Player Matchup

Hercules
Hercules
MrMuff1nMan
Hercules
Level 85
God Stats
0W - 2L
1,283 SR
Queue Stats
50W - 58L
1,494 Elo+
Solo
Medusa
Medusa
PoeticredruM
Medusa
Level 25
God Stats
39W - 19L
1,652 SR
Queue Stats
125W - 52L
1,696 Elo+
Party 2
Vulcan
Vulcan
Zuerq
Vulcan
Level 124
God Stats
5W - 4L
1,516 SR
Queue Stats
644W - 554L
1,621 Elo+
Party 2
Team Averages
Level 78
1,484 SR
1,604 Elo+

VS

Team Averages
Level 93
1,564 SR
1,565 Elo+
Tiamat
Tiamat
FlashEdge
Tiamat
Level 160
God Stats
5W - 6L
1,555 SR
Queue Stats
250W - 220L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
LastClover
Danzaburou
Level 99
God Stats
7W - 4L
1,636 SR
Queue Stats
349W - 305L
1,568 Elo+
Party 1
Loki
Loki
angelbl
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrMuff1nMan
Hercules
18
11 / 3 / 4
13,968
776
12,373
24,122
24,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
15
3 / 8 / 7
12,025
668
12,774
15,666
5,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Zuerq
Vulcan
14
2 / 9 / 9
11,347
630
11,179
14,427
4,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlashEdge
Tiamat
17
12 / 6 / 6
13,746
764
22,662
16,635
14,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
LastClover
Danzaburou
15
3 / 6 / 9
11,670
648
13,796
15,186
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
angelbl
Loki
17
5 / 4 / 13
13,808
767
10,865
14,486
7,534
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
16
Kills
20
20
Deaths
16
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FlashEdge
Tiamat
12
6
6
2.5
W
Danzaburou
LastClover
Danzaburou
3
6
9
1.25
L
Hercules
MrMuff1nMan
Hercules
11
3
4
4.33
L
Medusa
3
8
7
0.81
L
Vulcan
Zuerq
Vulcan
2
9
9
0.72
W
Loki
angelbl
Loki
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
47,323
54,215
Taken
46,307
34,194
Mitigated
28,018
11,652
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FlashEdge
Tiamat
22,662
1,794
324
4,264
16,635
14,293
0
3,957
12,408
59,594
0
W
Danzaburou
LastClover
Danzaburou
13,796
4,582
0
2,538
15,186
6,191
285
3,921
11,090
0
56,714
L
Hercules
MrMuff1nMan
Hercules
12,373
3,172
0
7,653
24,122
24,286
560
7,929
15,715
170
32,994
L
Medusa
12,774
4,907
0
1,500
15,666
5,387
530
6,339
8,975
0
50,079
L
Vulcan
Zuerq
Vulcan
11,179
1,291
0
2,499
14,427
4,521
0
7,196
6,807
45,804
0
W
Loki
angelbl
Loki
10,865
2,598
0
905
14,486
7,534
66
3,572
10,839
0
60,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
39,224
186
Minions Killed
236
0
Camps Cleared
0
889,754
Distance Traveled
979,765
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,746
764
88
5
0
316,232
2
W
Danzaburou
11,670
648
80
4
0
315,170
1
L
Hercules
13,968
776
48
3
0
335,213
6
L
Medusa
12,025
668
56
3
0
285,994
4
L
Vulcan
11,347
630
82
5
0
268,547
3
W
Loki
13,808
767
68
4
0
348,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role