Player Matchup

Hel
Hel
Anominous
Hel
Level 22
God Stats
1W - 1L
1,740 SR
Queue Stats
30W - 11L
1,749 Elo+
Party 2
Heimdallr
Heimdallr
Nossin
Heimdallr
Level 159
God Stats
0W - 2L
1,812 SR
Queue Stats
70W - 48L
1,712 Elo+
Party 2
Hera
Hera
Possssed
Hera
Level 158
God Stats
2W - 2L
1,738 SR
Queue Stats
174W - 120L
1,679 Elo+
Party 2
Set
Set
RaSnipedJFK
Set
Level 110
God Stats
0W - 1L
1,726 SR
Queue Stats
76W - 37L
1,755 Elo+
Party 2
Nemesis
Nemesis
yabadabado1000
Nemesis
Level 154
God Stats
1W - 2L
1,315 SR
Queue Stats
156W - 143L
1,614 Elo+
Party 2
Team Averages
Level 121
1,666 SR
1,702 Elo+

VS

Team Averages
Level 127
1,461 SR
1,515 Elo+
Loki
Loki
AnUpsetMeme
Loki
Level 147
God Stats
1W - 0L
1,531 SR
Queue Stats
16W - 8L
1,495 Elo+
Party 1
Raijin
Raijin
BastetBasket
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,567 Elo+
Party 1
Artio
Artio
Mr XFICK20
Artio
Level 141
God Stats
1W - 1L
1,276 SR
Queue Stats
116W - 111L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
OerbaDiaVanille
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
fledra
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
10,269
604
5,445
14,940
7,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Nossin
Heimdallr
19
3 / 8 / 11
11,659
686
29,701
23,912
9,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
20
11 / 6 / 6
13,290
782
27,180
17,359
8,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 6 / 12
11,282
664
19,389
25,338
24,063
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 8 / 10
11,390
670
17,687
28,217
29,297
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 21
12,785
752
20,590
24,085
22,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Raijin
20
5 / 4 / 22
12,325
725
23,893
21,795
19,949
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
17
4 / 5 / 18
11,525
678
8,487
34,725
39,176
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
OerbaDiaVanille
Baron Samedi
20
9 / 3 / 18
13,779
811
25,351
21,690
28,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
fledra
Chronos
20
10 / 6 / 16
12,900
759
20,497
21,372
19,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
129
23
Kills
34
34
Deaths
23
45
Assists
95
Player
Kills
Deaths
Assists
KDA
W
6
5
21
3.3
L
1
6
6
0.67
W
Raijin
5
4
22
4
W
Artio
4
5
18
2.6
L
Heimdallr
Nossin
Heimdallr
3
8
11
1.06
W
Baron Samedi
OerbaDiaVanille
Baron Samedi
9
3
18
6
L
Hera
11
6
6
2.33
L
3
6
12
1.5
W
Chronos
fledra
Chronos
10
6
16
3
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,402
Damage
98,818
109,766
Taken
123,667
78,536
Mitigated
128,460
44,929
Healing
59,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,590
4,177
7,087
4,145
24,085
22,271
174
6,696
17,227
0
32,478
L
5,445
1,103
16,281
6,797
14,940
7,193
32
12,124
2,546
9,929
0
W
Raijin
23,893
1,723
3,567
3,257
21,795
19,949
814
5,222
16,398
46,865
0
W
Artio
8,487
596
4,409
10,092
34,725
39,176
552
9,004
25,486
19,250
0
L
Heimdallr
Nossin
Heimdallr
29,701
17,090
1,813
3,477
23,912
9,787
1,085
19,181
4,353
0
52,777
W
Baron Samedi
OerbaDiaVanille
Baron Samedi
25,351
1,872
13,813
8,950
21,690
28,023
579
7,554
13,961
48,528
0
L
Hera
27,180
5,140
938
1,185
17,359
8,196
735
9,516
7,643
45,269
0
L
19,389
8,514
1,703
4,657
25,338
24,063
960
14,968
9,913
0
32,442
W
Chronos
fledra
Chronos
20,497
6,044
1,576
2,544
21,372
19,041
3,240
4,149
17,078
37,521
0
L
17,687
5,672
1,332
6,746
28,217
29,297
231
20,600
7,083
0
28,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,890
Gold Earned
63,314
151
Minions Killed
161
0
Camps Cleared
0
1,323,644
Distance Traveled
1,754,028
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,785
752
11
1
0
456,961
2
L
Hel
10,269
604
4
0
0
229,250
0
W
Raijin
12,325
725
49
3
0
319,288
0
W
Artio
11,525
678
14
1
0
328,759
2
L
Heimdallr
11,659
686
39
2
0
262,114
0
W
Baron Samedi
13,779
811
49
3
0
315,875
0
L
Hera
13,290
782
60
4
0
258,639
1
L
Set
11,282
664
32
2
0
286,036
1
W
Chronos
12,900
759
38
2
0
333,145
0
L
Nemesis
11,390
670
16
1
0
287,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role