Player Matchup

Horus
Horus
MexicanCornGod
Horus
Level 16
God Stats
1W - 1L
1,897 SR
Queue Stats
29W - 27L
1,519 Elo+
Solo
Ymir
Ymir
Sbro Legend
Ymir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 21L
1,702 Elo+
Party 1
Medusa
Medusa
SbroCleanout
Medusa
Level 35
God Stats
23W - 14L
1,674 SR
Queue Stats
53W - 61L
1,584 Elo+
Party 1
Raijin
Raijin
Truu Slimm
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 90L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
Truu Yoshii
Aphrodite
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
365W - 415L
1,524 Elo+
Party 2
Team Averages
Level 25
1,614 SR
1,581 Elo+

VS

Team Averages
Level 21
1,601 SR
1,572 Elo+
Skadi
Skadi
Alezzag
Skadi
Level 28
God Stats
1W - 2L
1,748 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Lord Sinanju
Yemoja
Level 16
God Stats
18W - 24L
1,441 SR
Queue Stats
39W - 63L
1,392 Elo+
Solo
Nike
Nike
The_Wedgie_Ninja
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,656 Elo+
Solo
Discordia
Discordia
ThrobbinUpdate
Discordia
Level 18
God Stats
1W - 0L
1,816 SR
Queue Stats
10W - 3L
1,752 Elo+
Solo
Agni
Agni
myrmidon20
Agni
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 12L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,030
602
0
0
0
20
3 / 5 / 11
13,954
930
16,912
30,574
35,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
9 / 5 / 7
15,210
1,014
25,960
24,082
10,318
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Truu Slimm
Raijin
20
4 / 8 / 10
14,139
943
24,578
23,056
9,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Truu Yoshii
Aphrodite
20
2 / 9 / 10
13,206
880
6,899
19,445
13,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alezzag
Skadi
20
6 / 7 / 14
14,262
951
23,788
19,496
7,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
20
2 / 4 / 18
14,726
982
7,942
17,696
18,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 4 / 14
13,729
915
11,655
20,041
17,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
ThrobbinUpdate
Discordia
20
13 / 1 / 6
15,645
1,043
28,717
9,610
4,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 15
14,630
975
18,330
12,418
5,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
94
18
Kills
27
27
Deaths
18
38
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Skadi
Alezzag
Skadi
6
7
14
1.86
W
Yemoja
2
4
18
2.75
L
0
0
0
0
L
3
5
11
1.7
L
Medusa
9
5
7
2.5
W
2
4
14
2.25
W
Discordia
ThrobbinUpdate
Discordia
13
1
6
16
L
Raijin
Truu Slimm
Raijin
4
8
10
1.13
L
Aphrodite
Truu Yoshii
Aphrodite
2
9
10
0.78
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,349
Damage
90,432
97,157
Taken
79,261
69,074
Mitigated
53,645
9,011
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Alezzag
Skadi
23,788
10,880
0
1,122
19,496
7,969
0
10,597
8,769
0
43,829
W
Yemoja
7,942
2,071
6,218
4,205
17,696
18,898
0
12,753
4,685
21,182
0
L
0
0
0
0
0
0
0
0
0
0
0
L
16,912
2,648
0
0
30,574
35,657
0
17,041
13,533
32,847
0
L
Medusa
25,960
15,134
0
0
24,082
10,318
0
12,353
11,729
0
65,893
W
11,655
2,375
0
0
20,041
17,414
0
10,507
9,344
0
40,027
W
Discordia
ThrobbinUpdate
Discordia
28,717
938
0
1,447
9,610
4,173
0
4,421
5,068
59,681
0
L
Raijin
Truu Slimm
Raijin
24,578
2,559
0
0
23,056
9,886
0
12,905
10,151
58,013
0
L
Aphrodite
Truu Yoshii
Aphrodite
6,899
2,324
4,987
4,024
19,445
13,213
0
12,690
6,755
24,405
0
W
18,330
1,767
0
2,335
12,418
5,191
0
9,158
3,006
47,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,539
Gold Earned
72,992
227
Minions Killed
298
5
Camps Cleared
12
876,153
Distance Traveled
1,231,156
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,262
951
46
3
2
227,474
0
W
Yemoja
14,726
982
28
2
1
214,837
2
L
Horus
9,030
602
0
0
0
0
0
L
Ymir
13,954
930
44
3
2
231,705
3
L
Medusa
15,210
1,014
73
5
3
246,524
0
W
Nike
13,729
915
66
4
2
263,726
1
W
Discordia
15,645
1,043
74
5
0
263,399
0
L
Raijin
14,139
943
72
5
0
200,727
0
L
Aphrodite
13,206
880
38
3
0
197,197
0
W
Agni
14,630
975
84
6
7
261,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role