Player Matchup

Cerberus
Cerberus
CoMMaNDrCARL
Cerberus
Level 28
God Stats
19W - 21L
1,640 SR
Queue Stats
597W - 595L
1,460 Elo+
Solo
Ra
Ra
FaZe_Pangus
Ra
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 36L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
kevevevsSlave
Ao Kuang
Level 13
God Stats
6W - 4L
1,783 SR
Queue Stats
28W - 34L
1,479 Elo+
Solo
Hades
Hades
kksebi
Hades
Level 26
God Stats
85W - 73L
1,667 SR
Queue Stats
127W - 131L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ranzig1992
Tsukuyomi
Level 23
God Stats
32W - 12L
2,012 SR
Queue Stats
64W - 59L
1,408 Elo+
Party 1
Team Averages
Level 23
1,720 SR
1,497 Elo+

VS

Team Averages
Level 17
1,472 SR
1,552 Elo+
Chernobog
Chernobog
Dry_Lonee
Chernobog
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 7L
1,797 Elo+
Solo
Cerberus
Cerberus
IAmKefka
Cerberus
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 84L
1,566 Elo+
Solo
Scylla
Scylla
Naiters
Scylla
Level 9
God Stats
2W - 2L
1,268 SR
Queue Stats
11W - 9L
1,407 Elo+
Solo
Susano
Susano
Shyranu
Susano
Level 8
God Stats
3W - 3L
1,483 SR
Queue Stats
7W - 7L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
WhyMacBig
Sun Wukong
Level 20
God Stats
7W - 4L
1,609 SR
Queue Stats
20W - 18L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoMMaNDrCARL
Cerberus
13
3 / 7 / 4
8,362
492
6,597
12,919
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 3 / 3
9,152
538
12,416
11,778
4,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
kevevevsSlave
Ao Kuang
15
7 / 3 / 2
9,285
546
9,189
17,630
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
kksebi
Hades
14
1 / 4 / 0
8,394
494
7,708
11,894
5,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
ranzig1992
Tsukuyomi
13
3 / 7 / 2
8,064
474
7,866
10,393
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dry_Lonee
Chernobog
14
11 / 6 / 6
9,771
575
13,920
15,267
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
IAmKefka
Cerberus
13
6 / 2 / 11
8,767
516
9,295
13,224
11,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Naiters
Scylla
15
3 / 2 / 6
8,754
515
5,788
5,580
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Shyranu
Susano
12
1 / 8 / 3
7,710
454
5,747
15,071
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
WhyMacBig
Sun Wukong
15
3 / 2 / 2
8,781
517
9,470
14,541
7,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
19
Kills
24
24
Deaths
20
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CoMMaNDrCARL
Cerberus
3
7
4
0.71
W
Chernobog
Dry_Lonee
Chernobog
11
6
6
2.33
L
5
3
3
2.17
W
Cerberus
IAmKefka
Cerberus
6
2
11
5.75
W
Scylla
Naiters
Scylla
3
2
6
3
W
Susano
Shyranu
Susano
1
8
3
0.31
W
Sun Wukong
WhyMacBig
Sun Wukong
3
2
2
2
L
Ao Kuang
kevevevsSlave
Ao Kuang
7
3
2
2.67
L
Hades
kksebi
Hades
1
4
0
0.25
L
Tsukuyomi
ranzig1992
Tsukuyomi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
44,220
64,614
Taken
63,683
26,450
Mitigated
30,149
20,773
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CoMMaNDrCARL
Cerberus
6,597
482
0
3,163
12,919
6,464
17
4,651
8,180
28,718
0
W
Chernobog
Dry_Lonee
Chernobog
13,920
7,374
0
2,819
15,267
4,843
413
9,300
5,876
0
46,101
L
12,416
1,383
359
3,881
11,778
4,783
466
2,214
9,418
69,785
0
W
Cerberus
IAmKefka
Cerberus
9,295
1,210
714
4,739
13,224
11,415
0
6,496
6,614
40,277
0
W
Scylla
Naiters
Scylla
5,788
525
0
284
5,580
1,665
98
2,408
3,066
37,222
0
W
Susano
Shyranu
Susano
5,747
1,558
0
2,902
15,071
4,640
0
8,513
6,440
0
41,223
W
Sun Wukong
WhyMacBig
Sun Wukong
9,470
3,066
0
4,699
14,541
7,586
396
8,722
5,777
0
54,928
L
Ao Kuang
kevevevsSlave
Ao Kuang
9,189
2,184
0
8,065
17,630
6,408
0
2,972
14,558
62,827
0
L
Hades
kksebi
Hades
7,708
951
45
4,496
11,894
5,944
1,882
965
10,929
56,026
0
L
Tsukuyomi
ranzig1992
Tsukuyomi
7,866
2,491
0
764
10,393
2,851
0
3,839
6,446
0
34,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
43,783
443
Minions Killed
429
0
Camps Cleared
0
1,493,358
Distance Traveled
1,536,204
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,362
492
57
3
0
320,619
4
W
Chernobog
9,771
575
77
5
0
303,311
4
L
Ra
9,152
538
116
7
0
296,275
2
W
Cerberus
8,767
516
92
5
0
325,562
3
W
Scylla
8,754
515
93
5
0
315,187
0
W
Susano
7,710
454
76
4
0
314,882
0
W
Sun Wukong
8,781
517
91
5
0
277,262
0
L
Ao Kuang
9,285
546
99
6
0
309,224
1
L
Hades
8,394
494
112
7
0
263,220
0
L
Tsukuyomi
8,064
474
59
3
0
304,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role