Player Matchup

Chronos
Chronos
Pikachugamer493
Chronos
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 31L
1,179 Elo+
Party 1
Danzaburou
Danzaburou
libertad1249
Danzaburou
Level 69
God Stats
18W - 8L
1,619 SR
Queue Stats
152W - 151L
1,528 Elo+
Solo
Ymir
Ymir
t_cuccurrito
Ymir
Level 8
God Stats
2W - 7L
1,208 SR
Queue Stats
2W - 18L
1,015 Elo+
Party 1
Team Averages
Level 55
1,514 SR
1,241 Elo+

VS

Team Averages
Level 76
1,569 SR
1,360 Elo+
Ares
Ares
AndreNobrega34
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Solo
Xbalanque
Xbalanque
MagusZdk
Xbalanque
Level 158
God Stats
16W - 9L
1,501 SR
Queue Stats
709W - 692L
1,442 Elo+
Solo
Tiamat
Tiamat
rocowallace123
Tiamat
Level 65
God Stats
3W - 1L
1,705 SR
Queue Stats
80W - 112L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,482
632
9,448
12,259
4,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
libertad1249
Danzaburou
14
5 / 2 / 3
10,658
711
12,474
14,077
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 5
8,550
570
2,131
11,735
6,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
8,975
598
2,582
13,017
9,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
MagusZdk
Xbalanque
16
8 / 1 / 2
11,907
794
19,963
11,616
4,666
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 8
10,601
707
9,986
8,161
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
8
Kills
11
11
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
Xbalanque
MagusZdk
Xbalanque
8
1
2
9
L
2
3
6
1.67
L
Danzaburou
libertad1249
Danzaburou
5
2
3
3.25
W
2
1
8
6
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
32,531
38,071
Taken
32,794
17,183
Mitigated
18,931
8,287
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,582
223
0
0
13,017
9,277
0
5,184
7,833
8,273
0
W
Xbalanque
MagusZdk
Xbalanque
19,963
11,524
0
3,167
11,616
4,666
2,228
4,107
7,509
0
86,043
L
9,448
2,762
0
3,597
12,259
4,724
0
3,137
8,818
41,000
0
L
Danzaburou
libertad1249
Danzaburou
12,474
4,859
0
4,690
14,077
5,499
0
4,143
9,590
0
55,871
W
9,986
1,040
130
3,582
8,161
4,988
635
2,434
5,727
46,249
0
L
2,131
543
0
0
11,735
6,960
216
4,397
7,031
7,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
31,483
194
Minions Killed
197
0
Camps Cleared
0
719,133
Distance Traveled
812,319
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,975
598
11
1
0
261,171
1
W
Xbalanque
11,907
794
94
6
0
260,719
4
L
Chronos
9,482
632
76
5
0
258,432
0
L
Danzaburou
10,658
711
103
7
0
263,246
4
W
Tiamat
10,601
707
92
6
0
290,429
4
L
Ymir
8,550
570
15
1
0
197,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role