Player Matchup

Mercury
Mercury
Dangomushi
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,568 Elo+
Solo
Danzaburou
Danzaburou
H3llStab
Danzaburou
Level 22
God Stats
8W - 2L
1,771 SR
Queue Stats
18W - 12L
1,625 Elo+
Party 2
Ganesha
Ganesha
Kikato375
Ganesha
Level 17
God Stats
6W - 3L
1,729 SR
Queue Stats
12W - 8L
1,647 Elo+
Party 2
Hel
Hel
TheMaleQueen
Hel
Level 17
God Stats
6W - 6L
1,435 SR
Queue Stats
26W - 22L
1,522 Elo+
Solo
Mulan
Mulan
UpgradeOnly
Mulan
Level 10
God Stats
9W - 3L
1,500 SR
Queue Stats
548W - 325L
1,954 Elo+
Solo
Team Averages
Level 17
1,587 SR
1,663 Elo+

VS

Team Averages
Level 19
1,570 SR
1,610 Elo+
Ares
Ares
JuiceBoxx12
Ares
Level 6
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 1
Hera
Hera
PaplooEscobarV2
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,637 Elo+
Party 1
Guan Yu
Guan Yu
TheToaster939
Guan Yu
Level 29
God Stats
1W - 5L
1,294 SR
Queue Stats
56W - 52L
1,500 Elo+
Solo
Loki
Loki
joshua2009
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 169L
1,627 Elo+
Solo
Cernunnos
Cernunnos
mynameismoist
Cernunnos
Level 29
God Stats
0W - 2L
2,041 SR
Queue Stats
87W - 66L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dangomushi
Mercury
6
0 / 1 / 2
3,731
622
372
3,244
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Danzaburou
H3llStab
Danzaburou
6
4 / 1 / 0
4,106
684
2,678
2,451
624
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Kikato375
Ganesha
5
0 / 0 / 4
3,886
648
1,444
2,126
814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 1 / 1
4,137
690
2,063
3,733
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
4 / 0 / 0
5,006
834
3,305
2,255
1,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,205
534
677
4,036
2,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

6
1 / 3 / 0
3,659
610
2,054
3,010
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
6
0 / 3 / 1
3,416
569
1,052
3,922
1,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 0
4,044
674
1,882
3,928
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
mynameismoist
Cernunnos
2
0 / 0 / 0
2,786
464
633
465
64
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dangomushi
Mercury
0
1
2
1
W
Danzaburou
H3llStab
Danzaburou
4
1
0
4
L
0
3
0
0
W
Ganesha
Kikato375
Ganesha
0
0
4
2
L
1
3
0
0.33
W
2
1
1
2.5
L
Guan Yu
0
3
1
0.17
W
4
0
0
4
L
2
1
0
2
L
Cernunnos
mynameismoist
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,862
Damage
6,298
13,809
Taken
15,361
4,254
Mitigated
5,090
6,075
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dangomushi
Mercury
372
227
0
1,310
3,244
712
0
37
3,207
0
9,516
W
Danzaburou
H3llStab
Danzaburou
2,678
1,537
0
1,020
2,451
624
324
354
2,097
0
15,139
L
677
65
0
430
4,036
2,164
0
1,100
2,936
4,871
0
W
Ganesha
Kikato375
Ganesha
1,444
456
0
564
2,126
814
108
371
1,755
5,078
0
L
2,054
669
0
681
3,010
739
0
1,694
1,160
15,723
0
W
2,063
280
108
1,789
3,733
963
965
1,805
1,764
16,783
0
L
Guan Yu
1,052
268
0
906
3,922
1,231
0
0
3,772
0
10,475
W
3,305
723
0
1,284
2,255
1,141
0
0
2,255
0
19,702
L
1,882
560
0
1,342
3,928
892
0
489
3,371
0
15,675
L
Cernunnos
mynameismoist
Cernunnos
633
322
0
168
465
64
0
0
465
0
4,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,866
Gold Earned
17,110
142
Minions Killed
122
0
Camps Cleared
0
546,915
Distance Traveled
466,720
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,731
622
29
5
0
115,328
1
W
Danzaburou
4,106
684
34
6
0
97,040
0
L
Ares
3,205
534
12
2
0
98,211
1
W
Ganesha
3,886
648
0
0
0
109,251
0
L
Hera
3,659
610
41
7
0
97,347
0
W
Hel
4,137
690
38
6
0
114,321
2
L
Guan Yu
3,416
569
22
4
0
109,975
1
W
Mulan
5,006
834
41
7
0
110,975
1
L
Loki
4,044
674
37
6
0
129,239
1
L
Cernunnos
2,786
464
10
2
0
31,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role