Player Matchup

Neith
Neith
AlexanderAxel
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,221 Elo+
Party 4
He Bo
He Bo
DeadJohnny
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,221 Elo+
Party 4
Chaac
Chaac
InferNELU
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,200 Elo+
Party 2
Nemesis
Nemesis
Mistiumz
Nemesis
Level 8
God Stats
0W - 1L
1,232 SR
Queue Stats
4W - 9L
1,415 Elo+
Party 2
Ymir
Ymir
PoarcaMan
Ymir
Level 25
God Stats
0W - 2L
1,335 SR
Queue Stats
6W - 9L
1,542 Elo+
Party 2
Team Averages
Level 31
1,413 SR
1,320 Elo+

VS

Team Averages
Level 43
1,521 SR
1,467 Elo+
Izanami
Izanami
Dedea
Izanami
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,655 Elo+
Party 3
Jormungandr
Jormungandr
Keiitas
Jormungandr
Level 6
God Stats
7W - 8L
1,481 SR
Queue Stats
57W - 59L
1,502 Elo+
Party 3
Tiamat
Tiamat
KritAuku
Tiamat
Level 29
God Stats
8W - 4L
1,618 SR
Queue Stats
40W - 31L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
PaulBlank
Cthulhu
Level 21
God Stats
5W - 1L
1,730 SR
Queue Stats
36W - 35L
1,537 Elo+
Party 1
Nemesis
Nemesis
ScarlettKiku
Nemesis
Level 3
God Stats
6W - 5L
1,275 SR
Queue Stats
45W - 31L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 14
14,093
1,084
23,472
15,872
6,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
20
8 / 13 / 16
14,191
1,092
26,063
24,291
8,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
InferNELU
Chaac
19
1 / 8 / 22
12,415
955
16,096
29,956
29,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
Mistiumz
Nemesis
19
4 / 13 / 14
12,336
949
13,289
27,739
10,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
19
5 / 9 / 17
13,286
1,022
11,198
28,041
28,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dedea
Izanami
20
6 / 5 / 27
14,022
1,079
31,681
15,962
6,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Keiitas
Jormungandr
20
9 / 5 / 26
14,074
1,083
15,325
18,867
21,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
KritAuku
Tiamat
20
16 / 2 / 22
16,193
1,246
34,904
16,825
21,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
PaulBlank
Cthulhu
20
12 / 4 / 28
15,202
1,169
29,043
23,749
32,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
ScarlettKiku
Nemesis
18
4 / 10 / 18
12,077
929
7,367
20,260
7,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
168
26
Kills
47
47
Deaths
26
83
Assists
121
Player
Kills
Deaths
Assists
KDA
L
8
4
14
3.75
L
He Bo
8
13
16
1.23
W
Izanami
Dedea
Izanami
6
5
27
3.9
L
Chaac
InferNELU
Chaac
1
8
22
1.5
W
Jormungandr
Keiitas
Jormungandr
9
5
26
4.4
W
Tiamat
KritAuku
Tiamat
16
2
22
13.5
L
Nemesis
Mistiumz
Nemesis
4
13
14
0.85
W
Cthulhu
PaulBlank
Cthulhu
12
4
28
6.5
L
Ymir
5
9
17
1.5
W
Nemesis
ScarlettKiku
Nemesis
4
10
18
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,118
Damage
118,320
125,899
Taken
95,663
83,489
Mitigated
89,326
17,895
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,472
11,490
0
5,777
15,872
6,400
0
11,631
4,241
0
55,442
L
He Bo
26,063
3,156
0
3,134
24,291
8,648
0
14,534
9,640
48,318
0
W
Izanami
Dedea
Izanami
31,681
21,279
1,553
3,535
15,962
6,264
0
6,404
9,558
0
68,794
L
Chaac
InferNELU
Chaac
16,096
2,222
0
7,415
29,956
29,351
0
18,854
11,102
485
46,551
W
Jormungandr
Keiitas
Jormungandr
15,325
2,010
0
0
18,867
21,054
0
7,834
10,848
38,509
0
W
Tiamat
KritAuku
Tiamat
34,904
2,995
0
4,190
16,825
21,288
0
8,047
8,778
51,098
0
L
Nemesis
Mistiumz
Nemesis
13,289
8,421
0
1,569
27,739
10,975
0
17,890
9,849
0
35,279
W
Cthulhu
PaulBlank
Cthulhu
29,043
1,150
1,393
3,055
23,749
32,976
0
7,754
15,995
45,290
0
L
Ymir
11,198
1,949
0
0
28,041
28,115
0
16,363
11,678
19,927
0
W
Nemesis
ScarlettKiku
Nemesis
7,367
1,890
0
1,951
20,260
7,744
0
7,607
12,653
0
12,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,321
Gold Earned
71,568
238
Minions Killed
221
5
Camps Cleared
4
1,142,615
Distance Traveled
1,170,629
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,093
1,084
66
5
0
215,154
0
L
He Bo
14,191
1,092
48
4
0
203,279
0
W
Izanami
14,022
1,079
89
7
1
200,663
0
L
Chaac
12,415
955
66
5
0
239,562
0
W
Jormungandr
14,074
1,083
49
4
1
234,627
2
W
Tiamat
16,193
1,246
34
3
1
253,904
2
L
Nemesis
12,336
949
42
3
2
252,846
0
W
Cthulhu
15,202
1,169
41
3
0
262,426
1
L
Ymir
13,286
1,022
16
1
3
231,774
1
W
Nemesis
12,077
929
8
1
1
219,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role