Player Matchup

Ah Puch
Ah Puch
Diamond IV
 
Ah Puch
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum III
CheeseDilla
Athena
Platinum III
Level 146
God Stats
2W - 1L
1,439 SR
Queue Stats
138W - 110L
1,961 MMR
Solo
Fenrir
Fenrir
Platinum IV
Kiinng_I
Fenrir
Platinum IV
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
2,008 MMR
Solo
Cupid
Cupid
Platinum III
Sauce4224
Cupid
Platinum III
Level 156
God Stats
4W - 3L
1,629 SR
Queue Stats
214W - 233L
1,839 MMR
Party 2
Ra
Ra
Diamond IV
tooxcool
Ra
Diamond IV
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
243W - 219L
2,063 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,514 SR
1,874 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,745 SR
2,034 MMR
Cu Chulainn
Cu Chulainn
Diamond III
CZN2
Cu Chulainn
Diamond III
Level 67
God Stats
12W - 11L
1,678 SR
Queue Stats
95W - 70L
2,172 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
G0D SIay3r
Tsukuyomi
Platinum I
Level 147
God Stats
14W - 2L
1,938 SR
Queue Stats
121W - 109L
1,935 MMR
Solo
Sobek
Sobek
Platinum I
Logic Karma
Sobek
Platinum I
Level 128
God Stats
8W - 3L
1,901 SR
Queue Stats
96W - 77L
1,947 MMR
Solo
Anhur
Anhur
Diamond IV
PREM1UMZ
Anhur
Diamond IV
Level 113
God Stats
28W - 25L
1,566 SR
Queue Stats
260W - 218L
2,168 MMR
Party 1
Chronos
Chronos
Platinum IV
RoiAgro
Chronos
Platinum IV
Level 154
God Stats
0W - 1L
1,643 SR
Queue Stats
108W - 97L
1,945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
2 / 2 / 11
12,648
550
13,593
13,371
7,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
20
5 / 3 / 19
13,771
599
14,362
19,825
10,098
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Kiinng_I
Fenrir
17
7 / 4 / 14
12,933
562
14,137
19,554
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Sauce4224
Cupid
20
7 / 1 / 10
14,290
621
14,514
12,746
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 2 / 11
13,422
584
11,953
8,264
6,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NemesisApolloSetScyllaDanzaburou

VS

Bans
Guan YuAmaterasuGebKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CZN2
Cu Chulainn
17
3 / 4 / 2
11,253
489
12,651
22,168
22,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
G0D SIay3r
Tsukuyomi
17
1 / 7 / 5
10,416
453
9,665
17,307
8,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 6 / 4
10,193
443
7,534
18,796
21,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
PREM1UMZ
Anhur
17
1 / 5 / 3
10,911
474
4,125
16,706
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
RoiAgro
Chronos
17
4 / 6 / 3
10,492
456
8,474
15,009
5,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
28
Kills
12
12
Deaths
28
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
11
3.75
L
Cu Chulainn
CZN2
Cu Chulainn
3
4
2
1
W
Athena
5
3
19
4.83
L
Tsukuyomi
G0D SIay3r
Tsukuyomi
1
7
5
0.5
W
Fenrir
Kiinng_I
Fenrir
7
4
14
3.5
L
3
6
4
0.83
L
Anhur
PREM1UMZ
Anhur
1
5
3
0.5
L
Chronos
RoiAgro
Chronos
4
6
3
0.92
W
Cupid
Sauce4224
Cupid
7
1
10
12
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,559
Damage
42,449
73,760
Taken
89,986
49,612
Mitigated
64,621
35,341
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,593
378
0
7,027
13,371
7,214
864
1,163
12,208
77,595
0
L
Cu Chulainn
CZN2
Cu Chulainn
12,651
2,367
0
5,394
22,168
22,759
0
11,991
10,177
4,273
70,844
W
Athena
14,362
3,539
0
6,357
19,825
10,098
963
4,580
15,245
100,953
0
L
Tsukuyomi
G0D SIay3r
Tsukuyomi
9,665
1,609
0
3,483
17,307
8,107
155
8,379
8,848
0
83,629
W
Fenrir
Kiinng_I
Fenrir
14,137
3,865
0
7,336
19,554
18,575
1,308
5,572
13,982
116
43,736
L
7,534
444
0
4,122
18,796
21,897
0
7,823
10,973
24,229
0
L
Anhur
PREM1UMZ
Anhur
4,125
2,264
0
5,797
16,706
6,469
0
5,216
11,490
0
80,799
L
Chronos
RoiAgro
Chronos
8,474
2,695
0
2,964
15,009
5,389
0
6,563
8,366
72,067
0
W
Cupid
Sauce4224
Cupid
14,514
7,504
656
5,969
12,746
7,278
6,064
3,534
9,212
0
108,584
W
11,953
757
4,380
3,616
8,264
6,447
2,166
3,048
5,216
94,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,064
Gold Earned
53,265
676
Minions Killed
633
0
Camps Cleared
0
2,343,755
Distance Traveled
2,179,614
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,648
550
131
6
0
443,516
7
L
Cu Chulainn
11,253
489
171
7
0
429,444
3
W
Athena
13,771
599
156
7
0
566,195
0
L
Tsukuyomi
10,416
453
141
6
0
456,999
8
W
Fenrir
12,933
562
43
2
0
464,100
7
L
Sobek
10,193
443
19
1
0
448,554
8
L
Anhur
10,911
474
151
7
0
396,483
7
L
Chronos
10,492
456
151
7
0
448,134
13
W
Cupid
14,290
621
163
7
0
406,458
5
W
Ra
13,422
584
183
8
0
463,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role