Player Matchup

Cerberus
Cerberus
Enklimax
Cerberus
Level 34
God Stats
3W - 3L
1,572 SR
Queue Stats
190W - 237L
1,344 Elo+
Party 2
Awilix
Awilix
I am fatbo1
Awilix
Level 63
God Stats
11W - 6L
1,566 SR
Queue Stats
716W - 773L
1,357 Elo+
Party 2
Medusa
Medusa
MANU ELITE 9
Medusa
Level 8
God Stats
5W - 2L
1,627 SR
Queue Stats
7W - 5L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
aleksejzorin1988
Nu Wa
Level 17
God Stats
1W - 2L
1,691 SR
Queue Stats
74W - 59L
1,289 Elo+
Solo
Bacchus
Bacchus
lucasmalcolm
Bacchus
Level 23
God Stats
40W - 45L
1,403 SR
Queue Stats
105W - 142L
1,368 Elo+
Party 2
Team Averages
Level 29
1,572 SR
1,362 Elo+

VS

Team Averages
Level 22
1,552 SR
1,389 Elo+
Skadi
Skadi
Aubomidong
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 316L
1,477 Elo+
Party 1
Janus
Janus
EBRTERRORIST
Janus
Level 29
God Stats
134W - 132L
1,560 SR
Queue Stats
192W - 196L
1,515 Elo+
Party 1
Ymir
Ymir
HIRURG100
Ymir
Level 29
God Stats
20W - 31L
1,598 SR
Queue Stats
277W - 290L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
Progect-Nemesis
Ah Puch
Level 19
God Stats
2W - 0L
1,669 SR
Queue Stats
11W - 12L
1,222 Elo+
Solo
Cthulhu
Cthulhu
guillermo3142
Cthulhu
Level 5
God Stats
2W - 3L
1,431 SR
Queue Stats
9W - 16L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enklimax
Cerberus
11
4 / 2 / 3
7,276
485
8,987
12,533
8,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
11
3 / 5 / 4
7,183
479
5,877
11,135
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
2 / 5 / 3
6,332
422
4,195
7,859
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 3
6,079
405
5,079
5,568
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
lucasmalcolm
Bacchus
11
3 / 1 / 2
7,418
495
3,328
9,068
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 3 / 3
7,294
486
7,604
9,095
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
11 / 1 / 1
9,395
626
9,951
7,144
2,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
11
1 / 1 / 9
7,372
491
4,489
7,112
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 2
5,684
379
5,077
7,116
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
10
1 / 2 / 2
6,424
428
4,147
7,740
3,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
17
17
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
3
3
1.83
W
11
1
1
11.5
L
Cerberus
Enklimax
Cerberus
4
2
3
2.75
W
Ymir
1
1
9
5.5
L
Awilix
3
5
4
1
L
Medusa
2
5
3
0.7
W
0
5
2
0.2
L
0
4
3
0.38
W
Cthulhu
1
2
2
1
L
Bacchus
lucasmalcolm
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
31,268
46,163
Taken
38,207
22,708
Mitigated
13,996
8,080
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
7,604
3,553
0
1,748
9,095
2,756
134
2,653
6,318
0
41,330
W
9,951
1,511
252
2,732
7,144
2,258
944
1,970
4,878
68,420
0
L
Cerberus
Enklimax
Cerberus
8,987
631
0
1,787
12,533
8,886
0
8,514
4,019
35,385
0
W
Ymir
4,489
602
1,113
2,722
7,112
4,009
340
2,347
4,597
18,545
0
L
Awilix
5,877
2,823
692
994
11,135
3,815
0
5,554
5,581
0
35,623
L
Medusa
4,195
1,657
0
1,574
7,859
2,316
475
2,466
5,393
0
21,714
W
5,077
413
0
590
7,116
1,320
748
5,334
1,692
20,637
0
L
5,079
324
0
0
5,568
1,831
994
3,917
1,651
21,711
0
W
Cthulhu
4,147
958
0
238
7,740
3,653
371
4,322
3,328
17,677
0
L
Bacchus
lucasmalcolm
Bacchus
3,328
273
220
2,813
9,068
5,860
205
3,213
5,855
15,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
36,169
258
Minions Killed
292
0
Camps Cleared
0
1,413,331
Distance Traveled
1,452,355
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,294
486
63
4
0
276,402
2
W
Janus
9,395
626
135
9
0
300,246
0
L
Cerberus
7,276
485
85
6
0
275,387
2
W
Ymir
7,372
491
25
2
0
290,954
3
L
Awilix
7,183
479
63
4
0
309,627
0
L
Medusa
6,332
422
47
3
0
254,826
0
W
Ah Puch
5,684
379
33
2
0
277,643
2
L
Nu Wa
6,079
405
33
2
0
287,466
3
W
Cthulhu
6,424
428
36
2
0
307,110
3
L
Bacchus
7,418
495
30
2
0
286,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role