Player Matchup

Chang'e
Chang'e
AdorableGod
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,504 Elo+
Party 1
Odin
Odin
Celestiiiial
Odin
Level 25
God Stats
11W - 4L
1,683 SR
Queue Stats
62W - 71L
1,488 Elo+
Party 2
Sobek
Sobek
Fluffy Wolf iTz
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 132L
1,494 Elo+
Party 2
Medusa
Medusa
Freeforhole
Medusa
Level 23
God Stats
4W - 6L
1,288 SR
Queue Stats
31W - 34L
1,470 Elo+
Party 2
Loki
Loki
crakmage
Loki
Level 21
God Stats
6W - 4L
1,596 SR
Queue Stats
11W - 5L
1,462 Elo+
Party 1
Team Averages
Level 25
1,513 SR
1,484 Elo+

VS

Team Averages
Level 14
1,486 SR
1,606 Elo+
Cthulhu
Cthulhu
Lasykowski
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Solo
Susano
Susano
MTDSOUL
Susano
Level 7
God Stats
1W - 1L
1,176 SR
Queue Stats
68W - 55L
1,521 Elo+
Solo
Thanatos
Thanatos
Mokca
Thanatos
Level 27
God Stats
3W - 8L
1,506 SR
Queue Stats
44W - 45L
1,550 Elo+
Solo
Neith
Neith
VoditeljPoGubam
Neith
Level 27
God Stats
25W - 14L
1,746 SR
Queue Stats
128W - 125L
1,611 Elo+
Solo
Kuzenbo
Kuzenbo
lHSlILA
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AdorableGod
Chang'e
20
9 / 6 / 11
14,438
578
28,087
21,196
8,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
3 / 2 / 9
13,854
554
15,370
16,646
21,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 2 / 6
12,850
514
9,289
17,437
22,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
17
3 / 7 / 7
11,149
446
10,750
13,325
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
20
16 / 6 / 5
14,704
588
19,937
20,588
7,384
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lasykowski
Cthulhu
15
1 / 5 / 5
9,236
369
13,508
23,612
24,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
MTDSOUL
Susano
16
2 / 8 / 4
10,138
406
7,368
20,026
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Mokca
Thanatos
20
16 / 9 / 2
13,949
558
24,744
27,341
16,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 5 / 4
11,016
441
12,402
16,229
6,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
lHSlILA
Kuzenbo
14
1 / 8 / 7
8,563
343
9,040
19,168
25,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
35
Kills
23
23
Deaths
35
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AdorableGod
Chang'e
9
6
11
2.42
W
3
2
9
3.75
W
4
2
6
3.5
W
Medusa
3
7
7
0.93
L
Cthulhu
Lasykowski
Cthulhu
1
5
5
0.7
L
Susano
MTDSOUL
Susano
2
8
4
0.5
L
Thanatos
Mokca
Thanatos
16
9
2
1.89
L
3
5
4
1
W
Loki
16
6
5
3.08
L
Kuzenbo
lHSlILA
Kuzenbo
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,433
Damage
67,062
89,192
Taken
106,376
64,185
Mitigated
81,987
23,815
Healing
24,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AdorableGod
Chang'e
28,087
3,428
3,552
9,008
21,196
8,192
666
4,153
16,918
108,267
0
W
15,370
4,041
0
828
16,646
21,036
1,758
6,917
9,179
595
91,177
W
9,289
1,087
0
5,757
17,437
22,463
114
5,825
11,462
40,499
0
W
Medusa
10,750
5,318
0
630
13,325
5,110
234
1,727
11,598
0
69,664
L
Cthulhu
Lasykowski
Cthulhu
13,508
1,095
358
1,696
23,612
24,923
340
7,810
14,991
44,396
0
L
Susano
MTDSOUL
Susano
7,368
1,625
0
1,804
20,026
8,198
0
8,642
11,058
0
47,423
L
Thanatos
Mokca
Thanatos
24,744
9,165
0
16,262
27,341
16,761
0
7,410
19,491
0
95,122
L
12,402
6,122
0
4,758
16,229
6,442
426
5,547
10,542
0
89,831
W
Loki
19,937
6,349
0
4,040
20,588
7,384
1,449
3,051
17,487
0
97,595
L
Kuzenbo
lHSlILA
Kuzenbo
9,040
2,239
0
0
19,168
25,663
548
7,444
11,528
15,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,995
Gold Earned
52,902
700
Minions Killed
460
0
Camps Cleared
0
2,324,869
Distance Traveled
2,119,847
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,438
578
187
7
0
445,597
2
W
Odin
13,854
554
195
8
0
466,214
0
W
Sobek
12,850
514
57
2
0
498,191
5
W
Medusa
11,149
446
135
5
0
400,848
4
L
Cthulhu
9,236
369
78
3
0
450,245
1
L
Susano
10,138
406
83
3
0
453,815
0
L
Thanatos
13,949
558
126
5
0
410,222
0
L
Neith
11,016
441
165
7
0
385,699
1
W
Loki
14,704
588
126
5
0
514,019
1
L
Kuzenbo
8,563
343
8
0
0
419,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role