Player Matchup

The Morrigan
The Morrigan
BuckBucko13
The Morrigan
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 121L
1,400 Elo+
Party 3
Nemesis
Nemesis
FutbolNic_00
Nemesis
Level 26
God Stats
12W - 15L
1,496 SR
Queue Stats
134W - 138L
1,438 Elo+
Party 3
Aphrodite
Aphrodite
JeffRex17
Aphrodite
Level 24
God Stats
8W - 13L
1,460 SR
Queue Stats
135W - 152L
1,399 Elo+
Party 1
Fafnir
Fafnir
Lil Chowy
Fafnir
Level 28
God Stats
15W - 19L
1,353 SR
Queue Stats
152W - 146L
1,434 Elo+
Solo
King Arthur
King Arthur
SW0LLy Mamm0th
King Arthur
Level 28
God Stats
8W - 22L
1,243 SR
Queue Stats
222W - 236L
1,435 Elo+
Party 1
Team Averages
Level 26
1,410 SR
1,421 Elo+

VS

Team Averages
Level 24
1,608 SR
1,405 Elo+
Fenrir
Fenrir
AZURE7STAR
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Fragmenta
Tiamat
Level 22
God Stats
7W - 6L
1,593 SR
Queue Stats
24W - 33L
1,364 Elo+
Party 2
Geb
Geb
Reviahel
Geb
Level 27
God Stats
16W - 12L
1,611 SR
Queue Stats
69W - 72L
1,346 Elo+
Party 2
Anhur
Anhur
Vivid Dream3709
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,367 Elo+
Solo
Eset
Eset
comicboi16
Eset
Level 29
God Stats
5W - 3L
1,834 SR
Queue Stats
79W - 72L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BuckBucko13
The Morrigan
13
3 / 10 / 5
9,201
400
11,457
12,807
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
FutbolNic_00
Nemesis
18
5 / 2 / 5
11,534
501
10,620
16,375
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
JeffRex17
Aphrodite
15
2 / 6 / 3
9,579
416
8,550
14,733
7,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Lil Chowy
Fafnir
17
2 / 4 / 5
10,910
474
4,775
17,496
19,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SW0LLy Mamm0th
King Arthur
14
4 / 5 / 3
9,388
408
7,675
21,365
20,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZURE7STAR
Fenrir
15
4 / 4 / 6
10,464
455
7,283
15,126
11,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Fragmenta
Tiamat
19
2 / 3 / 6
11,816
514
7,640
13,442
9,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 3 / 12
10,333
449
9,117
11,709
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 3 / 8
11,558
503
13,908
15,957
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 5 / 7
12,478
543
22,088
13,996
8,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
16
Kills
26
27
Deaths
18
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AZURE7STAR
Fenrir
4
4
6
1.75
L
The Morrigan
BuckBucko13
The Morrigan
3
10
5
0.55
W
Tiamat
Fragmenta
Tiamat
2
3
6
1.67
L
Nemesis
FutbolNic_00
Nemesis
5
2
5
3.75
L
Aphrodite
JeffRex17
Aphrodite
2
6
3
0.58
L
Fafnir
Lil Chowy
Fafnir
2
4
5
1.13
W
2
3
12
2.67
L
King Arthur
SW0LLy Mamm0th
King Arthur
4
5
3
1.1
W
5
3
8
3
W
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,077
Damage
60,036
82,776
Taken
70,230
63,510
Mitigated
47,398
21,701
Healing
21,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AZURE7STAR
Fenrir
7,283
2,357
0
3,181
15,126
11,288
220
4,115
10,580
0
40,398
L
The Morrigan
BuckBucko13
The Morrigan
11,457
800
0
559
12,807
5,010
216
5,278
7,403
47,088
1,469
W
Tiamat
Fragmenta
Tiamat
7,640
1,831
826
5,554
13,442
9,949
3,202
3,350
9,723
65,788
0
L
Nemesis
FutbolNic_00
Nemesis
10,620
3,689
0
7,814
16,375
10,622
0
4,736
11,639
0
76,503
L
Aphrodite
JeffRex17
Aphrodite
8,550
1,839
4,620
6,119
14,733
7,848
175
10,276
4,457
52,949
0
L
Fafnir
Lil Chowy
Fafnir
4,775
1,683
0
1,985
17,496
19,951
10
5,865
11,631
44,105
0
W
9,117
602
0
1,107
11,709
11,676
366
6,117
5,484
33,218
0
L
King Arthur
SW0LLy Mamm0th
King Arthur
7,675
1,533
0
604
21,365
20,079
0
12,690
8,675
0
35,431
W
13,908
8,558
0
6,057
15,957
5,545
2,735
4,649
11,133
0
78,279
W
22,088
922
1,161
3,328
13,996
8,940
2,017
4,520
9,087
80,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,612
Gold Earned
56,649
430
Minions Killed
496
0
Camps Cleared
0
2,072,958
Distance Traveled
2,055,286
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,464
455
74
3
0
443,479
0
L
The Morrigan
9,201
400
56
2
0
376,999
2
W
Tiamat
11,816
514
135
6
0
371,802
0
L
Nemesis
11,534
501
117
5
0
499,905
1
L
Aphrodite
9,579
416
111
5
0
373,394
0
L
Fafnir
10,910
474
82
4
0
414,351
2
W
Geb
10,333
449
42
2
0
471,666
2
L
King Arthur
9,388
408
64
3
0
408,309
2
W
Anhur
11,558
503
126
5
0
367,010
3
W
Eset
12,478
543
119
5
0
401,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role