Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigHatWizard
Ah Muzen Cab
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 71L
1,567 Elo+
Party 1
Nemesis
Nemesis
JumalX10
Nemesis
Level 19
God Stats
13W - 5L
1,888 SR
Queue Stats
120W - 117L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
TommyGat
Sun Wukong
Level 18
God Stats
3W - 3L
1,131 SR
Queue Stats
33W - 21L
1,595 Elo+
Solo
Cerberus
Cerberus
ZacHope
Cerberus
Level 15
God Stats
11W - 8L
1,427 SR
Queue Stats
97W - 90L
1,417 Elo+
Party 1
Scylla
Scylla
xxxxxEARTHxxxx
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,525 Elo+

VS

Team Averages
Level 18
1,451 SR
1,514 Elo+
Anubis
Anubis
Emanuel21420
Anubis
Level 27
God Stats
12W - 11L
1,575 SR
Queue Stats
65W - 67L
1,491 Elo+
Party 2
Ymir
Ymir
PatrikPayo
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,523 Elo+
Party 2
Susano
Susano
Thommyexe
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tomasiano
Tsukuyomi
Level 21
God Stats
1W - 3L
1,294 SR
Queue Stats
45W - 58L
1,462 Elo+
Party 2
Izanami
Izanami
pomerants
Izanami
Level 29
God Stats
5W - 8L
1,386 SR
Queue Stats
77W - 70L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigHatWizard
Ah Muzen Cab
13
3 / 2 / 11
8,077
505
9,878
8,738
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
JumalX10
Nemesis
17
13 / 0 / 6
9,989
624
11,811
12,212
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
TommyGat
Sun Wukong
16
9 / 0 / 7
10,035
627
10,301
8,618
5,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
ZacHope
Cerberus
11
1 / 5 / 6
7,335
458
2,710
11,355
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 7 / 9
7,616
476
2,934
10,337
2,412
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
6 / 6 / 1
8,150
509
9,719
9,440
4,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 7 / 3
6,349
397
4,118
10,516
9,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Thommyexe
Susano
11
1 / 6 / 0
6,281
393
1,830
8,695
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Tomasiano
Tsukuyomi
13
0 / 5 / 3
7,491
468
7,069
11,667
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
pomerants
Izanami
11
4 / 4 / 2
7,362
460
6,485
9,839
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
28
Kills
14
14
Deaths
28
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigHatWizard
Ah Muzen Cab
3
2
11
4.25
L
Anubis
6
6
1
1.08
W
Nemesis
JumalX10
Nemesis
13
0
6
16
L
3
7
3
0.64
L
Susano
Thommyexe
Susano
1
6
0
0.17
L
Tsukuyomi
Tomasiano
Tsukuyomi
0
5
3
0.3
W
Sun Wukong
TommyGat
Sun Wukong
9
0
7
12.5
W
Cerberus
ZacHope
Cerberus
1
5
6
0.8
L
Izanami
pomerants
Izanami
4
4
2
1.25
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
29,221
51,260
Taken
50,157
23,475
Mitigated
25,389
14,163
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigHatWizard
Ah Muzen Cab
9,878
5,548
0
4,294
8,738
2,791
1,348
2,225
6,513
0
50,853
L
Anubis
9,719
276
0
1,913
9,440
4,845
364
1,699
7,741
35,542
0
W
Nemesis
JumalX10
Nemesis
11,811
5,992
0
2,362
12,212
5,587
115
1,969
10,243
0
70,613
L
4,118
1,096
0
476
10,516
9,806
0
2,194
8,322
10,626
0
L
Susano
Thommyexe
Susano
1,830
346
0
1,330
8,695
3,102
0
466
8,229
0
21,356
L
Tsukuyomi
Tomasiano
Tsukuyomi
7,069
1,080
0
3,409
11,667
4,372
89
1,002
10,665
0
50,490
W
Sun Wukong
TommyGat
Sun Wukong
10,301
1,742
0
3,878
8,618
5,227
235
1,608
7,010
0
58,958
W
Cerberus
ZacHope
Cerberus
2,710
82
0
1,520
11,355
7,458
130
2,592
8,763
29,215
0
L
Izanami
pomerants
Izanami
6,485
3,397
0
2,384
9,839
3,264
1,083
283
9,556
0
46,083
W
2,934
1,041
0
2,109
10,337
2,412
68
5,443
4,894
18,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
35,633
410
Minions Killed
363
0
Camps Cleared
0
1,421,544
Distance Traveled
1,290,213
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,077
505
73
5
0
282,842
1
L
Anubis
8,150
509
84
5
0
244,577
0
W
Nemesis
9,989
624
91
6
0
349,863
2
L
Ymir
6,349
397
18
1
0
256,163
5
L
Susano
6,281
393
61
4
0
247,524
0
L
Tsukuyomi
7,491
468
100
6
0
276,215
4
W
Sun Wukong
10,035
627
138
9
0
316,179
5
W
Cerberus
7,335
458
65
4
0
276,143
3
L
Izanami
7,362
460
100
6
0
265,734
2
W
Scylla
7,616
476
43
3
0
196,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role