Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DrowsyRaven96
Horus
Level 7
God Stats
3W - 1L
1,740 SR
Queue Stats
9W - 10L
1,608 Elo+
Solo
Neith
Neith
PurebredDoggo
Neith
Level 27
God Stats
113W - 60L
1,716 SR
Queue Stats
311W - 189L
1,649 Elo+
Party 1
Ganesha
Ganesha
Raltash
Ganesha
Level 29
God Stats
8W - 5L
1,834 SR
Queue Stats
198W - 140L
1,680 Elo+
Party 1
Discordia
Discordia
Talahar
Discordia
Level 21
God Stats
8W - 6L
1,543 SR
Queue Stats
36W - 35L
1,588 Elo+
Solo
Team Averages
Level 22
1,666 SR
1,605 Elo+

VS

Team Averages
Level 14
1,725 SR
1,634 Elo+
Tsukuyomi
Tsukuyomi
A1xShoota96
Tsukuyomi
Level 16
God Stats
39W - 31L
1,752 SR
Queue Stats
55W - 49L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
CapitaineOli2009
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,544 Elo+
Solo
Hades
Hades
DabZ_Anarchy
Hades
Level 16
God Stats
3W - 2L
1,730 SR
Queue Stats
4W - 2L
1,725 Elo+
Solo
Neith
Neith
DragonFlyB1U3
Neith
Level 16
God Stats
3W - 4L
1,904 SR
Queue Stats
96W - 75L
1,777 Elo+
Solo
Kukulkan
Kukulkan
UR_OnLifeSupport
Kukulkan
Level 14
God Stats
1W - 2L
1,738 SR
Queue Stats
159W - 198L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 0 / 16
10,856
1,086
14,041
14,045
14,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 4 / 14
10,398
1,040
6,434
11,320
6,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
12 / 2 / 13
12,512
1,251
26,113
9,750
4,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Raltash
Ganesha
17
0 / 4 / 23
10,699
1,070
15,598
15,051
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Talahar
Discordia
17
7 / 1 / 16
11,576
1,158
16,284
5,531
2,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

232

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A1xShoota96
Tsukuyomi
15
2 / 5 / 4
9,415
942
5,324
14,346
5,427
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 15 / 7
10,323
1,032
11,395
27,958
30,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 5 / 4
8,989
899
6,782
16,180
7,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 3 / 5
11,547
1,155
18,376
15,247
5,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 5
8,894
889
6,130
11,650
3,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
30
Kills
11
11
Deaths
30
82
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
16
14
L
Tsukuyomi
A1xShoota96
Tsukuyomi
2
5
4
0.8
L
2
15
7
0.37
L
1
5
4
0.6
L
6
3
5
2.83
W
5
4
14
3
W
12
2
13
9.25
W
Ganesha
Raltash
Ganesha
0
4
23
2.88
W
Discordia
Talahar
Discordia
7
1
16
15
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,470
Damage
48,007
55,697
Taken
85,381
43,565
Mitigated
52,600
13,222
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,041
2,375
1,430
2,962
14,045
14,613
0
6,626
7,419
0
26,630
L
Tsukuyomi
A1xShoota96
Tsukuyomi
5,324
974
0
192
14,346
5,427
0
5,666
8,680
0
12,089
L
11,395
4,001
0
0
27,958
30,624
0
8,682
19,276
22,794
0
L
6,782
686
75
2,455
16,180
7,765
0
7,324
8,856
24,723
0
L
18,376
8,820
0
1,291
15,247
5,428
0
5,173
10,074
0
52,729
W
6,434
3,325
2,941
3,048
11,320
6,814
0
2,783
8,537
0
21,002
W
26,113
15,301
0
1,653
9,750
4,472
0
4,644
5,106
0
64,132
W
Ganesha
Raltash
Ganesha
15,598
1,381
0
1,188
15,051
15,356
0
7,571
7,480
23,204
0
W
Discordia
Talahar
Discordia
16,284
1,150
0
0
5,531
2,310
0
2,683
2,848
40,008
0
L
6,130
1,020
0
0
11,650
3,356
0
5,037
6,613
25,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,041
Gold Earned
49,168
227
Minions Killed
202
10
Camps Cleared
5
917,741
Distance Traveled
902,399
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,856
1,086
38
4
1
203,980
0
L
Tsukuyomi
9,415
942
17
2
1
189,373
1
L
Kuzenbo
10,323
1,032
15
2
0
178,202
1
L
Hades
8,989
899
37
4
2
178,490
0
L
Neith
11,547
1,155
86
9
1
166,227
0
W
Horus
10,398
1,040
41
4
2
178,306
0
W
Neith
12,512
1,251
92
9
6
159,274
3
W
Ganesha
10,699
1,070
1
0
0
189,691
0
W
Discordia
11,576
1,158
55
6
1
186,490
0
L
Kukulkan
8,894
889
47
5
1
190,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role