Player Matchup

Janus
Janus
Annagar
Janus
Level 56
God Stats
17W - 17L
1,593 SR
Queue Stats
255W - 239L
1,447 Elo+
Party 1
Neith
Neith
Jafurcak
Neith
Level 17
God Stats
6W - 8L
1,595 SR
Queue Stats
23W - 23L
1,515 Elo+
Party 1
Ymir
Ymir
Spirenzo18
Ymir
Level 32
God Stats
6W - 5L
1,917 SR
Queue Stats
35W - 31L
1,558 Elo+
Party 1
Thanatos
Thanatos
eaZhy1
Thanatos
Level 17
God Stats
20W - 14L
1,596 SR
Queue Stats
28W - 22L
1,555 Elo+
Party 1
King Arthur
King Arthur
fRistt333
King Arthur
Level 14
God Stats
9W - 11L
1,479 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 1
Team Averages
Level 27
1,636 SR
1,520 Elo+

VS

Team Averages
Level 26
1,454 SR
1,587 Elo+
Nu Wa
Nu Wa
Im BUDD4H
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 62L
1,559 Elo+
Solo
Athena
Athena
RichardxxJ
Athena
Level 29
God Stats
3W - 5L
1,309 SR
Queue Stats
113W - 95L
1,591 Elo+
Solo
Bellona
Bellona
TayIxrrr
Bellona
Level 27
God Stats
2W - 1L
1,305 SR
Queue Stats
178W - 158L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
bySUPERSAIYAN
Tsukuyomi
Level 29
God Stats
14W - 4L
1,818 SR
Queue Stats
108W - 88L
1,614 Elo+
Solo
Hachiman
Hachiman
kylandovich
Hachiman
Level 16
God Stats
8W - 5L
1,341 SR
Queue Stats
14W - 8L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Annagar
Janus
13
5 / 6 / 0
8,563
535
6,044
8,163
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Jafurcak
Neith
10
1 / 7 / 1
6,287
393
3,407
8,011
1,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 3
6,491
406
2,341
10,760
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
eaZhy1
Thanatos
11
1 / 9 / 4
7,143
446
2,572
12,846
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
fRistt333
King Arthur
14
1 / 4 / 1
8,096
506
4,127
12,051
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Im BUDD4H
Nu Wa
15
3 / 0 / 7
9,249
578
9,160
4,557
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
RichardxxJ
Athena
14
4 / 3 / 8
9,120
570
5,052
14,708
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
TayIxrrr
Bellona
16
11 / 1 / 4
9,952
622
10,945
12,317
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
bySUPERSAIYAN
Tsukuyomi
17
8 / 3 / 10
9,994
625
14,469
10,612
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
kylandovich
Hachiman
16
3 / 1 / 4
9,351
584
4,444
7,654
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
29
29
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
Annagar
Janus
5
6
0
0.83
W
Nu Wa
Im BUDD4H
Nu Wa
3
0
7
6.5
L
Neith
Jafurcak
Neith
1
7
1
0.21
W
Athena
RichardxxJ
Athena
4
3
8
2.67
L
0
3
3
0.5
W
Bellona
TayIxrrr
Bellona
11
1
4
13
W
Tsukuyomi
bySUPERSAIYAN
Tsukuyomi
8
3
10
4.33
L
Thanatos
eaZhy1
Thanatos
1
9
4
0.33
L
King Arthur
fRistt333
King Arthur
1
4
1
0.38
W
Hachiman
kylandovich
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
44,070
51,831
Taken
49,848
19,147
Mitigated
30,720
12,372
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Annagar
Janus
6,044
222
0
414
8,163
1,986
0
2,980
4,985
40,619
0
W
Nu Wa
Im BUDD4H
Nu Wa
9,160
1,646
0
957
4,557
1,585
1,200
1,112
3,359
54,657
0
L
Neith
Jafurcak
Neith
3,407
1,961
0
979
8,011
1,674
0
3,258
4,600
0
18,769
W
Athena
RichardxxJ
Athena
5,052
1,954
0
1,837
14,708
13,991
307
2,956
11,680
25,985
0
L
2,341
268
0
1,947
10,760
4,639
0
3,459
7,131
16,982
0
W
Bellona
TayIxrrr
Bellona
10,945
3,138
0
4,017
12,317
7,625
0
1,633
10,321
0
52,258
W
Tsukuyomi
bySUPERSAIYAN
Tsukuyomi
14,469
2,937
0
2,614
10,612
4,650
499
1,820
8,608
0
72,381
L
Thanatos
eaZhy1
Thanatos
2,572
674
0
5,870
12,846
3,839
0
1,078
11,690
0
27,773
L
King Arthur
fRistt333
King Arthur
4,127
427
0
3,162
12,051
7,009
0
2,672
9,213
0
41,483
W
Hachiman
kylandovich
Hachiman
4,444
1,460
0
4,935
7,654
2,869
2,585
509
7,134
0
65,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
47,666
301
Minions Killed
507
0
Camps Cleared
0
1,373,734
Distance Traveled
1,598,543
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,563
535
78
5
0
263,396
4
W
Nu Wa
9,249
578
116
7
0
293,921
2
L
Neith
6,287
393
38
2
0
249,404
1
W
Athena
9,120
570
36
2
0
313,099
4
L
Ymir
6,491
406
33
2
0
256,984
3
W
Bellona
9,952
622
92
6
0
339,301
1
W
Tsukuyomi
9,994
625
124
8
0
349,449
3
L
Thanatos
7,143
446
61
4
0
279,280
1
L
King Arthur
8,096
506
91
6
0
324,670
2
W
Hachiman
9,351
584
139
9
0
302,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role