Player Matchup

Cerberus
Cerberus
B00PTHESN00T
Cerberus
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
184W - 91L
1,711 Elo+
Party 1
Hercules
Hercules
IamHaterade
Hercules
Level 107
God Stats
10W - 6L
1,540 SR
Queue Stats
194W - 153L
1,627 Elo+
Solo
Baron Samedi
Baron Samedi
RenagadeAnbu
Baron Samedi
Level 106
God Stats
12W - 7L
1,810 SR
Queue Stats
116W - 61L
1,448 Elo+
Party 1
Team Averages
Level 81
1,617 SR
1,595 Elo+

VS

Team Averages
Level 26
1,500 SR
1,500 Elo+
Poseidon
Poseidon
JustAFamilyGuy
Poseidon
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MochilaNegra216
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Sealzzzzz
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B00PTHESN00T
Cerberus
11
5 / 0 / 8
7,706
771
6,251
8,247
4,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
IamHaterade
Hercules
11
6 / 1 / 10
8,337
834
7,338
9,591
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
RenagadeAnbu
Baron Samedi
11
5 / 0 / 11
7,866
787
7,435
4,716
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
7
0 / 7 / 1
5,605
561
5,638
6,794
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
0 / 3 / 1
6,237
624
3,568
10,262
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Sealzzzzz
Heimdallr
8
1 / 6 / 0
6,065
607
4,161
7,968
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B00PTHESN00T
Cerberus
5
0
8
9
W
Hercules
IamHaterade
Hercules
6
1
10
11
L
Poseidon
0
7
1
0.07
L
0
3
1
0.17
W
Baron Samedi
RenagadeAnbu
Baron Samedi
5
0
11
10.5
L
Heimdallr
Sealzzzzz
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
13,367
22,554
Taken
25,024
13,494
Mitigated
11,607
12,333
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B00PTHESN00T
Cerberus
6,251
257
0
3,622
8,247
4,982
293
2,883
5,070
24,307
0
W
Hercules
IamHaterade
Hercules
7,338
2,201
0
4,884
9,591
6,654
37
3,932
5,315
0
17,787
L
Poseidon
5,638
878
0
258
6,794
1,650
0
4,013
2,781
13,579
0
L
3,568
381
0
2,293
10,262
7,549
0
5,691
4,571
13,744
0
W
Baron Samedi
RenagadeAnbu
Baron Samedi
7,435
312
1,473
2,354
4,716
1,858
513
1,675
2,907
22,008
0
L
Heimdallr
Sealzzzzz
Heimdallr
4,161
1,190
0
560
7,968
2,408
0
3,997
3,971
0
11,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,909
Gold Earned
17,907
87
Minions Killed
61
0
Camps Cleared
0
620,077
Distance Traveled
476,134
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,706
771
38
4
0
181,964
1
W
Hercules
8,337
834
18
2
0
269,584
1
L
Poseidon
5,605
561
21
2
0
141,790
0
L
Ymir
6,237
624
11
1
0
167,871
1
W
Baron Samedi
7,866
787
31
3
0
168,529
6
L
Heimdallr
6,065
607
29
3
0
166,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role