Player Matchup

Chaac
Chaac
Danchor
Chaac
Level 147
God Stats
1W - 1L
1,461 SR
Queue Stats
20W - 15L
1,692 Elo+
Solo
Guan Yu
Guan Yu
DocTox1c
Guan Yu
Level 88
God Stats
16W - 13L
1,145 SR
Queue Stats
507W - 562L
1,449 Elo+
Solo
Olorun
Olorun
HeyItsPash
Olorun
Level 73
God Stats
1W - 2L
1,538 SR
Queue Stats
21W - 26L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
OhBea
Hou Yi
Level 18
God Stats
7W - 6L
1,555 SR
Queue Stats
19W - 22L
1,502 Elo+
Party 1
Ymir
Ymir
PuppitMaster63
Ymir
Level 102
God Stats
12W - 6L
1,519 SR
Queue Stats
16W - 27L
1,406 Elo+
Party 1
Team Averages
Level 86
1,443 SR
1,495 Elo+

VS

Team Averages
Level 52
1,501 SR
1,488 Elo+
Heimdallr
Heimdallr
Ciclomaniaco
Heimdallr
Level 49
God Stats
8W - 12L
1,355 SR
Queue Stats
230W - 230L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Cyaire
Ah Puch
Level 108
God Stats
0W - 2L
1,492 SR
Queue Stats
31W - 39L
1,523 Elo+
Party 2
Nike
Nike
PettiBear
Nike
Level 46
God Stats
5W - 9L
1,708 SR
Queue Stats
519W - 505L
1,452 Elo+
Party 3
Awilix
Awilix
SillyyRabbitt_
Awilix
Level 26
God Stats
14W - 10L
1,660 SR
Queue Stats
51W - 61L
1,510 Elo+
Party 2
Chaac
Chaac
theRUNN3R
Chaac
Level 29
God Stats
0W - 4L
1,290 SR
Queue Stats
166W - 151L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danchor
Chaac
20
9 / 3 / 21
16,125
1,075
23,912
32,944
48,689
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
DocTox1c
Guan Yu
20
2 / 1 / 23
15,246
1,016
13,008
31,076
53,870
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
HeyItsPash
Olorun
20
16 / 2 / 13
16,937
1,129
36,410
15,934
7,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
OhBea
Hou Yi
20
6 / 1 / 17
14,882
992
23,966
15,789
6,821
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 5 / 29
14,503
967
15,541
28,516
41,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ciclomaniaco
Heimdallr
20
3 / 10 / 8
14,883
992
31,644
23,089
9,058
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Cyaire
Ah Puch
20
6 / 6 / 5
15,022
1,001
45,328
20,568
6,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
19
0 / 5 / 7
12,786
852
11,685
21,824
14,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 9 / 5
13,136
876
14,479
27,041
10,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
theRUNN3R
Chaac
20
0 / 5 / 10
13,239
883
17,040
26,284
27,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
47
35
Kills
12
12
Deaths
35
103
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ciclomaniaco
Heimdallr
3
10
8
0.7
L
Ah Puch
Cyaire
Ah Puch
6
6
5
1.42
W
Chaac
Danchor
Chaac
9
3
21
6.5
W
Guan Yu
DocTox1c
Guan Yu
2
1
23
13.5
W
Olorun
HeyItsPash
Olorun
16
2
13
11.25
W
Hou Yi
OhBea
Hou Yi
6
1
17
14.5
L
Nike
0
5
7
0.7
W
2
5
29
3.3
L
3
9
5
0.61
L
Chaac
theRUNN3R
Chaac
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,837
Damage
120,176
124,259
Taken
118,806
158,940
Mitigated
69,160
43,590
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ciclomaniaco
Heimdallr
31,644
20,453
0
2,803
23,089
9,058
0
9,315
13,251
0
76,651
L
Ah Puch
Cyaire
Ah Puch
45,328
1,602
0
2,788
20,568
6,895
0
7,977
12,400
83,927
0
W
Chaac
Danchor
Chaac
23,912
2,921
0
16,302
32,944
48,689
0
9,206
23,478
0
56,581
W
Guan Yu
DocTox1c
Guan Yu
13,008
1,769
6,782
8,652
31,076
53,870
0
9,845
20,954
641
26,913
W
Olorun
HeyItsPash
Olorun
36,410
21,056
2,393
3,836
15,934
7,648
0
7,590
8,319
78,071
0
W
Hou Yi
OhBea
Hou Yi
23,966
10,470
1,715
1,037
15,789
6,821
0
8,961
6,778
0
47,551
L
Nike
11,685
816
0
1,678
21,824
14,970
0
10,791
10,883
0
28,478
W
15,541
2,015
1,675
1,198
28,516
41,912
0
10,645
17,715
26,490
0
L
14,479
7,734
0
1,093
27,041
10,492
0
12,656
14,180
0
22,187
L
Chaac
theRUNN3R
Chaac
17,040
2,226
0
9,042
26,284
27,745
0
11,853
13,900
1,014
39,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,693
Gold Earned
69,066
323
Minions Killed
310
9
Camps Cleared
8
1,637,622
Distance Traveled
1,497,955
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,883
992
99
7
0
240,110
0
L
Ah Puch
15,022
1,001
100
7
0
308,362
0
W
Chaac
16,125
1,075
76
5
2
448,179
0
W
Guan Yu
15,246
1,016
37
2
0
360,752
0
W
Olorun
16,937
1,129
97
6
3
274,837
0
W
Hou Yi
14,882
992
82
5
1
269,173
0
L
Nike
12,786
852
45
3
0
339,389
1
W
Ymir
14,503
967
31
2
3
284,681
0
L
Awilix
13,136
876
9
1
2
299,500
0
L
Chaac
13,239
883
57
4
6
310,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role