Player Matchup

Discordia
Discordia
DestructionEvil
Discordia
Level 21
God Stats
4W - 6L
1,594 SR
Queue Stats
141W - 210L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Geminhas124512
Danzaburou
Level 25
God Stats
5W - 0L
1,726 SR
Queue Stats
21W - 8L
1,646 Elo+
Party 3
Eset
Eset
GodKyono
Eset
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 47L
1,293 Elo+
Party 3
Bellona
Bellona
TTVConnerMundim
Bellona
Level 21
God Stats
22W - 31L
1,680 SR
Queue Stats
729W - 869L
1,358 Elo+
Party 1
Serqet
Serqet
berserker293
Serqet
Level 29
God Stats
5W - 9L
1,524 SR
Queue Stats
447W - 489L
1,361 Elo+
Party 3
Team Averages
Level 22
1,605 SR
1,406 Elo+

VS

Team Averages
Level 17
1,411 SR
1,320 Elo+
Thanatos
Thanatos
MRformig4
Thanatos
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,198 Elo+
Party 2
Hel
Hel
NeutropacYL
Hel
Level 7
God Stats
1W - 1L
1,186 SR
Queue Stats
3W - 2L
1,198 Elo+
Party 2
Ymir
Ymir
NobruFontes13
Ymir
Level 16
God Stats
11W - 17L
1,408 SR
Queue Stats
19W - 26L
1,378 Elo+
Solo
Freya
Freya
Phoenix29-_-
Freya
Level 21
God Stats
2W - 4L
1,488 SR
Queue Stats
149W - 203L
1,393 Elo+
Solo
Heimdallr
Heimdallr
RagingDaedalus
Heimdallr
Level 29
God Stats
3W - 5L
1,473 SR
Queue Stats
10W - 14L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DestructionEvil
Discordia
20
12 / 2 / 13
13,492
587
20,351
10,457
4,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Geminhas124512
Danzaburou
20
13 / 7 / 6
14,093
613
20,344
16,216
6,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
17
11 / 10 / 9
12,005
522
15,714
14,562
7,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 0 / 13
11,680
508
11,820
13,054
13,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
19
2 / 7 / 9
12,420
540
7,058
18,482
7,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MRformig4
Thanatos
16
5 / 9 / 4
10,557
459
6,437
20,735
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 11 / 4
10,760
468
8,521
19,940
10,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 10 / 12
9,704
422
7,858
21,784
22,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 4 / 5
10,957
476
7,392
16,012
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
RagingDaedalus
Heimdallr
18
12 / 12 / 5
12,224
531
15,309
22,753
9,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
56
46
Kills
26
26
Deaths
46
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
DestructionEvil
Discordia
12
2
13
9.25
W
Danzaburou
Geminhas124512
Danzaburou
13
7
6
2.29
W
Eset
11
10
9
1.55
L
Thanatos
MRformig4
Thanatos
5
9
4
0.78
L
3
11
4
0.45
L
3
10
12
0.9
L
3
4
5
1.38
L
Heimdallr
RagingDaedalus
Heimdallr
12
12
5
1.21
W
8
0
13
14.5
W
Serqet
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,287
Damage
45,517
72,771
Taken
101,224
39,860
Mitigated
58,040
16,457
Healing
34,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DestructionEvil
Discordia
20,351
2,869
325
4,315
10,457
4,049
2,881
3,672
6,504
79,239
0
W
Danzaburou
Geminhas124512
Danzaburou
20,344
9,576
0
4,310
16,216
6,835
3,512
4,566
11,608
0
82,795
W
Eset
15,714
1,397
1,525
2,314
14,562
7,355
1,225
4,987
9,442
47,106
0
L
Thanatos
MRformig4
Thanatos
6,437
1,788
0
11,829
20,735
8,368
493
4,680
15,765
0
55,770
L
8,521
555
4,304
5,612
19,940
10,126
1,343
12,571
6,643
49,274
0
L
7,858
686
0
2,684
21,784
22,892
130
10,036
11,370
32,560
0
L
7,392
2,182
0
7,640
16,012
6,773
1,135
2,382
12,862
54,642
0
L
Heimdallr
RagingDaedalus
Heimdallr
15,309
8,091
0
2,136
22,753
9,881
1,068
7,784
14,242
0
60,563
W
11,820
2,124
0
498
13,054
13,890
1,894
4,215
8,698
9,652
29,193
W
Serqet
7,058
1,380
303
2,867
18,482
7,731
3,449
5,627
12,741
0
78,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,690
Gold Earned
54,202
471
Minions Killed
421
0
Camps Cleared
0
2,096,923
Distance Traveled
1,684,804
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,492
587
109
5
0
400,450
5
W
Danzaburou
14,093
613
127
6
0
389,962
2
W
Eset
12,005
522
58
3
0
392,422
1
L
Thanatos
10,557
459
86
4
0
306,282
0
L
Hel
10,760
468
94
4
0
346,194
1
L
Ymir
9,704
422
50
2
0
360,972
2
L
Freya
10,957
476
101
4
0
310,218
4
L
Heimdallr
12,224
531
90
4
0
361,138
1
W
Bellona
11,680
508
50
2
0
474,521
5
W
Serqet
12,420
540
127
6
0
439,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role