Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Bacon Tyga
Mercury
Level 40
God Stats
52W - 39L
1,651 SR
Queue Stats
189W - 183L
1,503 Elo+
Party 3
Tiamat
Tiamat
Hatsune_Mikolash
Tiamat
Level 29
God Stats
2W - 1L
1,742 SR
Queue Stats
130W - 26L
1,840 Elo+
Party 2
Merlin
Merlin
Schorsch SR
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 61L
1,556 Elo+
Party 3
Danzaburou
Danzaburou
Toadi69
Danzaburou
Level 31
God Stats
10W - 7L
1,662 SR
Queue Stats
124W - 105L
1,528 Elo+
Party 3
Team Averages
Level 57
1,611 SR
1,586 Elo+

VS

Team Averages
Level 98
1,537 SR
1,539 Elo+
Kuzenbo
Kuzenbo
BritBox3604183
Kuzenbo
Level 153
God Stats
3W - 1L
1,593 SR
Queue Stats
109W - 81L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
FrostPenguin819
Sun Wukong
Level 127
God Stats
6W - 10L
1,378 SR
Queue Stats
160W - 157L
1,451 Elo+
Solo
Sol
Sol
GhostBlade72
Sol
Level 107
God Stats
10W - 2L
1,707 SR
Queue Stats
84W - 55L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
KitsuAkiFox
Danzaburou
Level 66
God Stats
12W - 8L
1,463 SR
Queue Stats
78W - 65L
1,492 Elo+
Party 1
Pele
Pele
xXGalacticXx
Pele
Level 36
God Stats
1W - 0L
1,543 SR
Queue Stats
83W - 42L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 2 / 2
8,931
558
8,699
16,008
12,096
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Bacon Tyga
Mercury
13
2 / 3 / 0
7,603
475
3,678
11,164
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 2
9,023
564
14,000
10,491
8,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
12
0 / 9 / 1
6,827
427
4,212
9,438
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Toadi69
Danzaburou
13
1 / 5 / 2
7,499
469
7,632
15,112
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
9,251
578
7,839
9,605
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
FrostPenguin819
Sun Wukong
15
1 / 3 / 1
9,023
564
10,459
13,564
7,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 3
9,041
565
9,589
16,556
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
KitsuAkiFox
Danzaburou
15
5 / 1 / 7
9,485
593
8,719
10,599
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 3
8,644
540
8,752
10,512
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
20
21
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
2
1
L
Mercury
Bacon Tyga
Mercury
2
3
0
0.67
W
7
1
3
8.5
W
Sun Wukong
FrostPenguin819
Sun Wukong
1
3
1
0.5
W
2
3
3
1.17
L
4
2
2
2.5
W
Danzaburou
KitsuAkiFox
Danzaburou
5
1
7
8.5
L
Merlin
0
9
1
0.06
L
Danzaburou
Toadi69
Danzaburou
1
5
2
0.4
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
45,358
62,213
Taken
60,836
32,527
Mitigated
28,758
17,556
Healing
29,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,699
5,349
0
7,935
16,008
12,096
0
0
16,008
0
63,313
L
Mercury
Bacon Tyga
Mercury
3,678
634
0
2,533
11,164
4,086
0
3,652
7,512
0
40,194
W
7,839
2,179
0
3,696
9,605
7,972
193
4,437
4,866
30,283
0
W
Sun Wukong
FrostPenguin819
Sun Wukong
10,459
2,629
0
4,675
13,564
7,594
982
0
13,564
0
68,716
W
9,589
2,867
0
10,948
16,556
5,603
1,472
9,378
7,178
68,716
0
L
14,000
2,286
0
3,396
10,491
8,394
210
6,332
4,159
64,361
0
W
Danzaburou
KitsuAkiFox
Danzaburou
8,719
4,588
0
6,225
10,599
3,987
810
2,549
7,764
0
57,304
L
Merlin
4,212
747
0
0
9,438
2,918
436
2,845
6,593
28,241
0
L
Danzaburou
Toadi69
Danzaburou
7,632
2,943
0
3,692
15,112
5,033
588
4,599
10,513
0
43,623
W
8,752
2,890
0
4,373
10,512
3,602
0
1,228
9,252
0
56,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
45,444
477
Minions Killed
530
0
Camps Cleared
0
1,476,971
Distance Traveled
1,513,098
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,931
558
134
8
0
341,458
0
L
Mercury
7,603
475
79
5
0
346,105
1
W
Kuzenbo
9,251
578
35
2
0
282,725
1
W
Sun Wukong
9,023
564
128
8
0
329,962
4
W
Sol
9,041
565
153
10
0
243,186
0
L
Tiamat
9,023
564
124
8
0
253,064
3
W
Danzaburou
9,485
593
111
7
0
264,917
4
L
Merlin
6,827
427
50
3
0
274,615
3
L
Danzaburou
7,499
469
90
6
0
261,729
2
W
Pele
8,644
540
103
6
0
392,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role