Player Matchup

Izanami
Izanami
BissoJnrr
Izanami
Level 18
God Stats
7W - 13L
1,615 SR
Queue Stats
21W - 35L
1,373 Elo+
Party 1
Tiamat
Tiamat
Deceptive7823
Tiamat
Level 16
God Stats
3W - 7L
1,760 SR
Queue Stats
17W - 34L
1,309 Elo+
Party 1
Artemis
Artemis
PaNiKoC98
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,265 Elo+
Party 3
Fafnir
Fafnir
chrisbakos
Fafnir
Level 56
God Stats
1W - 5L
1,300 SR
Queue Stats
425W - 511L
1,380 Elo+
Party 3
Fenrir
Fenrir
redas12
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 23L
1,521 Elo+
Solo
Team Averages
Level 25
1,535 SR
1,370 Elo+

VS

Team Averages
Level 24
1,643 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
DUNDRA
Tsukuyomi
Level 28
God Stats
6W - 2L
1,732 SR
Queue Stats
71W - 62L
1,421 Elo+
Solo
Yemoja
Yemoja
KellyNoTKelly_
Yemoja
Level 18
God Stats
5W - 4L
1,595 SR
Queue Stats
22W - 25L
1,338 Elo+
Party 2
Artemis
Artemis
Niicoouuulaa
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Pr0teIN4
Apollo
Level 22
God Stats
25W - 22L
1,530 SR
Queue Stats
62W - 62L
1,387 Elo+
Party 2
Anubis
Anubis
Vilyb
Anubis
Level 26
God Stats
2W - 0L
1,859 SR
Queue Stats
59W - 56L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BissoJnrr
Izanami
14
0 / 9 / 2
8,724
397
6,615
14,262
4,894
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 0
9,156
416
6,441
14,834
13,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
PaNiKoC98
Artemis
13
2 / 8 / 1
8,444
384
7,917
14,849
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
chrisbakos
Fafnir
10
0 / 7 / 2
7,827
356
4,560
19,765
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
redas12
Fenrir
15
4 / 6 / 1
9,594
436
6,618
20,412
10,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DUNDRA
Tsukuyomi
20
7 / 2 / 12
14,170
644
14,225
15,381
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 0 / 5
9,766
444
5,003
9,213
5,174
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Niicoouuulaa
Artemis
17
7 / 2 / 2
13,504
614
16,595
11,874
4,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Apollo
Pr0teIN4
Apollo
20
5 / 0 / 3
14,247
648
10,525
10,919
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Vilyb
Anubis
19
13 / 2 / 5
13,748
625
17,498
9,399
4,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
33
33
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
BissoJnrr
Izanami
0
9
2
0.11
W
Tsukuyomi
DUNDRA
Tsukuyomi
7
2
12
6.5
L
0
3
0
0
W
1
0
5
3.5
W
Artemis
Niicoouuulaa
Artemis
7
2
2
4
L
Artemis
PaNiKoC98
Artemis
2
8
1
0.31
W
Apollo
Pr0teIN4
Apollo
5
0
3
6.5
W
Anubis
Vilyb
Anubis
13
2
5
7.75
L
Fafnir
chrisbakos
Fafnir
0
7
2
0.14
L
Fenrir
redas12
Fenrir
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,151
Damage
63,846
84,122
Taken
56,786
51,101
Mitigated
26,443
11,774
Healing
29,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BissoJnrr
Izanami
6,615
2,748
462
1,101
14,262
4,894
338
2,697
11,565
0
51,431
W
Tsukuyomi
DUNDRA
Tsukuyomi
14,225
3,685
0
8,811
15,381
7,096
1,847
1,312
14,069
0
111,603
L
6,441
331
318
4,247
14,834
13,525
60
2,788
12,046
52,460
0
W
5,003
673
869
3,672
9,213
5,174
2,081
2,399
6,814
16,735
0
W
Artemis
Niicoouuulaa
Artemis
16,595
9,381
0
4,401
11,874
4,850
3,369
3,070
8,804
0
80,157
L
Artemis
PaNiKoC98
Artemis
7,917
2,889
0
60
14,849
6,645
0
3,597
11,252
0
32,167
W
Apollo
Pr0teIN4
Apollo
10,525
7,871
0
7,017
10,919
4,624
9,864
2,655
8,264
0
97,205
W
Anubis
Vilyb
Anubis
17,498
556
0
4,691
9,399
4,699
265
1,565
7,834
87,649
0
L
Fafnir
chrisbakos
Fafnir
4,560
1,638
0
2,592
19,765
15,400
0
6,986
12,779
22,648
0
L
Fenrir
redas12
Fenrir
6,618
1,496
0
2,994
20,412
10,637
0
6,433
13,979
0
62,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
65,435
374
Minions Killed
706
0
Camps Cleared
0
1,827,288
Distance Traveled
2,094,876
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,724
397
107
5
0
324,273
0
W
Tsukuyomi
14,170
644
173
8
0
458,836
0
L
Tiamat
9,156
416
103
5
0
408,009
0
W
Yemoja
9,766
444
20
1
0
418,653
2
W
Artemis
13,504
614
138
6
0
398,380
3
L
Artemis
8,444
384
47
2
0
329,277
0
W
Apollo
14,247
648
237
11
0
407,236
0
W
Anubis
13,748
625
138
6
0
411,771
2
L
Fafnir
7,827
356
20
1
0
340,523
6
L
Fenrir
9,594
436
97
4
0
425,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role