Player Matchup

Nu Wa
Nu Wa
Kenzec
Nu Wa
Level 69
God Stats
4W - 3L
1,540 SR
Queue Stats
62W - 49L
1,666 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Peteto
Tsukuyomi
Level 128
God Stats
3W - 2L
1,608 SR
Queue Stats
28W - 18L
1,756 Elo+
Party 2
Cabrakan
Cabrakan
Rawayana
Cabrakan
Level 145
God Stats
6W - 0L
2,074 SR
Queue Stats
28W - 18L
1,756 Elo+
Party 2
Heimdallr
Heimdallr
ShogunRufo
Heimdallr
Level 125
God Stats
7W - 7L
1,539 SR
Queue Stats
127W - 107L
1,674 Elo+
Party 1
King Arthur
King Arthur
ZeSilkess
King Arthur
Level 109
God Stats
1W - 1L
1,906 SR
Queue Stats
80W - 67L
1,707 Elo+
Party 1
Team Averages
Level 115
1,733 SR
1,712 Elo+

VS

Team Averages
Level 139
1,545 SR
1,592 Elo+
Chaac
Chaac
BigFatBlack
Chaac
Level 146
God Stats
4W - 12L
1,322 SR
Queue Stats
380W - 377L
1,604 Elo+
Solo
Arachne
Arachne
Conbine
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 147L
1,636 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Shaneyb
Ah Muzen Cab
Level 150
God Stats
19W - 11L
1,710 SR
Queue Stats
230W - 231L
1,635 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sparrow242
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Tigris8
Eset
Level 103
God Stats
6W - 4L
1,695 SR
Queue Stats
234W - 241L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kenzec
Nu Wa
19
3 / 6 / 14
12,708
706
18,512
13,329
5,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Peteto
Tsukuyomi
20
7 / 2 / 16
14,553
809
18,140
13,610
9,605
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
Rawayana
Cabrakan
20
7 / 6 / 17
15,057
837
13,367
23,138
34,695
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
ShogunRufo
Heimdallr
20
9 / 4 / 13
15,330
852
25,695
20,948
13,778
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ZeSilkess
King Arthur
18
2 / 9 / 14
12,482
693
9,324
22,146
18,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 10
13,418
745
16,871
26,648
43,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Conbine
Arachne
18
2 / 5 / 13
12,005
667
10,112
20,868
13,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Shaneyb
Ah Muzen Cab
20
11 / 6 / 7
14,903
828
29,865
17,901
10,394
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Sparrow242
Kumbhakarna
18
2 / 3 / 12
12,720
707
9,927
20,129
25,450
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
Tigris8
Eset
18
6 / 7 / 11
12,683
705
16,298
14,903
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
28
Kills
27
27
Deaths
28
74
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
7
10
1.57
L
Arachne
Conbine
Arachne
2
5
13
1.7
W
Nu Wa
Kenzec
Nu Wa
3
6
14
1.67
W
Tsukuyomi
Peteto
Tsukuyomi
7
2
16
7.5
W
Cabrakan
Rawayana
Cabrakan
7
6
17
2.58
L
Ah Muzen Cab
Shaneyb
Ah Muzen Cab
11
6
7
2.42
W
Heimdallr
ShogunRufo
Heimdallr
9
4
13
3.88
L
Kumbhakarna
Sparrow242
Kumbhakarna
2
3
12
2.67
L
Eset
Tigris8
Eset
6
7
11
1.64
W
King Arthur
ZeSilkess
King Arthur
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,038
Damage
83,073
93,171
Taken
100,449
82,663
Mitigated
99,627
14,751
Healing
23,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,871
2,002
0
9,314
26,648
43,954
23
5,546
20,833
168
54,511
L
Arachne
Conbine
Arachne
10,112
7,030
0
4,387
20,868
13,014
619
6,745
13,732
0
31,313
W
Nu Wa
Kenzec
Nu Wa
18,512
2,228
477
1,808
13,329
5,668
877
4,505
8,824
43,553
0
W
Tsukuyomi
Peteto
Tsukuyomi
18,140
4,185
0
1,716
13,610
9,605
1,191
3,895
9,715
0
54,617
W
Cabrakan
Rawayana
Cabrakan
13,367
1,798
0
2,323
23,138
34,695
126
6,287
16,683
28,909
0
L
Ah Muzen Cab
Shaneyb
Ah Muzen Cab
29,865
11,936
0
3,421
17,901
10,394
1,174
5,631
11,650
0
89,961
W
Heimdallr
ShogunRufo
Heimdallr
25,695
13,704
0
7,648
20,948
13,778
2,883
5,992
14,807
0
93,939
L
Kumbhakarna
Sparrow242
Kumbhakarna
9,927
276
0
1,489
20,129
25,450
0
5,604
13,817
32,328
0
L
Eset
Tigris8
Eset
16,298
1,410
1,947
2,740
14,903
6,815
399
6,833
7,710
40,720
0
W
King Arthur
ZeSilkess
King Arthur
9,324
2,295
0
779
22,146
18,917
0
6,056
16,016
0
24,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,130
Gold Earned
65,729
420
Minions Killed
409
4
Camps Cleared
12
1,543,518
Distance Traveled
1,694,047
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,418
745
87
5
2
390,105
3
L
Arachne
12,005
667
52
3
5
343,726
3
W
Nu Wa
12,708
706
78
4
0
300,721
0
W
Tsukuyomi
14,553
809
85
5
0
348,481
2
W
Cabrakan
15,057
837
36
2
0
313,084
3
L
Ah Muzen Cab
14,903
828
142
8
3
315,963
2
W
Heimdallr
15,330
852
152
8
4
287,667
2
L
Kumbhakarna
12,720
707
53
3
1
355,521
5
L
Eset
12,683
705
75
4
1
288,732
0
W
King Arthur
12,482
693
69
4
0
293,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role