Player Matchup

Merlin
Merlin
Meiosei
Merlin
Level 5
God Stats
4W - 4L
1,427 SR
Queue Stats
7W - 10L
1,234 Elo+
Solo
Odin
Odin
Reilly968
Odin
Level 18
God Stats
27W - 25L
1,539 SR
Queue Stats
238W - 250L
1,340 Elo+
Party 1
Thor
Thor
SomaliaSurvivorr
Thor
Level 26
God Stats
1W - 4L
1,120 SR
Queue Stats
93W - 91L
1,319 Elo+
Solo
Rama
Rama
ZunlloB
Rama
Level 22
God Stats
0W - 2L
1,216 SR
Queue Stats
81W - 105L
1,323 Elo+
Solo
Fenrir
Fenrir
chrisssnakepit
Fenrir
Level 14
God Stats
31W - 24L
1,492 SR
Queue Stats
249W - 258L
1,343 Elo+
Party 1
Team Averages
Level 17
1,359 SR
1,312 Elo+

VS

Team Averages
Level 23
1,507 SR
1,295 Elo+
Chang'e
Chang'e
Abyssri
Chang'e
Level 25
God Stats
8W - 2L
1,763 SR
Queue Stats
142W - 158L
1,409 Elo+
Party 2
Izanami
Izanami
OldG270regg
Izanami
Level 22
God Stats
8W - 2L
1,664 SR
Queue Stats
22W - 25L
1,315 Elo+
Party 2
Athena
Athena
RaNdO_StirFry
Athena
Level 22
God Stats
10W - 4L
1,248 SR
Queue Stats
41W - 57L
1,205 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YaBoiKyoe
Tsukuyomi
Level 23
God Stats
19W - 25L
1,279 SR
Queue Stats
513W - 622L
1,259 Elo+
Party 2
Set
Set
jcsgaming15
Set
Level 22
God Stats
36W - 28L
1,579 SR
Queue Stats
550W - 651L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Meiosei
Merlin
16
4 / 11 / 4
10,513
438
6,657
13,606
4,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Odin
18
7 / 4 / 7
11,541
481
9,141
17,136
18,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 15 / 6
9,889
412
10,538
20,045
11,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
ZunlloB
Rama
17
3 / 12 / 6
10,699
446
13,973
21,629
8,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 8 / 4
11,247
469
9,238
19,171
9,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abyssri
Chang'e
20
25 / 3 / 5
15,119
630
19,300
17,044
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
OldG270regg
Izanami
20
15 / 7 / 13
13,908
580
26,143
22,289
9,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 10
10,579
441
3,772
13,953
12,278
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
YaBoiKyoe
Tsukuyomi
18
5 / 4 / 9
12,486
520
13,374
17,453
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 6 / 8
11,750
490
6,827
15,900
9,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
23
Kills
50
50
Deaths
24
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Abyssri
Chang'e
25
3
5
9.17
L
Merlin
Meiosei
Merlin
4
11
4
0.55
W
Izanami
OldG270regg
Izanami
15
7
13
3.07
W
1
4
10
1.5
L
Odin
7
4
7
2.63
L
3
15
6
0.4
W
Tsukuyomi
YaBoiKyoe
Tsukuyomi
5
4
9
2.38
L
Rama
ZunlloB
Rama
3
12
6
0.5
L
6
8
4
1
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,547
Damage
69,416
91,587
Taken
86,639
52,642
Mitigated
49,322
7,550
Healing
30,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Abyssri
Chang'e
19,300
1,876
3,211
8,041
17,044
7,042
4,670
2,709
14,335
75,268
0
L
Merlin
Meiosei
Merlin
6,657
575
0
500
13,606
4,939
0
5,915
7,459
52,397
0
W
Izanami
OldG270regg
Izanami
26,143
20,675
0
6,601
22,289
9,284
5,659
1,316
20,873
0
85,294
W
3,772
1,134
0
2,359
13,953
12,278
2,591
1,060
12,818
23,798
0
L
Odin
9,141
415
0
420
17,136
18,750
701
2,911
14,155
0
42,406
L
10,538
2,771
0
0
20,045
11,662
0
7,361
12,424
0
43,215
W
Tsukuyomi
YaBoiKyoe
Tsukuyomi
13,374
3,994
584
6,606
17,453
11,012
0
779
16,674
0
71,598
L
Rama
ZunlloB
Rama
13,973
9,637
0
3,174
21,629
8,224
765
4,078
17,457
0
72,791
L
9,238
2,064
0
3,456
19,171
9,067
0
2,237
16,874
0
48,661
W
6,827
2,400
0
2,871
15,900
9,706
0
793
14,832
162
53,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
63,842
392
Minions Killed
495
0
Camps Cleared
0
1,903,963
Distance Traveled
2,071,425
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,119
630
124
5
0
439,336
4
L
Merlin
10,513
438
85
4
0
378,153
0
W
Izanami
13,908
580
139
6
0
374,213
5
W
Athena
10,579
441
43
2
0
395,843
2
L
Odin
11,541
481
88
4
0
410,559
0
L
Thor
9,889
412
52
2
0
380,089
0
W
Tsukuyomi
12,486
520
96
4
0
427,403
1
L
Rama
10,699
446
101
4
0
320,896
0
L
Fenrir
11,247
469
66
3
0
414,266
0
W
Set
11,750
490
93
4
0
434,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role