Player Matchup

Achilles
Achilles
BashKing
Achilles
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Ither222
Freya
Level 129
God Stats
2W - 1L
1,854 SR
Queue Stats
72W - 17L
1,933 Elo+
Party 2
Thor
Thor
WhiteMoFo
Thor
Level 115
God Stats
6W - 1L
1,900 SR
Queue Stats
76W - 17L
1,981 Elo+
Party 2
Kukulkan
Kukulkan
italian_mustage
Kukulkan
Level 28
God Stats
2W - 1L
1,652 SR
Queue Stats
62W - 11L
1,981 Elo+
Party 2
Team Averages
Level 79
1,727 SR
1,849 Elo+

VS

Team Averages
Level 117
1,534 SR
1,680 Elo+
Cthulhu
Cthulhu
GumGun
Cthulhu
Level 144
God Stats
1W - 0L
1,411 SR
Queue Stats
33W - 20L
1,853 Elo+
Party 1
Guan Yu
Guan Yu
LaTulaGigante
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
RivenLuv
Tiamat
Level 146
God Stats
7W - 2L
1,725 SR
Queue Stats
26W - 14L
1,630 Elo+
Party 1
Chaac
Chaac
TheLuichi27
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BashKing
Achilles
17
2 / 5 / 4
11,231
624
13,292
20,794
31,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Ither222
Freya
17
2 / 5 / 2
11,151
620
13,015
15,886
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
17
1 / 5 / 4
11,206
623
7,157
17,774
8,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
18
2 / 2 / 3
11,881
660
11,781
10,329
4,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GumGun
Cthulhu
18
3 / 3 / 10
13,674
760
15,723
20,438
21,860
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
18
3 / 0 / 9
12,875
715
9,721
23,003
19,464
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
RivenLuv
Tiamat
20
6 / 3 / 6
14,072
782
16,818
12,338
12,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 2 / 8
13,628
757
15,632
24,960
22,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
17
17
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
BashKing
Achilles
2
5
4
0.8
W
Cthulhu
GumGun
Cthulhu
3
3
10
2.67
L
Freya
Ither222
Freya
2
5
2
0.6
W
Guan Yu
3
0
9
7.5
W
Tiamat
RivenLuv
Tiamat
6
3
6
3
W
5
2
8
4.5
L
Thor
1
5
4
0.6
L
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,245
Damage
57,894
64,783
Taken
80,739
50,256
Mitigated
76,950
6,895
Healing
24,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BashKing
Achilles
13,292
3,102
0
2,245
20,794
31,050
102
10,616
10,003
0
37,656
W
Cthulhu
GumGun
Cthulhu
15,723
708
831
1,072
20,438
21,860
571
6,839
13,599
51,521
0
L
Freya
Ither222
Freya
13,015
3,669
0
3,261
15,886
6,062
0
7,552
8,309
46,811
0
W
Guan Yu
9,721
1,778
6,217
6,690
23,003
19,464
1,673
7,253
15,750
0
39,342
W
Tiamat
RivenLuv
Tiamat
16,818
2,789
0
2,706
12,338
12,950
1,268
4,926
7,085
64,001
0
W
15,632
3,401
0
7,189
24,960
22,676
2,882
6,366
18,594
0
57,394
L
Thor
7,157
1,843
0
656
17,774
8,962
845
9,642
7,907
0
32,257
L
Kukulkan
11,781
218
0
733
10,329
4,182
0
5,408
4,846
60,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
54,249
345
Minions Killed
312
12
Camps Cleared
15
1,312,900
Distance Traveled
1,599,437
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,231
624
64
4
2
337,991
1
W
Cthulhu
13,674
760
58
3
2
373,401
1
L
Freya
11,151
620
97
5
5
318,187
4
W
Guan Yu
12,875
715
58
3
5
460,649
0
W
Tiamat
14,072
782
97
5
5
377,919
0
W
Chaac
13,628
757
99
6
3
387,468
3
L
Thor
11,206
623
79
4
2
295,329
1
L
Kukulkan
11,881
660
105
6
3
361,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role