Player Matchup

King Arthur
King Arthur
OVO__JADEN
King Arthur
Level 120
God Stats
76W - 96L
1,564 SR
Queue Stats
363W - 438L
1,563 Elo+
Solo
Neith
Neith
shaquishalana
Neith
Level 106
God Stats
2W - 2L
1,533 SR
Queue Stats
15W - 11L
1,530 Elo+
Party 1
Tiamat
Tiamat
whxre9870
Tiamat
Level 124
God Stats
1W - 1L
1,543 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 1
Team Averages
Level 117
1,547 SR
1,531 Elo+

VS

Team Averages
Level 127
1,453 SR
1,478 Elo+
Heimdallr
Heimdallr
DevTheSavage
Heimdallr
Level 108
God Stats
7W - 12L
1,359 SR
Queue Stats
171W - 164L
1,447 Elo+
Party 2
Chaac
Chaac
Do_UKno_DaWae
Chaac
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 60L
1,500 Elo+
Solo
Chang'e
Chang'e
MikeSmooth__
Chang'e
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 169L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OVO__JADEN
King Arthur
15
2 / 5 / 10
12,460
656
8,638
17,849
21,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 6 / 6
13,710
722
18,527
18,484
8,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
whxre9870
Tiamat
18
8 / 2 / 10
13,873
730
24,437
12,856
9,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DevTheSavage
Heimdallr
15
2 / 5 / 8
12,567
661
10,657
18,986
6,632
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 5 / 4
12,809
674
13,809
25,397
15,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
MikeSmooth__
Chang'e
17
6 / 8 / 3
13,281
699
11,221
22,184
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
13
13
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DevTheSavage
Heimdallr
2
5
8
1.2
L
5
5
4
1.4
L
Chang'e
MikeSmooth__
Chang'e
6
8
3
0.94
W
King Arthur
OVO__JADEN
King Arthur
2
5
10
1.4
W
8
6
6
1.83
W
Tiamat
whxre9870
Tiamat
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,602
Damage
35,687
49,189
Taken
66,567
40,808
Mitigated
29,553
12,214
Healing
23,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DevTheSavage
Heimdallr
10,657
4,644
0
3,273
18,986
6,632
2,202
5,305
13,348
0
57,913
L
13,809
1,120
0
9,278
25,397
15,942
1,192
10,259
14,542
0
60,260
L
Chang'e
MikeSmooth__
Chang'e
11,221
448
3,199
7,933
22,184
6,979
217
7,523
14,104
50,025
0
W
King Arthur
OVO__JADEN
King Arthur
8,638
404
353
255
17,849
21,886
120
3,864
13,645
0
38,871
W
18,527
4,522
0
5,391
18,484
8,979
2,179
4,525
13,679
0
83,106
W
Tiamat
whxre9870
Tiamat
24,437
1,920
458
5,757
12,856
9,943
1,223
2,227
10,527
57,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,043
Gold Earned
38,657
224
Minions Killed
248
0
Camps Cleared
0
1,063,652
Distance Traveled
930,513
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,567
661
79
4
0
277,137
3
L
Chaac
12,809
674
89
5
0
330,662
4
L
Chang'e
13,281
699
80
4
0
322,714
0
W
King Arthur
12,460
656
32
2
0
352,737
1
W
Neith
13,710
722
128
7
0
324,184
4
W
Tiamat
13,873
730
64
3
0
386,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role