,426 Elo+
Party 3
Izanami
Izanami
arctic564
Izanami
Level 62
God Stats
18W - 6L
1,314 SR
Queue Stats
450W - 413L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
ash33
Kuzenbo
Level 66
God Stats
3W - 7L
1,167 SR
Queue Stats
280W - 343L
1,342 Elo+
Party 4
King Arthur
King Arthur
fernando3214
King Arthur
Level 25
God Stats
11W - 9L
1,396 SR
Queue Stats
236W - 229L
1,404 Elo+
Party 4
Team Averages
Level 56
1,316 SR
1,426 Elo+

VS

Team Averages
Level 65
1,459 SR
1,421 Elo+
Terra
Terra
ProxyPhantom
Terra
Level 46
God Stats
2W - 3L
1,353 SR
Queue Stats
8W - 12L
1,336 Elo+
Party 1
Tiamat
Tiamat
Uber9ion
Tiamat
Level 122
God Stats
4W - 9L
1,420 SR
Queue Stats
59W - 55L
1,524 Elo+
Solo
Pele
Pele
badema72
Pele
Level 106
God Stats
26W - 23L
1,600 SR
Queue Stats
396W - 445L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
thishastobenoah
Danzaburou
Level 27
God Stats
3W - 3L
1,545 SR
Queue Stats
7W - 8L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
vikipiki
Guan Yu
Level 25
God Stats
20W - 31L
1,376 SR
Queue Stats
360W - 434L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,156
477
4,016
7,497
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 4
8,528
569
7,566
11,026
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
arctic564
Izanami
15
5 / 0 / 5
9,154
610
11,863
9,101
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
ash33
Kuzenbo
12
4 / 2 / 7
8,563
571
4,042
8,923
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
fernando3214
King Arthur
15
4 / 0 / 2
8,521
568
8,724
10,381
7,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,899
460
2,857
12,380
5,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Uber9ion
Tiamat
13
7 / 2 / 0
8,035
536
13,268
8,222
6,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
2 / 6 / 2
7,731
515
4,981
14,136
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
thishastobenoah
Danzaburou
12
0 / 3 / 1
6,485
432
3,410
7,353
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
vikipiki
Guan Yu
11
0 / 2 / 0
6,438
429
3,108
11,194
9,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
9
9
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
W
5
2
4
3.5
L
0
5
2
0.2
L
Tiamat
Uber9ion
Tiamat
7
2
0
3.5
W
Izanami
arctic564
Izanami
5
0
5
7.5
W
Kuzenbo
ash33
Kuzenbo
4
2
7
3.75
L
Pele
2
6
2
0.5
W
King Arthur
fernando3214
King Arthur
4
0
2
5
L
Danzaburou
thishastobenoah
Danzaburou
0
3
1
0.17
L
Guan Yu
vikipiki
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,211
Damage
27,624
46,928
Taken
53,285
23,897
Mitigated
27,822
17,229
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,016
339
0
1,332
7,497
2,122
37
5,502
1,725
38,712
0
W
7,566
2,675
0
4,819
11,026
4,169
0
2,256
8,644
0
53,508
L
2,857
683
945
2,098
12,380
5,640
0
1,950
10,388
17,712
0
L
Tiamat
Uber9ion
Tiamat
13,268
1,320
0
3,778
8,222
6,510
848
3,404
4,675
47,600
0
W
Izanami
arctic564
Izanami
11,863
8,603
0
5,085
9,101
3,006
2,350
2,726
6,255
0
80,134
W
Kuzenbo
ash33
Kuzenbo
4,042
1,793
0
2,231
8,923
6,815
54
3,523
5,240
14,801
0
L
Pele
4,981
1,081
0
5,114
14,136
4,197
0
1,566
12,409
0
44,612
W
King Arthur
fernando3214
King Arthur
8,724
567
0
3,762
10,381
7,785
48
1,318
8,939
0
42,511
L
Danzaburou
thishastobenoah
Danzaburou
3,410
1,382
0
2,212
7,353
1,854
0
530
6,823
0
37,507
L
Guan Yu
vikipiki
Guan Yu
3,108
171
85
5,049
11,194
9,621
125
314
9,996
0
24,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
35,588
426
Minions Killed
316
0
Camps Cleared
0
1,402,639
Distance Traveled
1,380,703
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,156
477
85
6
0
250,146
4
W
Set
8,528
569
93
6
0
283,847
4
L
Terra
6,899
460
30
2
0
274,963
1
L
Tiamat
8,035
536
83
6
0
295,045
3
W
Izanami
9,154
610
148
10
0
255,808
0
W
Kuzenbo
8,563
571
25
2
0
302,990
3
L
Pele
7,731
515
75
5
0
291,983
2
W
King Arthur
8,521
568
75
5
0
309,848
2
L
Danzaburou
6,485
432
69
5
0
260,442
0
L
Guan Yu
6,438
429
59
4
0
258,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role