Player Matchup

Guan Yu
Guan Yu
Gold I
MrPatoDuck
Guan Yu
Gold I
Level 147
God Stats
5W - 3L
1,902 SR
Queue Stats
27W - 21L
1,785 MMR
Party 2
Mercury
Mercury
Gold II
PonemeLaRepe
Mercury
Gold II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,513 MMR
Party 3
Ra
Ra
Platinum III
Zeusthr
Ra
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
xKyou3
Athena
Platinum II
Level 56
God Stats
41W - 28L
1,649 SR
Queue Stats
154W - 156L
1,889 MMR
Party 3
Neith
Neith
Gold III
ÐúùTy
Neith
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,610 SR
1,637 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,656 SR
1,684 MMR
Izanami
Izanami
Gold V
HannähBaker
Izanami
Gold V
Level 159
God Stats
1W - 1L
1,759 SR
Queue Stats
10W - 10L
1,655 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Roytom11
Tsukuyomi
Gold IV
Level 124
God Stats
13W - 14L
1,498 SR
Queue Stats
433W - 440L
1,500 MMR
Party 1
Janus
Janus
Platinum II
cajitaX
Janus
Platinum II
Level 155
God Stats
18W - 20L
1,696 SR
Queue Stats
110W - 101L
1,928 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
xBansheer
Xbalanque
Gold IV
Level 160
God Stats
2W - 2L
1,521 SR
Queue Stats
23W - 23L
1,681 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
yKurai
Kumbhakarna
Gold V
Level 158
God Stats
1W - 2L
1,804 SR
Queue Stats
135W - 117L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrPatoDuck
Guan Yu
19
2 / 1 / 8
13,532
615
7,310
15,678
19,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
PonemeLaRepe
Mercury
20
10 / 3 / 6
15,672
712
17,295
18,213
9,684
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 1 / 9
13,585
618
10,599
12,116
6,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
xKyou3
Athena
17
1 / 1 / 21
12,972
590
9,601
23,669
32,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
ÐúùTy
Neith
19
8 / 4 / 7
14,002
636
11,394
15,970
7,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetApolloDanzaburouTiamatPersephone

VS

Bans
ScyllaCupidGaneshaFenrirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HannähBaker
Izanami
19
1 / 2 / 0
11,773
535
8,845
12,367
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Roytom11
Tsukuyomi
18
2 / 6 / 4
11,406
518
7,980
15,290
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
cajitaX
Janus
20
2 / 2 / 2
12,823
583
11,473
10,950
5,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Xbalanque
xBansheer
Xbalanque
15
3 / 10 / 4
10,378
472
12,922
20,629
8,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
yKurai
Kumbhakarna
15
2 / 8 / 2
9,970
453
4,658
19,960
17,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
28
Kills
10
10
Deaths
28
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
HannähBaker
Izanami
1
2
0
0.5
W
Guan Yu
MrPatoDuck
Guan Yu
2
1
8
6
W
Mercury
PonemeLaRepe
Mercury
10
3
6
4.33
L
Tsukuyomi
Roytom11
Tsukuyomi
2
6
4
0.67
W
7
1
9
11.5
L
Janus
cajitaX
Janus
2
2
2
1.5
L
Xbalanque
xBansheer
Xbalanque
3
10
4
0.5
W
Athena
xKyou3
Athena
1
1
21
11.5
L
Kumbhakarna
yKurai
Kumbhakarna
2
8
2
0.38
W
Neith
ÐúùTy
Neith
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,199
Damage
45,878
85,646
Taken
79,196
74,855
Mitigated
41,716
37,549
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HannähBaker
Izanami
8,845
4,751
0
250
12,367
4,477
3,217
1,370
10,979
0
106,293
W
Guan Yu
MrPatoDuck
Guan Yu
7,310
610
4,529
8,551
15,678
19,269
1,677
2,586
12,884
0
77,840
W
Mercury
PonemeLaRepe
Mercury
17,295
12,512
0
2,024
18,213
9,684
2,347
5,716
12,408
0
141,864
L
Tsukuyomi
Roytom11
Tsukuyomi
7,980
1,375
0
4,121
15,290
5,832
0
4,255
10,873
0
79,822
W
10,599
1,645
6,259
5,629
12,116
6,310
3,842
3,078
9,038
92,919
0
L
Janus
cajitaX
Janus
11,473
1,017
0
414
10,950
5,275
0
3,702
7,136
118,158
0
L
Xbalanque
xBansheer
Xbalanque
12,922
7,210
0
5,597
20,629
8,720
1,337
3,882
16,673
0
67,608
W
Athena
xKyou3
Athena
9,601
3,391
0
5,782
23,669
32,547
800
6,936
16,733
33,657
0
L
Kumbhakarna
yKurai
Kumbhakarna
4,658
560
0
2,655
19,960
17,412
77
6,382
13,335
33,484
0
W
Neith
ÐúùTy
Neith
11,394
4,637
0
4,775
15,970
7,045
9,716
2,518
13,452
0
87,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,763
Gold Earned
56,350
670
Minions Killed
711
0
Camps Cleared
0
2,370,894
Distance Traveled
2,100,594
34
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,773
535
198
9
0
399,845
5
W
Guan Yu
13,532
615
145
7
0
495,046
8
W
Mercury
15,672
712
174
8
0
507,580
2
L
Tsukuyomi
11,406
518
119
5
0
440,870
8
W
Ra
13,585
618
174
8
0
443,736
12
L
Janus
12,823
583
229
10
0
480,970
4
L
Xbalanque
10,378
472
121
6
0
347,096
3
W
Athena
12,972
590
37
2
0
515,612
6
L
Kumbhakarna
9,970
453
44
2
0
431,813
11
W
Neith
14,002
636
140
6
0
408,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role