Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Axel777V2
Cernunnos
Level 24
God Stats
2W - 2L
1,841 SR
Queue Stats
64W - 68L
1,443 Elo+
Party 1
Fafnir
Fafnir
br00kyJr
Fafnir
Level 14
God Stats
2W - 2L
1,449 SR
Queue Stats
11W - 15L
1,426 Elo+
Solo
Team Averages
Level 61
1,597 SR
1,456 Elo+

VS

Team Averages
Level 95
1,496 SR
1,433 Elo+
Mercury
Mercury
JerryDonJr
Mercury
Level 29
God Stats
22W - 29L
1,506 SR
Queue Stats
26W - 38L
1,350 Elo+
Solo
Sol
Sol
Lulus
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
raulramiz3
Bacchus
Level 101
God Stats
39W - 42L
1,481 SR
Queue Stats
194W - 207L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
12 / 5 / 2
14,152
745
22,078
15,031
10,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Axel777V2
Cernunnos
15
1 / 9 / 10
11,921
627
15,401
21,693
9,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
br00kyJr
Fafnir
12
1 / 5 / 5
10,834
570
4,462
12,673
9,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JerryDonJr
Mercury
16
3 / 5 / 11
12,828
675
5,342
15,607
5,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Lulus
Sol
19
14 / 3 / 5
15,666
825
30,451
26,656
10,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
raulramiz3
Bacchus
17
2 / 6 / 14
13,825
728
6,715
16,688
22,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
14
Kills
19
19
Deaths
14
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
12
5
2
2.6
L
Cernunnos
Axel777V2
Cernunnos
1
9
10
0.67
W
Mercury
JerryDonJr
Mercury
3
5
11
1.7
W
Sol
Lulus
Sol
14
3
5
5.5
L
Fafnir
br00kyJr
Fafnir
1
5
5
0.7
W
Bacchus
raulramiz3
Bacchus
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,941
Damage
42,508
49,397
Taken
58,951
29,286
Mitigated
37,621
14,150
Healing
22,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
22,078
614
1,640
3,859
15,031
10,011
423
11,379
3,652
81,275
0
L
Cernunnos
Axel777V2
Cernunnos
15,401
7,576
786
6,316
21,693
9,545
840
17,088
4,605
0
53,823
W
Mercury
JerryDonJr
Mercury
5,342
3,091
0
3,419
15,607
5,250
0
7,591
7,652
0
42,738
W
Sol
Lulus
Sol
30,451
11,383
0
17,046
26,656
10,236
2,973
10,923
15,335
119,758
0
L
Fafnir
br00kyJr
Fafnir
4,462
375
0
1,549
12,673
9,730
0
8,761
3,912
13,242
0
W
Bacchus
raulramiz3
Bacchus
6,715
459
0
2,430
16,688
22,135
61
7,040
9,043
30,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,907
Gold Earned
42,319
195
Minions Killed
227
0
Camps Cleared
0
856,779
Distance Traveled
1,031,963
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,152
745
107
6
0
329,267
5
L
Cernunnos
11,921
627
67
4
0
290,468
1
W
Mercury
12,828
675
66
3
0
394,162
4
W
Sol
15,666
825
130
7
0
308,863
0
L
Fafnir
10,834
570
21
1
0
237,044
0
W
Bacchus
13,825
728
31
2
0
328,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role