Player Matchup

Chiron
Chiron
BookOfMike
Chiron
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 36L
1,595 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeuxExXx
Cu Chulainn
Level 148
God Stats
32W - 26L
1,589 SR
Queue Stats
299W - 302L
1,583 Elo+
Solo
Ganesha
Ganesha
Regrets
Ganesha
Level 66
God Stats
5W - 2L
1,537 SR
Queue Stats
609W - 565L
1,546 Elo+
Solo
Janus
Janus
XxEchoxX572
Janus
Level 142
God Stats
10W - 18L
1,415 SR
Queue Stats
430W - 427L
1,570 Elo+
Party 1
Thanatos
Thanatos
rexj1a
Thanatos
Level 90
God Stats
2W - 1L
1,766 SR
Queue Stats
450W - 421L
1,555 Elo+
Party 1
Team Averages
Level 118
1,561 SR
1,570 Elo+

VS

Team Averages
Level 108
1,696 SR
1,576 Elo+
Vamana
Vamana
IHateArsenal1996
Vamana
Level 108
God Stats
60W - 74L
1,599 SR
Queue Stats
209W - 199L
1,570 Elo+
Solo
Heimdallr
Heimdallr
Milk_N_Cookies15
Heimdallr
Level 144
God Stats
4W - 2L
1,823 SR
Queue Stats
161W - 147L
1,545 Elo+
Solo
Janus
Janus
TalkingWings41
Janus
Level 115
God Stats
54W - 49L
1,691 SR
Queue Stats
610W - 546L
1,639 Elo+
Solo
Ne Zha
Ne Zha
TheRealValust
Ne Zha
Level 63
God Stats
1W - 1L
1,702 SR
Queue Stats
221W - 174L
1,605 Elo+
Solo
Sylvanus
Sylvanus
illegalCyclops
Sylvanus
Level 109
God Stats
113W - 120L
1,663 SR
Queue Stats
628W - 633L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BookOfMike
Chiron
13
2 / 2 / 2
7,456
497
6,395
7,287
2,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DeuxExXx
Cu Chulainn
15
5 / 1 / 2
9,046
603
12,113
12,971
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Regrets
Ganesha
11
0 / 2 / 5
7,066
471
4,201
11,255
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 2 / 3
7,999
533
6,430
7,102
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
rexj1a
Thanatos
12
3 / 3 / 1
7,170
478
4,693
9,951
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,652
443
4,392
13,752
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
9
0 / 4 / 1
5,545
370
2,582
6,662
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 2 / 3
7,153
477
4,957
6,017
1,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 2
7,880
525
12,390
10,506
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
11
1 / 0 / 2
6,117
408
3,756
9,480
5,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
10
10
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
BookOfMike
Chiron
2
2
2
1.5
W
Cu Chulainn
DeuxExXx
Cu Chulainn
5
1
2
6
L
1
4
1
0.38
L
Heimdallr
0
4
1
0.13
W
Ganesha
Regrets
Ganesha
0
2
5
1.25
L
2
2
3
1.75
L
6
2
2
3.5
W
2
2
3
1.75
L
Sylvanus
1
0
2
2
W
Thanatos
rexj1a
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
28,077
48,566
Taken
46,417
23,546
Mitigated
21,842
24,652
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BookOfMike
Chiron
6,395
2,216
353
2,889
7,287
2,417
800
2,641
4,646
0
44,741
W
Cu Chulainn
DeuxExXx
Cu Chulainn
12,113
1,552
0
6,620
12,971
8,572
15
24
12,947
0
58,315
L
4,392
861
0
5,246
13,752
7,748
0
2,432
10,760
1,153
35,060
L
Heimdallr
2,582
1,566
0
1,251
6,662
1,828
0
1,301
5,341
0
17,875
W
Ganesha
Regrets
Ganesha
4,201
418
0
2,651
11,255
6,983
0
3,288
7,967
23,469
0
L
4,957
394
0
859
6,017
1,833
0
1,707
4,261
45,095
0
L
12,390
5,764
0
4,725
10,506
4,537
0
1,823
8,495
0
48,953
W
6,430
573
0
2,522
7,102
2,237
0
1,624
5,478
52,904
0
L
Sylvanus
3,756
1,205
1,540
3,748
9,480
5,896
0
3,149
6,218
27,254
0
W
Thanatos
rexj1a
Thanatos
4,693
931
0
9,617
9,951
3,337
0
1,576
8,375
0
42,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,737
Gold Earned
33,347
426
Minions Killed
331
0
Camps Cleared
0
1,434,763
Distance Traveled
1,280,129
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,456
497
111
7
0
299,760
3
W
Cu Chulainn
9,046
603
119
8
0
287,203
3
L
Vamana
6,652
443
62
4
0
306,125
1
L
Heimdallr
5,545
370
40
3
0
158,054
2
W
Ganesha
7,066
471
4
0
0
272,724
5
L
Janus
7,153
477
98
7
0
274,825
4
L
Ne Zha
7,880
525
84
6
0
310,479
1
W
Janus
7,999
533
103
7
0
279,560
3
L
Sylvanus
6,117
408
47
3
0
230,646
4
W
Thanatos
7,170
478
89
6
0
295,516
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role