Player Matchup

Skadi
Skadi
H3llStab
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,648 Elo+
Party 2
Ganesha
Ganesha
Kikato375
Ganesha
Level 17
God Stats
6W - 3L
1,766 SR
Queue Stats
12W - 8L
1,678 Elo+
Party 2
Pele
Pele
LostConvic
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,478 Elo+
Party 1
King Arthur
King Arthur
MrShawnB
King Arthur
Level 7
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 7L
1,442 Elo+
Party 1
Olorun
Olorun
Tuffs6
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,227 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,495 Elo+

VS

Team Averages
Level 19
1,530 SR
1,455 Elo+
Cerberus
Cerberus
Ascension47
Cerberus
Level 22
God Stats
5W - 2L
1,723 SR
Queue Stats
34W - 22L
1,506 Elo+
Solo
Fenrir
Fenrir
FabriMax88
Fenrir
Level 17
God Stats
24W - 15L
1,468 SR
Queue Stats
78W - 84L
1,454 Elo+
Solo
Guan Yu
Guan Yu
GottaWee
Guan Yu
Level 29
God Stats
3W - 4L
1,585 SR
Queue Stats
153W - 145L
1,560 Elo+
Solo
Neith
Neith
MYSTERIOUS17
Neith
Level 3
God Stats
1W - 1L
1,227 SR
Queue Stats
1W - 1L
1,115 Elo+
Solo
Tiamat
Tiamat
RogueRaspberry
Tiamat
Level 25
God Stats
5W - 3L
1,646 SR
Queue Stats
168W - 144L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
H3llStab
Skadi
10
9 / 3 / 0
6,671
556
6,824
7,044
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Kikato375
Ganesha
10
0 / 2 / 10
6,623
552
3,552
6,914
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
2 / 3 / 0
5,678
473
2,693
9,473
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
MrShawnB
King Arthur
9
0 / 4 / 0
5,302
442
1,179
6,648
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Tuffs6
Olorun
9
0 / 10 / 0
5,482
457
2,403
10,397
3,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ascension47
Cerberus
9
3 / 5 / 6
6,796
566
3,453
7,527
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
FabriMax88
Fenrir
13
4 / 0 / 7
7,629
636
4,684
6,424
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
GottaWee
Guan Yu
12
4 / 0 / 2
7,177
598
2,949
4,759
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 6 / 0
5,779
482
3,561
5,661
1,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 0 / 5
8,673
723
11,521
4,707
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
11
Kills
22
22
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ascension47
Cerberus
3
5
6
1.2
W
Fenrir
FabriMax88
Fenrir
4
0
7
7.5
W
Guan Yu
GottaWee
Guan Yu
4
0
2
5
L
Skadi
H3llStab
Skadi
9
3
0
3
L
Ganesha
Kikato375
Ganesha
0
2
10
2.5
L
2
3
0
0.67
W
1
6
0
0.17
L
King Arthur
MrShawnB
King Arthur
0
4
0
0
W
10
0
5
12.5
L
Olorun
Tuffs6
Olorun
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
26,168
40,476
Taken
29,078
15,912
Mitigated
15,421
7,992
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ascension47
Cerberus
3,453
55
0
1,191
7,527
2,774
182
1,831
5,696
15,300
0
W
Fenrir
FabriMax88
Fenrir
4,684
1,317
0
4,262
6,424
3,106
585
1,008
5,391
0
42,832
W
Guan Yu
GottaWee
Guan Yu
2,949
271
224
2,710
4,759
4,241
409
0
4,559
0
24,396
L
Skadi
H3llStab
Skadi
6,824
3,785
0
750
7,044
2,506
606
1,632
5,412
0
26,927
L
Ganesha
Kikato375
Ganesha
3,552
383
0
1,022
6,914
4,708
0
2,031
4,883
17,471
0
L
2,693
848
0
3,895
9,473
2,416
0
2,957
6,491
0
25,958
W
3,561
1,706
0
967
5,661
1,147
378
1,238
4,423
0
19,510
L
King Arthur
MrShawnB
King Arthur
1,179
221
0
1,015
6,648
3,023
0
1,170
5,279
0
14,178
W
11,521
1,921
0
2,360
4,707
4,153
689
1,878
2,829
47,855
0
L
Olorun
Tuffs6
Olorun
2,403
1,656
0
1,310
10,397
3,259
0
7,184
3,213
23,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
36,054
212
Minions Killed
306
0
Camps Cleared
0
1,088,542
Distance Traveled
1,163,025
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,796
566
38
3
0
219,166
2
W
Fenrir
7,629
636
75
6
0
251,098
3
W
Guan Yu
7,177
598
65
5
0
229,426
1
L
Skadi
6,671
556
69
6
0
198,396
0
L
Ganesha
6,623
552
5
0
0
242,218
1
L
Pele
5,678
473
61
5
0
231,908
2
W
Neith
5,779
482
38
3
0
221,011
0
L
King Arthur
5,302
442
29
2
0
237,448
2
W
Tiamat
8,673
723
90
8
0
242,324
3
L
Olorun
5,482
457
48
4
0
178,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role