Player Matchup

Janus
Janus
Guildgate
Janus
Level 27
God Stats
5W - 5L
1,760 SR
Queue Stats
207W - 240L
1,540 Elo+
Party 1
Anhur
Anhur
HarryLawsoon
Anhur
Level 26
God Stats
6W - 5L
1,379 SR
Queue Stats
192W - 241L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
Yrsd
Erlang Shen
Level 25
God Stats
7W - 3L
1,803 SR
Queue Stats
128W - 122L
1,506 Elo+
Party 1
Thanatos
Thanatos
Zetsokuro
Thanatos
Level 23
God Stats
7W - 7L
1,640 SR
Queue Stats
201W - 219L
1,519 Elo+
Party 1
Cerberus
Cerberus
shmitee
Cerberus
Level 7
God Stats
1W - 2L
1,314 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 1
Team Averages
Level 22
1,579 SR
1,510 Elo+

VS

Team Averages
Level 15
1,468 SR
1,525 Elo+
Guan Yu
Guan Yu
Crixxcus
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,585 Elo+
Solo
Agni
Agni
ELK1ING
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,583 Elo+
Solo
Artemis
Artemis
Phollyer
Artemis
Level 7
God Stats
6W - 8L
1,362 SR
Queue Stats
22W - 29L
1,487 Elo+
Party 2
Yemoja
Yemoja
RiseDeat
Yemoja
Level 11
God Stats
7W - 2L
1,500 SR
Queue Stats
71W - 75L
1,478 Elo+
Solo
Mercury
Mercury
TheRedwoodchuck
Mercury
Level 25
God Stats
16W - 24L
1,479 SR
Queue Stats
158W - 170L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Guildgate
Janus
17
2 / 3 / 4
11,044
552
11,938
8,885
3,146
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 2 / 4
10,710
536
12,155
13,027
6,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Yrsd
Erlang Shen
19
7 / 4 / 4
12,247
612
19,107
19,241
10,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Zetsokuro
Thanatos
18
7 / 4 / 4
11,332
567
7,353
16,484
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
shmitee
Cerberus
15
2 / 2 / 5
9,631
482
7,630
14,983
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Crixxcus
Guan Yu
17
8 / 6 / 0
10,594
530
13,583
19,408
16,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
ELK1ING
Agni
15
2 / 4 / 3
8,994
450
6,447
11,030
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Phollyer
Artemis
13
1 / 7 / 0
8,059
403
4,753
11,048
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
RiseDeat
Yemoja
13
0 / 8 / 3
8,744
437
10,617
18,318
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 5
10,816
541
8,486
14,598
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
29
Kills
15
15
Deaths
29
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Crixxcus
Guan Yu
8
6
0
1.33
L
Agni
ELK1ING
Agni
2
4
3
0.88
W
Janus
Guildgate
Janus
2
3
4
1.33
W
11
2
4
6.5
L
Artemis
Phollyer
Artemis
1
7
0
0.14
L
Yemoja
RiseDeat
Yemoja
0
8
3
0.19
L
4
4
5
1.63
W
Erlang Shen
Yrsd
Erlang Shen
7
4
4
2.25
W
Thanatos
Zetsokuro
Thanatos
7
4
4
2.25
W
Cerberus
shmitee
Cerberus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,183
Damage
43,886
72,620
Taken
74,402
37,884
Mitigated
39,155
32,492
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Crixxcus
Guan Yu
13,583
3,620
53
5,528
19,408
16,730
254
1,254
18,154
0
53,513
L
Agni
ELK1ING
Agni
6,447
535
0
3,046
11,030
3,510
0
6,182
4,848
39,386
0
W
Janus
Guildgate
Janus
11,938
866
0
800
8,885
3,146
741
1,794
6,735
82,308
0
W
12,155
7,302
0
5,180
13,027
6,137
3,382
3,480
9,378
0
55,704
L
Artemis
Phollyer
Artemis
4,753
2,746
0
376
11,048
3,839
240
1,634
9,414
0
46,040
L
Yemoja
RiseDeat
Yemoja
10,617
2,986
188
597
18,318
10,092
76
7,363
10,955
39,283
0
L
8,486
5,315
0
3,932
14,598
4,984
282
3,135
11,463
0
61,992
W
Erlang Shen
Yrsd
Erlang Shen
19,107
12,154
0
10,231
19,241
10,029
1,917
2,472
16,618
0
82,975
W
Thanatos
Zetsokuro
Thanatos
7,353
2,519
0
13,317
16,484
6,527
458
1,830
14,478
0
66,862
W
Cerberus
shmitee
Cerberus
7,630
771
0
2,964
14,983
12,045
699
6,271
8,347
44,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,964
Gold Earned
47,207
586
Minions Killed
418
0
Camps Cleared
0
1,946,375
Distance Traveled
1,657,709
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,594
530
108
5
0
362,239
3
L
Agni
8,994
450
74
4
0
351,389
2
W
Janus
11,044
552
158
8
0
382,148
1
W
Anhur
10,710
536
86
4
0
367,128
3
L
Artemis
8,059
403
82
4
0
290,606
0
L
Yemoja
8,744
437
48
2
0
268,028
2
L
Mercury
10,816
541
106
5
0
385,447
3
W
Erlang Shen
12,247
612
127
6
0
405,642
6
W
Thanatos
11,332
567
113
6
0
397,792
4
W
Cerberus
9,631
482
102
5
0
393,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role