Player Matchup

Thanatos
Thanatos
DarkzeroWTF
Thanatos
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 23L
1,733 Elo+
Solo
Medusa
Medusa
Jeweley
Medusa
Level 24
God Stats
3W - 4L
1,693 SR
Queue Stats
50W - 40L
1,560 Elo+
Solo
Hercules
Hercules
MAJINNASHTAY
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NoizeTm
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,671 Elo+
Solo
Ares
Ares
XxPKMASTERxX
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,571 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,607 Elo+

VS

Team Averages
Level 18
1,498 SR
1,756 Elo+
Anubis
Anubis
Aspitasor
Anubis
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 6L
1,690 Elo+
Solo
Ymir
Ymir
Cyderrrr
Ymir
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 81L
1,704 Elo+
Solo
Jing Wei
Jing Wei
FeelsofJustice
Jing Wei
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 48L
1,578 Elo+
Solo
Eset
Eset
fthediscord
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
2,049 Elo+
Party 1
Fenrir
Fenrir
joppangopan
Fenrir
Level 38
God Stats
8W - 7L
1,492 SR
Queue Stats
174W - 118L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkzeroWTF
Thanatos
9
2 / 3 / 0
5,780
578
1,749
7,733
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Jeweley
Medusa
9
1 / 4 / 1
5,566
557
3,153
6,317
1,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
MAJINNASHTAY
Hercules
10
1 / 2 / 0
5,722
572
2,970
7,809
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 6 / 1
5,020
502
3,339
6,954
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 4 / 0
5,037
504
1,081
5,993
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aspitasor
Anubis
11
1 / 1 / 2
5,943
594
1,786
3,808
1,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
9
4 / 2 / 9
6,188
619
5,278
4,937
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
10
3 / 1 / 2
6,296
630
3,479
4,390
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 2 / 3
6,567
657
4,887
4,248
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
5 / 0 / 7
6,616
662
6,512
4,757
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
19
19
Deaths
6
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aspitasor
Anubis
1
1
2
2
W
Ymir
4
2
9
4.25
L
Thanatos
DarkzeroWTF
Thanatos
2
3
0
0.67
W
Jing Wei
3
1
2
4
L
Medusa
Jeweley
Medusa
1
4
1
0.38
L
Hercules
MAJINNASHTAY
Hercules
1
2
0
0.5
L
1
6
1
0.25
L
1
4
0
0.25
W
6
2
3
3.75
W
Fenrir
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,292
Damage
21,942
34,806
Taken
22,140
13,221
Mitigated
7,974
13,084
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aspitasor
Anubis
1,786
265
0
2,088
3,808
1,307
487
265
3,321
26,666
0
W
Ymir
5,278
2,394
0
1,055
4,937
2,508
0
1,282
3,561
19,178
0
L
Thanatos
DarkzeroWTF
Thanatos
1,749
371
0
6,063
7,733
2,393
0
1,615
6,000
0
24,305
W
Jing Wei
3,479
2,171
0
2,451
4,390
1,237
423
445
3,945
0
28,612
L
Medusa
Jeweley
Medusa
3,153
1,505
0
1,661
6,317
1,531
0
1,449
4,868
0
25,518
L
Hercules
MAJINNASHTAY
Hercules
2,970
798
0
3,367
7,809
4,182
0
3,395
4,370
0
25,916
L
3,339
451
97
1,582
6,954
2,265
0
3,537
3,201
20,179
0
L
1,081
174
0
314
5,993
2,850
0
1,577
4,416
5,836
0
W
4,887
521
102
839
4,248
1,156
148
1,234
2,842
31,532
0
W
Fenrir
6,512
1,171
0
575
4,757
1,766
0
832
3,851
0
35,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
31,610
229
Minions Killed
295
0
Camps Cleared
0
935,828
Distance Traveled
981,541
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,943
594
63
6
0
167,449
2
W
Ymir
6,188
619
22
2
0
208,351
3
L
Thanatos
5,780
578
60
6
0
201,378
0
W
Jing Wei
6,296
630
63
6
0
180,440
4
L
Medusa
5,566
557
60
6
0
187,633
2
L
Hercules
5,722
572
56
6
0
176,622
1
L
Ra
5,020
502
39
4
0
166,202
3
L
Ares
5,037
504
14
1
0
203,993
2
W
Eset
6,567
657
78
8
0
199,046
2
W
Fenrir
6,616
662
69
7
0
226,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role