Player Matchup

Ymir
Ymir
Dorito13b
Ymir
Level 22
God Stats
29W - 27L
1,540 SR
Queue Stats
160W - 193L
1,293 Elo+
Party 1
Tiamat
Tiamat
KjGotDa_Juixe
Tiamat
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 123L
1,149 Elo+
Solo
Loki
Loki
SegaSalem
Loki
Level 68
God Stats
7W - 11L
1,368 SR
Queue Stats
148W - 177L
1,352 Elo+
Party 1
Team Averages
Level 37
1,469 SR
1,265 Elo+

VS

Team Averages
Level 24
1,452 SR
1,083 Elo+
Merlin
Merlin
Angelt35561
Merlin
Level 28
God Stats
4W - 4L
1,250 SR
Queue Stats
56W - 78L
1,072 Elo+
Solo
Izanami
Izanami
CavemanCrown825
Izanami
Level 27
God Stats
40W - 24L
1,606 SR
Queue Stats
245W - 272L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
ZoneWolf82
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 2 / 15
13,047
621
9,740
25,736
28,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 7 / 9
13,898
662
15,013
19,156
13,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
19
12 / 6 / 8
15,648
745
21,058
17,990
7,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 3 / 12
13,537
645
18,215
13,412
5,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 5 / 3
15,525
739
28,399
21,599
8,402
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ZoneWolf82
Sun Wukong
12
0 / 13 / 5
11,273
537
5,362
23,174
17,631
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
21
Kills
15
15
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
3
12
3
L
12
5
3
2.7
W
Ymir
2
2
15
4.75
W
7
7
9
1.64
W
Loki
12
6
8
2.67
L
Sun Wukong
ZoneWolf82
Sun Wukong
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
51,976
62,882
Taken
58,185
49,115
Mitigated
31,328
8,885
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,215
2,042
0
3,993
13,412
5,295
0
4,724
8,464
59,252
0
L
28,399
22,024
722
6,717
21,599
8,402
1,860
9,067
11,956
0
104,178
W
Ymir
9,740
2,087
0
0
25,736
28,335
159
8,302
17,434
36,417
0
W
15,013
2,553
159
6,330
19,156
13,153
481
5,101
14,055
40,871
0
W
Loki
21,058
4,667
0
2,396
17,990
7,627
2,538
4,992
12,998
0
78,821
L
Sun Wukong
ZoneWolf82
Sun Wukong
5,362
759
0
1,841
23,174
17,631
0
9,987
12,699
0
11,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
40,335
172
Minions Killed
228
0
Camps Cleared
0
993,902
Distance Traveled
875,380
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,537
645
80
4
0
298,218
0
L
Izanami
15,525
739
134
6
0
264,203
2
W
Ymir
13,047
621
35
2
0
337,609
0
W
Tiamat
13,898
662
44
2
0
294,399
0
W
Loki
15,648
745
93
4
0
361,894
4
L
Sun Wukong
11,273
537
14
1
0
312,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role