Player Matchup

Baron Samedi
Baron Samedi
AbsoluteGumbo
Baron Samedi
Level 82
God Stats
45W - 37L
1,545 SR
Queue Stats
160W - 152L
1,471 Elo+
Party 1
Anhur
Anhur
Al-Bane-1991
Anhur
Level 42
God Stats
10W - 17L
1,397 SR
Queue Stats
129W - 135L
1,471 Elo+
Party 1
Vamana
Vamana
Rictalspace
Vamana
Level 20
God Stats
1W - 3L
1,275 SR
Queue Stats
1W - 5L
1,297 Elo+
Party 1
Fenrir
Fenrir
UKzRANDALL
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Zaffx
Nu Wa
Level 84
God Stats
8W - 13L
1,468 SR
Queue Stats
157W - 149L
1,470 Elo+
Party 1
Team Averages
Level 59
1,437 SR
1,442 Elo+

VS

Team Averages
Level 43
1,595 SR
1,552 Elo+
Sylvanus
Sylvanus
ButaHumbleLamp
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,508 Elo+
Party 2
Thor
Thor
FlyinLionV
Thor
Level 43
God Stats
1W - 1L
1,351 SR
Queue Stats
56W - 53L
1,517 Elo+
Party 2
Ra
Ra
Fresh_Cakes4
Ra
Level 65
God Stats
41W - 30L
1,679 SR
Queue Stats
344W - 318L
1,498 Elo+
Party 3
Chaac
Chaac
Tugeri
Chaac
Level 49
God Stats
3W - 3L
1,636 SR
Queue Stats
48W - 37L
1,607 Elo+
Solo
Artemis
Artemis
XxCoolHwipxX
Artemis
Level 28
God Stats
3W - 3L
1,809 SR
Queue Stats
314W - 289L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbsoluteGumbo
Baron Samedi
15
1 / 4 / 4
8,698
414
8,962
14,862
8,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 10 / 4
7,521
358
4,017
16,158
3,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
14
1 / 5 / 1
8,144
388
2,808
15,920
11,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
UKzRANDALL
Fenrir
13
3 / 7 / 2
8,671
413
4,870
17,686
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Nu Wa
Zaffx
Nu Wa
16
1 / 5 / 1
10,088
480
14,445
12,691
3,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 1 / 19
9,531
454
7,921
13,633
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 0 / 6
11,254
536
8,091
12,508
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 2 / 13
11,690
557
12,631
12,649
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Tugeri
Chaac
17
8 / 0 / 6
11,631
554
12,424
10,632
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
XxCoolHwipxX
Artemis
18
13 / 3 / 5
11,927
568
18,669
12,950
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
6
Kills
31
31
Deaths
6
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbsoluteGumbo
Baron Samedi
1
4
4
0.75
L
0
10
4
0.2
W
Sylvanus
1
1
19
10.5
W
8
0
6
11
W
1
2
13
3.75
L
Vamana
1
5
1
0.3
W
Chaac
Tugeri
Chaac
8
0
6
11
L
Fenrir
UKzRANDALL
Fenrir
3
7
2
0.57
W
Artemis
XxCoolHwipxX
Artemis
13
3
5
5.17
L
Nu Wa
Zaffx
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,102
Damage
59,736
77,317
Taken
62,372
34,841
Mitigated
40,005
17,513
Healing
30,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbsoluteGumbo
Baron Samedi
8,962
280
2,446
4,377
14,862
8,457
108
4,799
9,925
50,631
0
L
4,017
1,782
0
2,974
16,158
3,898
444
2,664
13,403
0
38,397
W
Sylvanus
7,921
1,699
3,944
3,666
13,633
11,443
561
6,546
7,087
20,206
3,872
W
8,091
2,297
0
5,301
12,508
4,840
1,281
3,802
8,706
0
60,558
W
12,631
722
5,552
5,876
12,649
5,255
2,054
4,746
7,903
97,785
0
L
Vamana
2,808
830
0
1,777
15,920
11,043
0
4,473
11,045
0
31,620
W
Chaac
Tugeri
Chaac
12,424
1,297
0
3,018
10,632
12,729
2,100
2,554
8,078
0
59,617
L
Fenrir
UKzRANDALL
Fenrir
4,870
469
0
5,569
17,686
7,724
560
2,352
15,116
0
50,113
W
Artemis
XxCoolHwipxX
Artemis
18,669
10,926
0
3,591
12,950
5,738
2,918
5,759
7,191
0
77,696
L
Nu Wa
Zaffx
Nu Wa
14,445
2,102
0
370
12,691
3,719
28
5,365
6,966
81,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
56,033
420
Minions Killed
540
0
Camps Cleared
0
1,823,794
Distance Traveled
1,980,093
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,698
414
67
3
0
377,514
2
L
Anhur
7,521
358
62
3
0
342,698
4
W
Sylvanus
9,531
454
26
1
0
376,892
3
W
Thor
11,254
536
101
5
0
417,226
5
W
Ra
11,690
557
188
9
0
436,437
4
L
Vamana
8,144
388
52
2
0
382,731
0
W
Chaac
11,631
554
110
5
0
422,883
7
L
Fenrir
8,671
413
83
4
0
379,040
6
W
Artemis
11,927
568
115
5
0
326,655
8
L
Nu Wa
10,088
480
156
7
0
341,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role