Player Matchup

Persephone
Persephone
Kimerakeeper
Persephone
Level 127
God Stats
10W - 20L
1,340 SR
Queue Stats
370W - 400L
1,303 Elo+
Solo
Sobek
Sobek
Protogen_Main
Sobek
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 87L
1,414 Elo+
Party 2
Ne Zha
Ne Zha
TheNarrator7767
Ne Zha
Level 42
God Stats
10W - 9L
1,539 SR
Queue Stats
36W - 41L
1,363 Elo+
Solo
Medusa
Medusa
ThisPistolOnly7
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,416 Elo+
Party 2
Achilles
Achilles
Tornadus60
Achilles
Level 15
God Stats
6W - 8L
1,500 SR
Queue Stats
81W - 87L
1,334 Elo+
Party 2
Team Averages
Level 55
1,476 SR
1,366 Elo+

VS

Team Averages
Level 56
1,444 SR
1,394 Elo+
Artio
Artio
GayWhoCares
Artio
Level 67
God Stats
4W - 3L
1,733 SR
Queue Stats
38W - 40L
1,392 Elo+
Party 3
Hades
Hades
ICXNTCLAMP-_-
Hades
Level 27
God Stats
6W - 7L
1,498 SR
Queue Stats
14W - 14L
1,432 Elo+
Party 1
Arachne
Arachne
ObliviousAli
Arachne
Level 97
God Stats
2W - 10L
1,112 SR
Queue Stats
35W - 39L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
Tyguchii
Danzaburou
Level 48
God Stats
4W - 1L
1,400 SR
Queue Stats
10W - 15L
1,372 Elo+
Solo
Mulan
Mulan
Zasouz
Mulan
Level 39
God Stats
2W - 1L
1,479 SR
Queue Stats
37W - 36L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kimerakeeper
Persephone
10
0 / 3 / 0
5,450
495
4,436
5,378
1,949
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 0
4,821
438
1,676
7,654
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 0
5,353
487
786
8,789
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,020
456
3,613
5,397
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Tornadus60
Achilles
9
0 / 4 / 0
5,377
489
3,467
6,915
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
6,430
585
4,044
8,092
4,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 5
6,758
614
3,679
7,084
3,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
ObliviousAli
Arachne
11
7 / 0 / 3
6,742
613
4,340
5,046
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Tyguchii
Danzaburou
11
5 / 0 / 5
7,028
639
6,582
3,836
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Zasouz
Mulan
12
3 / 0 / 1
6,644
604
3,505
6,449
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
0
Kills
20
20
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
1
0
5
3.5
L
Persephone
Kimerakeeper
Persephone
0
3
0
0
W
Arachne
ObliviousAli
Arachne
7
0
3
8.5
L
0
5
0
0
L
0
5
0
0
L
0
3
1
0.17
L
Achilles
Tornadus60
Achilles
0
4
0
0
W
Danzaburou
Tyguchii
Danzaburou
5
0
5
7.5
W
Mulan
Zasouz
Mulan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,978
Damage
22,150
34,133
Taken
30,507
16,333
Mitigated
14,046
7,056
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,044
500
709
4,432
8,092
4,156
105
814
7,278
20,302
0
W
3,679
175
61
4,073
7,084
3,133
156
3,758
3,326
34,851
0
L
Persephone
Kimerakeeper
Persephone
4,436
106
0
1,542
5,378
1,949
0
2,321
3,055
32,973
0
W
Arachne
ObliviousAli
Arachne
4,340
2,722
0
3,303
5,046
2,080
429
898
4,148
0
24,793
L
1,676
206
0
1,261
7,654
4,094
375
1,882
5,772
10,393
0
L
786
313
0
2,973
8,789
2,632
0
1,701
7,088
0
25,592
L
3,613
1,474
0
874
5,397
1,284
621
1,420
3,977
0
23,717
L
Achilles
Tornadus60
Achilles
3,467
1,294
0
406
6,915
6,374
94
399
6,241
0
17,912
W
Danzaburou
Tyguchii
Danzaburou
6,582
2,316
0
972
3,836
1,195
555
642
3,194
0
36,090
W
Mulan
Zasouz
Mulan
3,505
992
0
1,934
6,449
3,482
489
0
6,074
0
27,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,021
Gold Earned
33,602
234
Minions Killed
281
0
Camps Cleared
0
1,047,347
Distance Traveled
1,100,630
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,430
585
34
3
0
252,025
3
W
Hades
6,758
614
84
8
0
223,693
3
L
Persephone
5,450
495
57
5
0
196,616
5
W
Arachne
6,742
613
52
5
0
226,032
0
L
Sobek
4,821
438
18
2
0
231,654
0
L
Ne Zha
5,353
487
65
6
0
226,620
0
L
Medusa
5,020
456
52
5
0
194,575
2
L
Achilles
5,377
489
42
4
0
197,882
0
W
Danzaburou
7,028
639
53
5
0
210,588
0
W
Mulan
6,644
604
58
5
0
188,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role