Player Matchup

Hera
Hera
Gonzaalo_LP
Hera
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 75L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NotLukiglez
Tsukuyomi
Level 22
God Stats
51W - 23L
1,684 SR
Queue Stats
77W - 41L
1,627 Elo+
Party 1
Fenrir
Fenrir
dxdavidavidevil
Fenrir
Level 115
God Stats
24W - 14L
1,759 SR
Queue Stats
822W - 665L
1,514 Elo+
Party 1
Team Averages
Level 75
1,648 SR
1,574 Elo+

VS

Team Averages
Level 39
1,446 SR
1,361 Elo+
Neith
Neith
Arty4Grain
Neith
Level 14
God Stats
2W - 2L
1,518 SR
Queue Stats
33W - 52L
1,272 Elo+
Party 2
Ymir
Ymir
Robot1que
Ymir
Level 97
God Stats
6W - 5L
1,320 SR
Queue Stats
48W - 55L
1,310 Elo+
Party 2
Zeus
Zeus
Shadow_Albyisk
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 15
10,432
695
9,975
10,295
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
NotLukiglez
Tsukuyomi
13
0 / 5 / 17
9,775
652
5,900
11,421
3,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
20 / 2 / 1
12,831
855
13,484
9,167
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 7 / 4
8,600
573
5,145
11,717
3,628
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
15
7 / 4 / 4
10,925
728
10,118
14,979
13,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 12 / 1
8,810
587
4,919
10,162
2,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
23
Kills
11
11
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
1
7
4
0.43
W
3
4
15
2.63
W
Tsukuyomi
NotLukiglez
Tsukuyomi
0
5
17
1.7
L
Ymir
7
4
4
2.25
L
3
12
1
0.29
W
20
2
1
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
20,182
30,883
Taken
36,858
12,778
Mitigated
19,970
7,320
Healing
3,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,145
2,394
0
743
11,717
3,628
0
2,326
9,216
0
19,681
W
9,975
2,268
543
1,681
10,295
3,627
315
5,408
4,887
44,481
0
W
Tsukuyomi
NotLukiglez
Tsukuyomi
5,900
1,445
591
1,632
11,421
3,886
1,097
5,835
5,586
0
29,802
L
Ymir
10,118
468
0
2,940
14,979
13,938
0
5,955
8,913
31,771
0
L
4,919
948
0
293
10,162
2,404
70
1,694
8,181
15,614
0
W
13,484
1,589
987
1,886
9,167
5,265
1,238
3,865
5,302
0
45,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,038
Gold Earned
28,335
147
Minions Killed
86
0
Camps Cleared
0
782,516
Distance Traveled
610,491
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,600
573
36
2
0
183,768
0
W
Hera
10,432
695
60
4
0
215,590
3
W
Tsukuyomi
9,775
652
30
2
0
276,230
3
L
Ymir
10,925
728
31
2
0
259,541
0
L
Zeus
8,810
587
19
1
0
167,182
0
W
Fenrir
12,831
855
57
4
0
290,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role